This was actually just a pipeline test for myself, I wasn't trying to design any specific interior so I didn't put much thought into the purpose of the room. I wanted to see if blocking out an interior super quickly in Maya as a starting base would speed up my image creation process (usually I start with a line drawing).. and it cut off a few hours quite successfully and it looks a lot tighter as an image. will definitely use this method again for interior shots in the future. It also gives a huge amount of flexibility starting something like this in 3D, as you can change the camera angle or lighting with just a few clicks of a button, and some other nice features which translate well into 2D concept art.
A Question, may I use this stunning Picture as a Background for a Game im working on right now? I would give you full credis for it and would also add your Name to the final credits. Pleas please please