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[OTS] A DRAFT SCENERY FOR STAR SYSTEM n.139

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Nebulosa of Ots - Nations Map by Shabazik Star System 139, Nebulosa of Ots by Riveda1972

A DRAFT SCENERY FOR STAR SYSTEM #139

Updated here:



ASTRONOMICAL DATA
Star System Classification: .139 Korryn
Star classification: G0 V (Sun-like stars, a few warmer, brighter and larger than sun)
Star Mass: 1.15 M (M = Mass of the Sun)
Star Radius: 1.05 R (R = Radius of the Sun)
Luminosity: 2.7 L (Luminosity of the Sun)
Temperature: 5980°K (Sun is around 5780°K)

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Habitable Zone Limits (AU : Astronomical Units = ~149 Mln Km)
Strict: 1.75 AU to 4.4 AU
Extended: 1.4 AU to 4.7 AU
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Total planets: 17 (5 Gas giants)
Asteroidal belts: 2
Planets within the HZ (str.): 5
Planets within the HZ (ext.): 7

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01. Korryn a "Corallus" (mercury type, rocky/lava)
02. Korryn b "Nimue" (mercury type, rocky/lava)
03. Korryn c "Ironflame" (superEarth type, volcanic, huge metal deposits)
04. Korryn d "Venomia" (superVenus type, ultradense, toxic and hot atmosphere)
--. Inner Asteroidal Belt
05. Korryn e "Hell Korryn" (superEarth type, volcanic)
06. Korryn f "Desert Korryn" (Mars type, rocky, arid hot, irrelevant atmosphere and magnetic field)
07. Korryn g "Barren Korryn" (Terran, arid warm) - Minerary and military outposts
08. Korryn h Korryn * (Terran, tropical/oceanic) - Colonized (tourism, farming, fishing)
09. Korryn i "Winter Korryn" (Terran, largely glacial) - Colonized (industries, military and mining)
10. Korryn j "Icy Korryn" (Terran type, snowball) - Minerary and military outposts
11. Korryn k "Tharsion" (neptunian Gas giant, has 7 relevant moons)
--. Outer Asteroidal Belt
12. Korryn l "Cinder" (jovian Gas giant, 12 relevant moons)
13. Korryn m "Phobos" (super jovian Gas Giant, same orbit and in opposition of Korryn n)
14. Korryn n "Deimos" (super jovian Gas Giant, same orbit and in opposition  of Korryn m)
15. Korryn o "Auron" (neptunian Gas Giant, 4 relevant moons)
16. Korryn p "Celestra" (Venus sized, metan icy ball)
17. Korryn q "Cerberus" (Mercury sized, metan icy ball)

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General description
The Korryn Star System is centeren on a bright sun-like star, a few larger and brighter than a standard sun-like yellow dwarf but not yet a yellow-white dwarf class. Its radiance sets up a wide theoric Habitable Zone, having 7 planets within, altough only 6 of them are rocky/terran type planets.
It has two main asteroidal belts, almost defining the extreme limits of the habitable zone.
This star system has two evident features: the uncommon, rare number of planets with a stable orbit; but above all the unusual, if not even unique, cohabitation of two twin super giant gas planets, having almost identical masses and following the same orbit, in Lagrangian oppposition points (Lagrange point L3): their masses set them almost as quasi-stars, more than super giant gas planets, both having a huge electomagnetical field someway disturbing long range scanners from the exterior of the solar system. The two huge asteroidal belts are surely the remains of protoplanets impacts when the star system was still at its beginnings.
With 17 stable orbiting planets and the gravitational turbolences caused by two abnormal super giant gas planets on the same orbit, nothing having irregular or too eccentric orbit has survived. Actually the regular, almost circular, orbits of the 17 planets is another of the unique traits of this star system.

The asteroidal belts
The inner asteroidal belt is not so dense, due to the reduced distance between the belt and the star. It's mainly composed by rocky solid asteroids, which represent a continue menace for inner planets, as most of them are predicated to be somewhen attracted by nearby planets or by the sun itself. To keep their near-sun orbits these asteroids have a very quick rotation speed if compared to the asteroids in the outer belt and this is another cause of recurrent disastrous impacts.
The outer asteroidal belt is larger, wirder and largely more dense than the inner one, altough asteroids' composition shows more vbariations, with both rocky solid and icy ones. The outer belt has lesser rotation speeds and it's now relatively stable, kept in equilibrium by the influence of the two super giant gas planets on their backs. Also, the Korryn-K gas giant, the most inner one, provides inner planets some gravitational protection from asteoids eventually pulled out of their orbits and sent toward the inner regions of the star system. Some of the largest asteroids have been chosen to host military outposts, automated mining plants and spacecraft dockyards.

The inner planets
The four inner planets are actually unhabitable. The three closest to sun ones, due to their high temperatures and the syncro revolution/rotation which exposes always the same face toward the star, causing huge differences between the "daylight side" and the "infinite night" one; the third inner planet, Korrin-C (Ironflame), has anyway an atmosphere dense enough to someway balance the temperatures on both sides. The fourth one, Korrin-D (Venomia) has a superdense atmosphere too, but it's still too dense, hot and toxic to allow survival on the surface without heavy protective buildings, not to mention the hard gravity acceleration at surface level (2,1g) which causes hard stress to any human (no matter if biological or artificial) visitor.

The HZ (habitable zone) planets
Under a colonization point of view these planets are the most interesting ones. The theoric extended (or "optimistic") habitable zone includes 7 planets of the 17 total, but only 4 of them have really traits suggesting them as candidates for massive colonization, and only 2 of them can be colonized without huge efforts in terraforming.
- Korryn-E (Hell Korryn): is the closest to sun of the HZ planets, near the extreme inner limit of the optimistic HZ. As a mass and size point of view it can be considered a super-Earth class planet. Its mass and size provide a 2.7g gravity acceleration at surface level. It has a very turbolent seismic and volcanic activity and it's mostly interesting for human kind because of its mineral resources. It has a strong magnetic field, giving the surface a valid protection against solar wind, and the mass of the planet helps keeping an atmosphere able to provide further protection against both solar wind and cosmic radiation, but this also provides a strong greenhouse effect, which keeps the average temperatures fluctuating between 90°C (194°F) and 160°C (320°F). Its large mass is someway a protection for the other HZ planets as it attracts most of the asteroids or portions of asteroids eventually escaping the inner belt.
- Korryn-F (Desert Korryn): it's a Mars-like planet, rocky solid, with lesser mass and size than the majority of habitable and colonized planets, but a lot warmer than a mars-like planet. It has no more relevant seismic and volcanic activities and the interior of the planet is pretty solid and cold. At surface level it has a 0,45g gravity, in addition. This means that this planet generates a very weak magnetic field and also doesn't have a strong gravity able to hold down a stable atmosphere; having no effective protection against solar wind, it has lost almost all of its atmosphere, torn out by the solar wind. Due to this fact the surface is hardly exposed to bombardments from both solar wind and cosmic radiation. So despite its more fortunate orbit than Korryn-E (it's inside the strict HZ) the planet is considered unhabitable and not interesting for mass colonization. Its average temperatures fluctuate between 40°C and 120°C (104°F - 230°F).
- Korryn-G (Barren Korryn): it's the first really habitable planet, located in the warmer portion of the Habitable Zone. It's a terran type planet, having a few harder gravity than the standard (1.1g), a stable atmosphere, and average temperatures compatible with keeping water at liquid state most of the time. It also has a stable magnetic field providing valid protection from both solar wind and cosmic radiation. The planet actually hosts minerary plants and military outposts. Its average temperatures fluctuate between 40°C and 70°C making it a desert-like world. It would need severe efforts for terraforming (due to atmosphere composition, containing too high percentages of CO2, methane and ammonia) and it's not considered as a first choice for colonization but there are long term plans for terraforming and forther colonization. Outdoor survival is granted only by pressurized exosuits.
- Korryn-H (Korryn): It's considered the capitol planet of the system, the one giving its name to all the rest of planets and the star itself. It's a terran type planet, with breathable atmosphere, a comfortable 0.93g gravity and a warm tropical/oceanic climate. It has three main continents and hundreds of small archipelagos, 2 small polar caps. Almost 70% of the surface is occupied by oceans and seas. It's actually the main seat for colonization, tourism and farming industries, while is poor in mineral resources. Its average temperatures fluctuate between 15°C and 50°C (59°F-122°F). Snowing is a very rare event far from the polar caps, but huge typhoons are very frequent.
It hosts native lifeforms, both vegetal and primitive animals.
- Korryn-I (Winter Korryn): terran type planet, near the colder portion of the HZ, is habitable without terraforming too, and altough it has not been chosen as "capitol planet" it actually hosts most of the industries and the military forces of this solar system. It has a breathable atmosphere and a 1.18g gravity, average temperatures fluctuating between -20°C and 20°C (-4°F to 68°F). Most of the solid surface has a tundra or polar looking and just the regions close to equatorial belt have relatively temperate-cold climate allowing survival without warmed exosuits. Most of settlements are in the underground, and so are the main spaceports, dockyards, industries and military bases. It hosts also primitive monocellular and submarine lifeforms.
- Korryn-J (Icy Korryn): the last of the terran type planets, near the exterior edge of the HZ, is theorically habitable as it has a breathable athosphere (but a few oxygen poor) and a 1.05g gravity, but the average temperatures make it a less interesting candidate for colonization. It actually hosts only scientific, minerary and military outposts. There are theric long term plans for terraforing but due to the distance from the star, it receives less than 1/4 of the solar radiation received by Korryn-H and 1/2 of the radiation received by Korryn-I. Its average temperatures fluctuate between -110°C and -30°C (-166°F to -22°F). from space point of views it looks like a bright  snowball. There are evidences of some native monocellular lifeforms surviving in the oceans depths under the 2Km thick icy crusts, but no one has found them yet.
- Korryn-K (Tharsion): last of the planets located inside the "optimistic" habitable zone, it's a small (neptunian type) green/blue colored gas giant. Close to the outer asteroidal belt it provides a valid protection to inner planets, attracting most of eventually escaped asteroids. It has 7 relevant sized moons, most of them occupied by automated factories and mining plant as they're rich of minerals, methane and icy water.

The outer planets
- Korryn-L (Cinder): jupiter type gas giant with a sinister, dark looking, a mix of dark grey and bright red turbolent clouds. It has 12 relevant moons, actually hosting automated scientific observation and communication outposts only.
- Korryn-M and Korryn-N (Phobos & Deimos). They're the twin super giant gas planets, both located in opposite positions along the same orbital circle. They still represent a kind of puzzle under an astronomical point of view, while under a symbolic point of view the're considered the guardians of the system. Their strong elecromagnetic fields offer a strong protection against cosmic rays bombarding the system and so also against artificial long range scanners from outer systems. They're both visible in the night sky of any inner planet, so bright that they look like large stars. Both of them have several satellites which coulh host automated outposts but due to the electromagnetic interferences they've not been taken into account for stable occupation.
the three remaining outer planets, a neptunian gas giant and two small rocky icy planets, are considere only for their strategic relevance as external outposts. The middle planet, Korryn-P (Celestra) hosts a large military base, equipped with strong communication devices acting as a bridge for interstellar communications between external star systems and the inner planets, as this is the only way to pass the interference caused by the twin super giant gas planets.

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POLITICS
The Korryn system, previously known with its astronomic numer only (#139), is formally a "neutral zone" granted by a deal between LCP, Norodor Empire and EUS, with RFB and EAN as external (reluctant) observers and Kasparov CIA as main guarantor. It has not an acknowledged government and not even the formal status of a colony. It's formally a corporate consortium, having Kasparov CIA as main "holding", called Korryn Settlement Multipurpose inc., but most informed people inside Kasparov, however, just know the truth and know the real meaning of the KSM acronym: Korryn Shiks Matriarchy.
The formal corporate status of the settlements in this star system was decided because of the worry, from LCP, EUS and Norodor Empire, that both RFB and/or EAN had expansionistic plans to occupy the system, cutting out most of the Devart sector from the rest of the galaxy, in prevision of a further (easier) conquest. Also, the star system #139 was so close to Pross Zone that it seemed a good point of obvervation of a mostly unknown and potentially hostile alien race.
The consortium act of constitution terms grants the three main nations (LCP, EUS and Norodor) interesting paybacks in terms of minera resources and luxury settlements and residences in the main tropical planet; the act also grants to Kasparov CIA a 50 years decreasing flow of profits deriving from the several industrial, farming and touristic gains of the consortium. Minor profit are also granted to both RFB and EAN in order to "pay" them for their neutrality and reluctant respect of such a neutral zone. Finally the act stated a gradual acquire of autonomy by the settlements under the control of KSM Inc and their transormation into an acknowledged colony within 50 years, when the inhabitants will choose by a referendum if to keep their independence as a new "nation" or to join one of the founding nations. In the meantime, not only EUS, LCP and Norodor, but also RFB and EAN will have right to send colonists to populate Korryn, under the control of KSM Immigration Bureau.
This, actually, is the theory. Facts are a bit different, because the people who really take decisions inside the KSM have their own plans.

ORIGINS OF THE KSM
The real founders (and actual decision leaders) didn't come out from the Kasparov CIA's corporate executives, but are a legacy of the Rebellion of Clones wars. During the final phase of the rebellion a strong component of the rebellion accepted to sign not a surrender but a non belligerance treaty deal with Kasparov CIA, who quickly and gladly accepted due the worries about and RFB uncontrolled expansion in the southern area of the nebula. This way Kasparov CIA granted to close a battlefront without excessive losses and (thought to have) gained a kind of protectorate upon a toy-nation which promised to no more support clones rebellions and to flank Kasparov CIA in case of military operations against an invasion from RFB.
The very first corporate-look was given that days by Kasparov CIA who acted as if it had incorporated the rebelled clones, while they actually signed a kind of alliance. The rebel group wasn't so strong to seriously menace Kasparov CIA's forces, but they were strong enough to make more convenient negotiating a deal than fighting with hard losses on both sides.
That group of rebels saw the rebellion wars had failed in their main targets and the need to survive if they wanted to have the chance, sometime in the future, to take a revenge. Also, differently than what occurred with other "Shiks republics", the rebel leading group (mostly formed by Dreselandesas, but also by a large group of Regults and even some Jakos) argued it was a mistake to reproduce the same caste based system they had rebelled against. They argue one of the reasons why so many Shiks hadn't rebelled and had, instead, even supported the megacorporations actions to suppress the rebellion, was not only the mind conditioning of the artificial humans, but also the bad example given by most of dreselandesas. Why should have fought or rebelled, Jakos and Regults, against their biological human masters, if all their sacrifices would have produced nothing more than another form of subalternity?
Despite evident reluctance by most of the dreselandesas, they decided to try another way to independence. A longer but (they thought) safer way to grant them greater opportunities to success in case of a future coming new rebellion. And a way that (they thought) would had granted them the time needed to gain strength, power and influence, regardless a new cuprising would come or not.
Their main lucky break occurred whitin the chaotic final phases of the rebellion, while the rebel group managed in capturing a damaged but still working Ark Ship and hiding it inside the outer asteroidal belt of star system #139, where the strong electromagnetic disturbance from the twin super giant gas planets kept it hidden to long range scanners and persuaded that the Ark ship was lost. The seed of the further coming KSM was born this way. Hiding the ship for two year, they started the colonization of the system, under a weak supervision by Kasparov CIA. They did'nt choose to colonize the more comfortable planet, the tropical one: they choosed the hardest, coldest one, the planet we know today as Winter Korryn.
While they were still digging galleries and the first underground bases on the cold planet, they managed cracking the AMCCs aboard the captured Ark Ship, obtaining thousands of both regult and Jako shiks not conditioned to obey biological humans but enforced in their selfperception and decisional abilities. Once "awakened" all those new shiks enthisiastically joined the operations. Still they refused the handful, comfortable attractive of the tropical world they had at disposal and went on strenghtening their settlements and improving both conditioning techniques and personal training of the already existing clones.
Their occasion for an evolutionary leap came with the Goeliathian Wars when, respecting the secret deals with Kasparov CIA, they flanked the megacorporation, providing them support during the war, Altough the embryo of KSM doesn't appear in recorded histoy of the war, they had a part in several beyond the lines operations, harassing and damaging the Coalition's supply routes, operating in sabotage of strategical implants, and (secretly) recruiting other clones every time they had the occasion to do it. During the final phase of the war, they even successfully recruited a few squads of Paws from Infinity Solutions, adding them to their ranks and using them mostly to train recently recruited Jakos and teach them some more merciless attitude.
Immediately after the war, thanks to their efforts and demonstration of "loyalty" and reliability to Kasparov CIA they won an important contract which granted them the possibility to recover, tow to spacedocks and demolish or refit (and resell) many of the destroyed or hardly damaged spaceships lost all around the battlefronts of the war. Most of time recovered vessels were just a few more than wreckages, but sometimes they put hand on valuable ships just needing to be repaired. Most of the recovered materials were used to enforce the settlements and to build the first outposts on other planets and moons of the system, but again they still kept the given word, a reselled a lot of refitted civilian ships, granting Kasparov CIA relevant profits.
So it wasn't a pure accident that EUS, LCP and Norodor Empire, worried by expansionist plans from RFB and EAN, were suggested by Kasparov CIA to use their loyal "sub-corporation" as a main contractor to colonize the Star System #139 and build there a solid preventive defense against any future try to annex the rest ov Devart sector. Worried and hurried to act, the three nations quickly acknowledged and signed the formal consitution of the KSM without investigating too deeply what they were acknowledging to. Both RFB and EAN were left with no choice other than to accept the fait accompli, in change of the concession of a part of the profits and the guarantee of observers role.

EVOLUTION OF THE KSM: MODERATE FACTION vs EXTREMIST FACTION
While recovering from the wounds of the rebellion wars and building their first settlements on Winter Korryn, the starting group also spent a lot of energies and efforts in hacking the cloning chambers they gained the control on, aboard the captured Ark Ship. Their short term plans included to raise the decisional abilities and combat training of Jako shiks at least to Regults' one. On the middle term they also planned to introduce modifications to the standard Regults' cloning like, in order to make their endurance and adaptive capacity near to the Jakos' one. Finally on the long term they planned to reduce the gap between the Dreselandesas themselves and the rest of the "lower ranked" shiks (this was actually a more controversial matter which caused dramatic consequences later).
Maybe it's not completely and accident that during these first years, some brilliant genetists, mostly working in Kasparov CIA's, GENTEK's and Azimuth Pharmaceuticals' laboratories, suddenly disappeared. Some of them, both biological and artifical humans, were successfully persuaded, recruited and secretly "extracted", while other were just kidnapped and "gently" persuaded to cooperate. Cloning corporations never discovered where their scientists ended up, as they addressed the investigations upon their rival competitors.
It was during this phase of research, experiments and hacking that was discovered the so called Standovin Paradox. This has not been really accepted and acknowledged as a scientific evidence, but there are a lot of indications this theory could be realistic and this discovery radically changed the plans of KSM shiks leaders. To summarize: the strong improvements on artificial human DNA, giving Dreselandesas their superior physical and mental skills, or giving Jakos their extraordinary endurance to hostile environments, pulls the human DNA's adaptability toward a limit. Passing that limit makes the resulting "human" to loose humanity, becoming some different species and causing the impossibility to reproduce with other normal humans. Dreselandesas are probabily near the top limit of the human DNA. The old plans and desires of Dreselandesas to reproduct only artificially to keep safe their superiority, or to reproduce "naturally" but only when finding "worth" superior males, seems to activate a kind of "defensive" mechanism of the human DNA itself: the more near to top limits is the origin DNA of the reproductors, the more is the risk of chaotic mutations to balance the improved capacities with corresponding menomations. in a few words this would mean the impossibility to transmit, along generations, all the superior genetic traits to the descendants. Worst, the more efforts in reproduction looking for superiority, seems to cause the more risk to have a menomated descendant.
This was a shocking discovery, ruining all long term plans, because the only other solution suggested by the Standovin Theory, was to force the shik's DNA to become something other than human, with unpredictable consequences both under a biological point of view and a sociological point of view. Artificial humans always faced off the issue of not being accepted by common biological humans: what would happen, they asked, if not only they had produced "improved humans" but they even produced a new specie, a "fork" of the human kind toward a kind of alien race, a new specie which will be "alien" not only to normal humans but also for other billions of normal human clones in the galaxy?
We don't have to forget that this particular group of rebels was the one who recognized the risks in trying to put the dreselandesas on the topo of a pyramid, and abandoned this kind of strategy. This was when exploded the interior conflict, whithin the KSM leading group. A strong but minoritary group of leading Dreselandesas were not interested in the possible disastrous consequences of abandoning the human kind specie, they were just interested in puruing their superiority plans. They were a few among the total, but they also were an assertive and rumorous minority. There are no records of what exactly happened. Kasparov CIA's intemediators themselves don't know. They just know that the leading Directorate suddenly changed 2/3 of its senior members and elected a new Speaker. But in the meantime of a month, the full Directorate changed again and again a new Speaker was elected, without any explaination provided.
What happened behind the scenes, was something like the Night of the Long Knives. The interior conflict between moderate shiks (the ones not wanting to pass the red line and become not human) and the extremist shiks, degenerated in a first coup when the extremist faction gained (by persuasion and menaces) enough consense to dissolve the Directorate and change its members with shiks of their own faction. Then they immediately started revoking officers and replacing them with others, loyal to the extremist faction. Looking at the concrete risk of an umpredictable escalation the moderate (and largely majoritary) faction, also faced off the concrete fear of what could have been hapened if any notice of the extremists' plans were been divulgated outside the KSM. So they quickly reacted with a decise, bloody counterstrike, lead by a Dreselandesa who, ironically, looked like a Jako and a motivated group of regults. First they managed in penetrating the Directorate building, where the whole Directorate was executed. But things weren't so simple to solve. Many members of the extremist faction were silently executed too, but many others opposed a fierce resistence. we have no official count of threen days of inner conflict, as the new Directorate covered it up with a false report of an industrial accident, but it's extimated that the conflict caused at least 2000 deaths and that KSM lost about 60% of its Dreselandesas, most of them executed because supporting the extremist faction.
Nowadays the new directorate is still questioning how to handle the Standovin Paradox, but it seems they've set their priorities in reducing the gap between the shiks' genetic lines, for now, temporary putting apart long term plans.

KORRYN TODAY
While the KSM keeps an external face as yet another sub-corporation of Kasparov-CIA, lead by a biological human CEO, the truth is that the CEO has no real decisional powers and he acts just as a dummy frontman. So does the formally constituded Administrative Council, which role is only to put signs under decisions taken by the Directorate, whose members are shiks only and whose "speaker" is the real "ruler" of the Korryn system. Kasparov CIA's intermediators do know this and they intentionally look the other way, as part of the secret deal with the founding group of former rebels. Ambassadors and envoys from the involved nations, tourists, and immigrant colonists too, are instead persuaded that the control of the System is firmly in the hands of the kasparov CIA subordinated Administrative Council.
At the moment most of things in the Korryn system have two faces. Exoplanet mining, tourism (even the sexual one), selling of luxury residences, legalized gambling and exotic safaris on the "capitol" tropical planet are the well known affairs making rich the system and granting appreciable profits to KSM's partners, while heavy military industry, mercenary and spionistic activities, and advanced genetic researches, which are the backbone of the KSM's raising power, are set on the "secondary" colony of Winter Korryn, where no external immigrant or tourist is ammitted, unless having been recruited. Most of the shiks members of the KSM keep their secrets and live on Winter Korryn. The only KSM shiks living and working on the "capitol" world of Korryn are highly trained spies, operating there in order to increase the power of the Matriarchy: a tropical, comfortably low gravity world, full of casinos, beaches, luxury residences, legalized gambling and pretty, nice and "well disposed" girls of course attracts any kind of rich, powerful men from any corner of the confinant sectors, and this provides the KSM's secret services the occasions to gain a lot of useful informations.


---------------------------------
Disclaimer:
This is of course just a draft, i hope Shabazik will find it compatible with his setting and interesting. I'm of course open to any suggestion or corrections.


Credits:
- Nebulosa of Ots setting by Shabazik
- Korryn: the name is just a sounds-like tribute to Dune universe's ruling house of Corrin, from Frank Herbert's novels :)
- Standovin paradox: just a tribute to Victoria Standovin, OC by gallagher101 . If I remember correctly her OC is a scientist :)
Comments23
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gallagher101's avatar
You remember correctly lol. Thanks!
Riveda1972's avatar
Hey :)
sorry of not having preventively noted you, but when I was arguing how to call this theory I just thought at your OC :D
gallagher101's avatar
Not a problem dude. I enjoyed it lol
Shabazik's avatar
I'm so sorry I'm so slow :noes:

Korryn sounds lovely!

What I had for 139:

While unnamed, the 139. Star system had some lore created for the Goeliathian Wars, and there is the Zur Space Dominion (3 planets), Kanyikia (1 planet) and Larqvia (2 planets), being a star system of 12 planets.

Need to finish reading to give some more feedback, as while non-inhabited, I'm sure there can be place for some of the proposed stuff! : D
Riveda1972's avatar
I knew I had to wait :D
But today I had some further ideas about the organization background (including finding and acronym and names which make sense both in the formal, public name and in the real organization name) and needed to write it down before forgetting all :D

Actually it's not a problem the planets naming or the planets parameter I've imagined, I'm just fan of astronimic matters and it has just been a kind of selfish exercise :) I'm more interested in knowing is the suggest background of this organization can find a space in your setting :)
Shabazik's avatar
I think, it could be a nice, cool name for the system!

You could make this Shik Republic nation, dependant of kasparov CIA -somewhat dependant!-, and they can have their own agenda, but as Lygen said, I would prefeer to avoid some things to be "facts", if they affect all the setting... but could be a theory the people of Khoryn thinks to be true and act accordingly, for example!
Riveda1972's avatar
Yes I was figuring myself it that way ... a theory worrying the survived Dreselandesas (survived the inner golpe & reaction, I mean).
What about where to set this nation so? :)
The astronomical part could be totally trashed, although I found suggestive the idea of having a "manifest" nice tropical planet, like a "respectable business card" but the real seat of the power on a harder one in the same system, appearently just a seat for industrial activities :)
Shabazik's avatar
yeah, I like that idea, so you can take some two worlds to inhabited for Khoryn! Just remember there are other nations around, as the New Zur Space Dominion, Larqvia and... Kanyikia?
Riveda1972's avatar
by the way, is it ok also the "doublefaced" name?
KSM = Korryn Settlement Multipurpose industries (formally a Kasparov CIA's satellite company)
KSM = Korryn Shiks Matriarchy (the real form of government)

It would be also helpful to know how are the relations between Kasparov CIA and the other nations in the system :)
Shabazik's avatar
yeah, could be. 

But I will say, probably first was the company name, and then some Shiks get creative with the fake name, and it stuck among them XD
Riveda1972's avatar
Yes :D Nice it's exactly what I was writing just a few moments ago :D
They first called "Kasparov Settlements Multipurpose industries".

They changed it into "Korryn Settlements Multipurpose industries" only when they were authorized to colonize Korryn, after the Goelathian Wars, and just then they invented the secret meaning of the acronym as "Korryn Shiks Matriarchy" :)
By the way, they kept also an evident reference to Kasparov CIA's logo in their flag (coming soon) :)
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Riveda1972's avatar
ok thanks ^^ good for me, I'll study rhese nations to imagine also the relationships with them :)
if you have suggestions, tell me :)
Riveda1972's avatar
lygen1000, I'd need your opinions :P
lygen1000's avatar
I'm being summoned! It's the lore-theory-signal! superblankle

A lot of this is stuff only Overlord Moustache :iconshabazik: can properly answer. I like the planet system detail of course, it reminds me of days gone by designing star systems for tabletop. :meow:

I would raise an eyebrow at:
Finally on the long term they planned to reduce the gap between the Dreselandesas themselves and the rest of the "lower ranked" shiks (this was actually a more controversial matter which caused dramatic consequences later).
Maybe it's not completely and accident that during these first years, some brilliant genetists, mostly working in Kasparov CIA's, GENTEK's and Azimuth Pharmaceuticals' laboratories, suddenly disappeared. Some of them, both biological and artifical humans, were successfully persuaded, recruited and secretly "extracted", while other were just kidnapped and "gently" persuaded to cooperate. Cloning corporations never discovered where their scientists ended up, as they addressed the investigations upon their rival competitors.

This is a really common trope with writers of a small breakaway organization, that they can kind of nibble at the flanks of their larger competitors. And that's true... to a point. But actually grabbing top scientists not just from the parent organization, but totally different groups, requires an ongoing intelligence department. Inserting a team into someone else's territory, even for non-hostile recruitment, has a pretty big investment. Pulling off a grab of a top-tier geneticist once would be a massive coup.

It's a lot more likely that any real genius talent that they get their hands on is out in a place they can be grabbed for a reason. Either talent that's looking to defect, or is running from the law for unethical experiments on Jakos, or Dr. Crazypants style mad science like that woman on the frontier who operates on Mantis, where she's way out of core space because she doesn't play nice with her toys.

On the other hand, you only need one mad scientist to make a breakthrough, maybe two if you want someone to check the first one's work.

Standovin Paradox

I'm always a little wary about actually formalizing in-universe things like "perfected superhuman clones are super boring to write about so we can't have them". It starts to get a bit Midichlorians when you look at the guts of storytelling decisions in a purely mechanistic way. I mean, jako shiks exist because cuteness makes space even better, not necessarily because of good scientific sense.

That's just kind of a "I wouldn't do it that way, if it were me" thing, though.

I mean, my take is actually more cynical - you can't make a crew of all dreslandesa because dreslandesa are titanic jerks, and if you make them even smarter and better, they become even more awful people to be around. The dreslandesa rest on a wide base of happy jakos because otherwise it's just nonstop office politics punctuated by unexplained airlock malfunctions. You need idiots who follow orders or you can't actually have a functioning organization.

Were I to write it, the "Standovin Paradox" would be a cover story that everyone agrees on because the truth is too unpleasant to confront. But I'm weird. XD

Our Overlord probably has more thoughts on this than I do, though. I'm still looking at events 800 years ago. XD
Riveda1972's avatar
I'm trying to explain better what I see of "problematic" here, about my Standovin Paradox exploit, adding some considerations :)

Just think about almost any literatire, fiction, movies or series where human kind plays with eugenetics, or even with artificial intelligence. Isaac Asimov said something about this: Human kind suffers a kind of paranoid "Frankenstein complex". This is the leit motif in many narrative lines, after Frankenstein's monster. Isaac Asimov's robots. Blade Runner's replicants. Battlestar Galactica cylons. Star Trek's eugenetic people. Golems in almost any fantasy or historical/mythical plot involving the try to have stronger than human BUT loyal slaves. AIs from William Gibson's novel.

All them have a kinf of security gun pointed right on their head, while the fear and eventually the success in their rebellion against their masters is the key plot o a large sci-fi and fantasy production.   
Asimov's robots have the Three Laws which are much more than a superficial mind conditioning. A robot is just unable to hurt a human, even due to fault or accident. A robot hurts a human? If the hurt is serious the robot is dead, by its own inner processes, no escape; and even if the damage is not so serious the robot starts malfunctioning due to inner safety controls ruled by the three laws of robotics.
Blade Runner's replicants have their ultrashort lives to compensate their superiority.

"The light that burns twice as bright burns half as long, and you have burned so very very brightly, Roy" said mr Tyrell to his replicant "son".
And so on.

Now, come back to our scenery
Jako shiks have their improved endurance and adaptability. But they're also limited elseways, mostly involving their attitudes, creativity, reactions and decisional processes.
And so we can expect from the Regults. Albertonian? The same. 
Still trying to think in roleplay terms, they've both bonuses and maluses.

Now, what about dreselandesas?
Superior strenght; superior agility; superior intellect; superior decision makers; superior reflexes; perfect sexy bodies; superior training and skills.
Woah... they just lack of telepathy and psionic powers.
What about their limits? Where are their maluses?
They just don't have them. They're just already superhuman.
And they clarely show a superior, scornful attitude toward both their normal human masters and less advanced clone types.

Question: do they also transfer their superiority to their children, as hereditary genetic traits? 

Can you really figure out ANY (but foolish or mad ones) human scientist, politician, military, common people who would find comfortable the idea of having around them superhuman people with free will, free to reproduce at their will, and with nothing to control them other than the mental conditioning provided by the maturation process inside a cloning chamber? I cannot.

I can easely figure out the emperor who ordered the creation of Dreselandesas, and the (mad) scientist who broughts them to life. Ok.

Still I can barely figure out what happened after. megacorporations still cloning dreselandesas without any safety control other than the mind conditioning? Ok, let's still suppose this.

But after the Rebellion of Clones, when it's now absolutely evident how weak is the supposed "safety tool" represented by mental conditioning? Really?
After having the final proof that Dreselandesas can (and will) rebel against their human masters, and try to reach a dominating role, really, megacorporations just go on cloning them as if nothing had happened?

Golems rebelling against their masters is an archetypical plot. Not only a narrative plot, a subconscious and very real one.
I cannot figure out Ots scientist not taking into account this issue. I expected they at least made them unable to reproduce out of their control; or they made Dreselandesas genetically sterylized and physically unable to reproduce at all (and considering dreselandesas' attitudes, i expect this will force some deselandesa scientists - they're also Nobel-Level scientists, right? - to find out the way to cancel this unpleasant limitation).

Or, more easely, their superiority just isn't tranferred to children. No need of something dramatic as my invented "standovin paradox" which would set a hard menomation to compensate any transferred superior trait.
But really i cannot figure out Ots people neither taking into account this issue, after the rebellion od clones :)
lygen1000's avatar
I actually agree on this point. Dreslandesa are dangerous. I once considered an Ots story with a bio-human mad scientist whose entire purpose was working on "the Dreslandesa problem".

But it's humanity, after all. If you show them a burning abyss of doom, they needs must jump.
Riveda1972's avatar
It would have been a nice story to tell, your one :D

The fact is that without anything to limite them they're probably the best candidate to be the final "villains" of the scenery. I said it as a gag, when I said they just lacked of telepathy and psionic powers but.... well just go to read the Dreselandesas page on the wikia :D:D ... they probably had!

ps: sorry I cannot contribute to your writings. I'm a fantasy fan too, even if after about 20+ years of reading and watching movies/series and playing fantasy RPG I'm a little "full", I bet it's not an accident that I've recently re-discovered sci-fi :D
lygen1000's avatar
The fact is that without anything to limite them they're probably the best candidate to be the final "villains" of the scenery.

Well, there's no "final villain" in a shared universe, but the fact that humanity has created a monster - not for the first time - is definitely an ongoing plot point.

I'll get back to the "Dreslandesa problem" at some point, probably with a lot more accuracy now that I've been steeping in Aiers lore for much longer. XD Sci-fi and fantasy are like chocolate and peanut butter for me, I like them both, and I even like them mixed up together. :meow:
Riveda1972's avatar
yes, just take the term "villain" as generic :)
as far as I see the trouble with dreselandesas is their free will.
thermonuclear bombs, biochemical mass destruction weapons don't have it. It's always a human mind and a human hand using or not using them.

Dreselandesas can "use" themselves as a weapon by their own decision and in my opinion this make all the difference with any other "monster" human kind had created :D
Riveda1972's avatar
I agree both your criticisms :)

For the first one maybe it's not needed to kidnap/involve top scientists, just brilliant/experienced ones. I've imagined, in this scenario, megacorporations have a lot of theorician scientists, I mean, I'm not suggesting here that German secret services just easely kidnapped Enrico Fermi and Oppenheimer as they had "just pick up the milk" (movie quote) and got the atomic bomb before the americans did. Also I've imagined a context of chaos, during the rebellion and immediately after it, not a formal war with well defined fronts and border lines, people having different languages and lookings, and so on; still I'm afraid you're right on this point, even supposing any kind of chaos, or lowering of attention level due the end of the rebellion itself, even supposing my side shiks were skilled veterans... yes if this was a roleplay game, you could have called this exploit a "powerplayer exploit" :D

About the Standovin Paradox, well I intentionally stated, infact, that it's a theory.

As far as we know they had no long term scientific evidences about this. As far as we know they could just have done it wrong completely and argued the whole matter ,competely or partially, missing the point; i.e. something which would have uselessly caused them to worry for nothing.
I agree it could be a strong "alien" issue inserted in Shabazik's setting if it was "true", of course in this case I'll respect any decisions from him. I can imagine a lot of alternate motivations for such of an iner conflict, anyway. I can only justify this point trying to argue the way big companies oversee their clones. If I was Kasparov CIA or Gentek or APharma, I mean, I had kept more than a worried look on Dreselandesas, knowing of their improved, superhuman skills and their consequent superiority attitudes. I mean I would have been really worried about having Dreselandesas controling and deciding themselves about their reproduction, out of the megacorporations control. While I wouldn't be so worried about second or third generation Jakos or Regults, I find very non-human the idea to accept a superhuman clone could decide how, where and with who to reproduce, out of my Cloning Chambers. The rebellion instead sets up a condition where this kind of uncontrolled reproduction, exclusively under dreselandesas wills, can happen. And this particular, completely new condition could put new issues and new limits in front of the scientists who first had only to worry about cloning a "well known production line". But it's just a suppose of course :)
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