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Middle Story September 2018 Demo
I'm pleased to announce the September Update to my Middle Story technical demo. Here's a list of changes I've made to the overall project:
1) The implementation of a timed hit system, courtesy of scripts made by SRDude. Attacks and Skills require proper timing to be effective.
2) Building off of the above, I've created a Weapon Art system. Weapon Arts are physical attacks that hit enemies multiple times for further Fury gain. Effective mastery of weapon arts leads to faster Fury gain over time.
3) A shared AP Gauge. Instead of individual AP bars, the part has a shared pool of AP, similar to the system seen in Super Mario RPG. For combat effectiveness, you need to charge up AP in such a way as to prioritize certain abilities over others.
4) 8-directional movement for getting around faster.
5) Various changes to the Menu screens.
6) Various tricks to make the overall file size smaller, even if it isn't smaller by much.
7) I know this demo is otherwise the same, but I'm finally ready to s
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