rotten-eyed's avatar

re3remake (demo): jill valentine

By rotten-eyed
384 Favourites
jill valentine from resident evil 3 remake (demo)

- model rigged
- formats of model: xnalara .mesh.ascii / .mesh / .xps
- formats of texture: .png / .tga
- fixed original bones / deleted unused bones / added jaw bone
fully renamed bones 
- edited materials for xnalara xps
- optional items: armor on / holster on / gloves on / flashlight on / badge on / fastener on / belt (for weapon) off / necklace on

note: use this program to enable 4gb ram for xnalara. may give u errors if not use this. model is quite heavy - may take a while to load.

extracted and converted by me. thanks to s-e666 for big help with bonedict  Claire Redfield Wink - Resident Evil 
anonymous's avatar
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S-K-Khan's avatar
How come no one pointed out the fact that she has both, a leg holster and a shoulder holster but only uses the leg holster?
NourhanNivans's avatar

Same in RE4, i believe they use the shoulder one for stocking ammo not guns (in the pouch on the right side)

S-K-Khan's avatar

Its one of the many signs that I think show that this game was rushed. Also I find it odd that they were able to add the shoulder holster animation for Leon's noire outfit but not for Jill.

NourhanNivans's avatar

TBH RE2 was rushed more than that, it did cut so many things and idk why no one is mentioning them. RE2 and 3 was in development at the same time and were suppose to be one game but they met problems with RE2 that they had to delay RE3 (RE3 was fine with them tho) and i can see that, what they cut from RE3 it was more like a decision to make it more realistic, and i liked what they did to the story and the characters, they made them more realistic and made more sense. and they even added more things that also no one's mentioning! i honestly loved what they did to RE3. and as a big OG RE2 fan (RE2 is my fav classic) RE2 was a disappointment to me, why they had to make it inconstant and so illogical? that means that they cut the B scenario and no one said anything about cut contents! why?! and that's not even the only thing...

S-K-Khan's avatar

I have to say I agree. I felt that there were things wrong with RE2 like NEST. It felt so small. I dont feel that the first run affects the second and this is clear with all the inconsistencies in the stories.

In the end, there were things liked about the remakes and there were things I missed about the originals. I honestly dont care if they don't have a 'story DLC' which i think is unlikely anyways, I'd be happy if Capcom had just included more costumes and minigames for RE3. Kinda miss Mercenaries.

MadisonRussell04's avatar

I have some problem, it says "contains an unknown mesh" happens with multiple.

rotten-eyed's avatar
rotten-eyedHobbyist Digital Artist
what are you trying to open and where?
Ryu2016's avatar
could you please pull out Claire college girl for XNA?
Ryu2016's avatar
excellent model
Jose-Redfield's avatar
can you extract Claire harley bike from re2 remake? DilKAprXkAAaU7z by Jose-Redfield
GothicGamerXIV's avatar
GothicGamerXIVHobbyist Digital Artist
Great.Thumbs Up  I had to resize the textures and remove most of the facial bones because i don't use them.
nampukkkk's avatar
nampukkkkHobbyist Filmographer

brad too

yas-prototype1's avatar
yas-prototype1Student Digital Artist
I hate it when pervert people make nude models of these great characters
Ukromarine's avatar

I tried porting this to blender and there's just too many bones on her face, is there any fix besides reparenting all of the bones or remaking her entire face armature?

Mister3D69's avatar

Wow, you guys are fast ;)

Evil-Blade's avatar
Evil-BladeHobbyist Digital Artist
Great work! :clap: and thank you :D
NeroBlueRoseSparda's avatar
NeroBlueRoseSparda Filmographer

impressive. how can you download this? it didn't open on my xnalara

L0stInTheEcho's avatar
L0stInTheEchoHobbyist Digital Artist

works flawlessly. thank you

IronDetectiveRaito's avatar

btw dose she have a jaw bone because I cant find it

rotten-eyed's avatar
rotten-eyedHobbyist Digital Artist
names of bones are always pretty much the same in my ports - 'head jaw'
Untitled by rotten-eyed  
deviantoptimus's avatar
such a weird T-pose

looks nice though
Catboy85's avatar
Catboy85Hobbyist Digital Artist

This is actually a really good pose for a game model. Most deformation engines for games lack muscle simulation, which is very expensive for your hardware to process. Instead they opt for simple quaternion deformations, but they do not look very good when the rotation goes past the 90° mark. This pose means that the two extremes of movement for the elbows and a large part of the shoulders will be much easier to make look good when moving. Something similar will be done with the legs to aid in posing, but that doesn't look very good in screenshots.

deviantoptimus's avatar
it makes sense, but still, it just looks weird to see this. not being a pose I'm used to seeing and all
SuperSUfan's avatar
SuperSUfanHobbyist Traditional Artist
I actually prefer her dressed like this than her PS1 Nemesis outfit
anonymous's avatar
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