Princess Zelda as she looks in Super Smash Bros. Ultimate
(and by extension, The Legend of Zelda: A Link Between Worlds
). Zelda is fully rigged and works with MMD motion and pose data. She has several morphs and physics for her hair and outfit. Models of a Phantom and the Triforce she uses in her Final Smash are also included.An important note regarding her morphs:
While Zelda does have about 30 morphs, they are pretty limited, most of them involving the swapping of various parts of her face with other parts, so it won't really look "organic" in comparison to the usual. Also, most of the Eye morphs won't work right if you use more than one at a time.
This model comes with .fx files that can be used with MME to activate normal mapping on the model, as shown above. For more information, please see the included help file found in the model's folder.These models are for use in MikuMikuDance (MMD).
The original model was ripped from Super Smash Bros. Ultimate
. I did the conversion work on the model.
The Legend of Zelda and all related characters, settings, objects, etc. belong to Nintendo.
This was done as a Chance Time raffle prize for !
The download can be found on the right under "Add to Favorites" while using a web browser. You may not be able to see the download link while using the DeviantArt mobile app.
All of my Watchers are free to enter the Chance Time raffle for a monthly chance at winning a free commission! For more information, just check my journals for a journal named CHANCE TIME along with the current month and year and follow the instructions there.
Thank you and enjoy!