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Mission 2 is finally live!
The Ardent Cinders are the first to arrive in Neve town, where they discover that trouble has been brewing in this normally peaceful town. After speaking with the town’s guildmaster, Barrik the Abomasnow, they discover that a young scholar has been kidnapped! Paired with the Taiga Fist Brigade, will they be fast enough to stop the kidnappers?
Ardent Cinder’s Mission 2 can be found here
The Roaring Icebergs have been left behind! Refusing to stand idle and wait for the next tram, they’ve begun marching up the mountain on foot. Unfortunately they run into trouble along the way, and fall into an underground chasm! Will they be able to make it out of these treacherous caverns alive?
Roaring Iceberg’s Mission 2 can be found here
The deadline for Mission 2 is July 24th 11:59 PST.
Missions will come directly after jobs and each guild will receive a task respectively based on the results recorded from the paired job. Unlike jobs we do not judge submissions created for a mission but instead hope that you will all take the opportunity and use these prompts to develop and further your own stories or goals for these characters. Completing a Mission will grant a team a stamp that will eventually aid in your team in ranking up. Ranking up has several benefits mostly in the realms of rewards. Teams that collect enough and rank up get access to a larger home and will receive more pay for a job well done. Bellow is a basic idea of what you can expect for ranking up.
Rank break down:
Basic= 0-1 stamps
Perks:Is paid the basic Price: 10 for jobs 5 for missions. Can house up to four members although one slot is locked
Super= 2-4 stamps
Perks: Is paid more for jobs leading to quicker purchases of rewards: 12 for jobs 7 for missions. Can get a bigger house and unlock two slots for standby teammates for a total of 6 members.
Ultra= 5-7 stamps
Perks: Is paid even more: 14 for jobs, 9 for missions. Updated house now has four slot available to unlock meaning you could potentially house 8 members by unlocking the 4 extra slots.
Master= 8 stamps
Perks: Paid the most: 16 for jobs, 11 for missions. Has full access to secret missions along with the a large home that can hold up to 10 members by unlocking all 6 of the extra slots.
Missions also typically reward cooler trinkets for being completed that can be used later to perhaps wow us during a job with how you creatively use them.
Rewards can still be earned completing the mission past the deadline up until the release of the next mission, but you will lose out on the stamp. HOWEVER you have the chance to earn a slowpoke stamp for completing a mission at all. 2 slowpoke stamps is the equivalent of a normal stamp and can be used to rank up.
Take the time to check out Tim’s shop if you haven’t already!
And as always, have fun!
~The Rival-Gates Administration Team
Job 6 Cameo Call
Hello Everyone!
We are currently producing assets for the upcoming update that features teams that participated in Mission 5 and we were hoping to get a few references from folks whose teams have an entry for it. If you completed a piece for mission 5 (doesn't mater if it was completed after the deadline) please feel free to leave a link to references of your team in a comment down below and we will do our best to include as many as we can! Listing what guild your team is in within the comment will help us out a lot if your up for it. We'd also appreciate a link to your Mission 5 entry so we can double check to see if there is anything in pa
Dream-State Disaster Hall of Fame and M5 Stamp!
Dream-State Disaster Hall of Fame
Sorry for the delay! With so many big updates in the works, it took us a bit of time to sit down and pick the winners of the last two events, but we’ve made our pick! This week we will release the Dream-State Disaster winners and come next week we should have the Mission 5 winners up as well.
But before we get started we wanted to make sure we officially release the Mission 5 stamp. For those of you who completed your entry before the deadline, please be sure to grab the Mission 5 stamp to include in your apps!
Now back to the Hall of Fame! Those who receive this status will have their entry added to
Mission 5 Epilogue In Development!
Hello all!
We want to let everyone know we've started the crunch on the visual novel for the Epilogue of Mission 5 - and it's looking to be our biggest yet, with lots of voice work and art to be packed into it! We appreciate all your patience as we get this thing put together.
In the meantime though, we need feedback from you guys! In order to have a solid direction for what the characters will be doing in the next event, we want to know how Asteria turned out in the aftermath of this Mission. Was Reiko saved from the thing connected to her? Did Jay and company manage to get the keystone back, or did they barely manage just to rescue their f
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Additional Reading: Huana Historia
Job 1
Returning to their home in Rift City, Jay and Nuri with their guilds the Roaring Icebergs and Ardent Cinders are sent to Helmstok's farm to deal with a band of Bunnelby led by a Diggersby, stealing the local crops. In the end, the Roaring Icebergs net a win with better speed and damage control.
Story Update * Job 1 Journal
Mission 1
The Roaring Icebergs are dispatched to the Ivory Forest to find Helmstok's lost aide Aria. Though the woods drain their energy with every step and the Ivory Bloodsapper threatens to devour them, Jay, Tiva and the group eventua
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