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Literature
How my Universal Translator works.
Rhulan:
As I am bored I have decided to randomly explain how the Aesperian, and many other more advanced technologically speaking, civilizations universal translators work, seeing as how they can even make those not using them understand what they are saying and understand not only spoken words but the communications of being that don't even speak in the audible wavelengths or use none air vibration based communication.
Well it is rather simple.
See the nanites in our bodies produce a 12th space penetration field that locates and detects the dimensional imprint signatures of other beings when the psycholayer dimensional intent distortion occurs, as caused by their minds as they interact with the various parallel membranes at that quantum level. Using the "dreamscape" aspect of the psycholayer dimension it separates the combined intent distortions into their mental visually stored and semi-cultural abstract variations, then processes these into the relative forms of these concepts and t
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Literature
Mystic Monster: Absent Minded Billy
Species: Absent Minded Billy
Type: Toon
Element: Fire
Description:
It looks like a little boy 1930's grayscale cartoon character with a bowlcut hair style, big white eyes with pie cut pupils, skinny arms and legs, white three fingered glove hands, black rounded shoes, and wearing shorts with overall straps.
This toon like mystic monster walks along in a straight line while juggling three or four lit sticks of dynamite. Absent Minded Billy only occurs naturally in the Toon Town region of the Inferverse, and has to be summoned otherwise. It will walk in a straight line looking up at the dynamite it is juggling (which the wicks don't go down and explode); however if/when it trips it comically falls over and drops the dynamite which all explode on impact with the ground. Unless it has lost some HP already it will likely survive the explosions as the dynamite tends to fall pretty far in front of it (it will sustain some damage though).
It has two special weaknesses, the use of a wide range
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Literature
Alien Race: E-Spectrals
Species: E-Spectrals
Type: Hard Light Sapient Hologram
Description:
Not to be confused with the Se'spectra, E-Spectrals are an off-shoot of the Andros from Reality-H. While the Andros created a virtual world where their minds exist while their techno-organic bodies rest across the Sol System and beyond, a group of them decided they shouldn't be restricted to a physical form and developed a mental net projector as part of a project to try and become "ascended" beings which they felt was the next step of their evolution. Seeing as how they have their own pocket world and separated from the developing races like the Kachinka and the Chokota *granted this pocket space is just a virtual mind link program on a server and not a space physical beings can travel to like the usual ascended higher plane type pocket dimensions.
the E-Spectrals are basically just the quantum chip mind of an Andros producing a hard light body and abilities around it like thousands of layered force fields rather than
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Literature
Chaos Cometh
  In the Society of Sorcery Rhulan learned over the decade or so she had been doing almost nothing but reading their books that across the multiverse there are seven classes of magic; on many worlds only one type of magic can even work; in a few others it is as many as four. It is very rare for mortals and even magical beings to be capable of harnessing magic outside of that without assistance from outside forces such as internal natural powers, or a power source that carries the signature of the other magic. Such artifacts however can become objects of intense study, fear, and sought after as lost technology or sorcery. So if one can use magic not native to a particular world it is best to avoid doing so as it draws the attention of beings that are aware of other worlds with different rules of magic. Beyond this seven there are numerous sub-sets to them, with more specific limitations. The cause of this speculative as far as these books are concerned, but at least seven races are
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Literature
Rhulan's First Magical Quest
  A field of grass and flowers, the very air is permeated with magical power. Tikara the sorceress of the stars, stands with her light blue armor with its pointed shoulder pads and odd tubes cupping her breasts design and purple tiger stripes stands out in this land, especially as her armor leaves her arms and legs completly bare save for clawed gauntless and calf high boots. With this odd armor and her long light blue wavy hair she looks less like a warrior and more like a cosplayer for some weird magic show. She stands atop a hill by a tree, just above three others. A woman in a lacey black evening gown with a black veil covering her eyes which have an additional black bandana over them and a purple all seeing eye symbol stitched into them. She is wearing a black circlet with little black feathers hanging down just in front of her ears. Beside her is a woman wearing blue armored witch clothes, even her pointy hat is armored and she is carrying a giant blue sword that looks like
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Literature
Society of Sorcery
  "We have a lock," says the technician at the controls of the massive ringed cylindrical device, blue spiraling lights like a corkscrew of energy coming down the massive tunnel towards Rhulan as she stands on the platform. She is wearing her old black leather looking armor from her days as a member of the Revenge Corps. It has been twenty years plus since the Ark ship landed on this odd flat world in this unnaturally air filled universe that they have dubbed Aesperia. Most of the ships have remained on what looks to be a distorted map of the ancestral world of "Earth". However during their arrival Rhoan had been blasted into an alternate portal, and the via the Ark ship's memory and calibrations they have finally managed to locate the world that Rhoan went to. So using her Quantum Distortion and manipulation powers just as she had powered and guided the Ark ship to here she guides and stabilizes the portal generator.
 Flying down the tunnel she can see the exit, a strange bl
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Literature
Celestial Summoner Playing with Dolls part 2
  "Well, that's a tad dissapointing,"
  Mirai's comment surprises Sakura and Angela. Granted they know what she means. From the house of Yoko Town's mayor they had seen the top of this tent out in the field; however they had suspected (more), smaller tents with other attractions like side shows and games. This is just one big circus tent in the middle of a field with a short line out front. Even waiting for Ora to return from scouting the tent they can tell half the people in that line are other adventurers hired to inflitrate the circus. After all most of them are clearly in possession mode with their partner spirits, and just to have a partner spirit with such an ability one is more than likely going to be an adventurer.
 The news Miss Ora comes back with is pretty clear, the circus charges half for people who are joined with their partner spirits. A boon for them as in possession mode they'd be less likely to be recognized. Well, save for Ora. for while Sakura and Che
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Literature
Mystic Monster: LepreSlime
Species: LepreSlime
Type: Slime
Element: Earth / Wind / Plant
Description:
A Green colored Smile Slime wearing a green top hat with a black belt around the base with a brass buckle.
LepreSlimes are a mid level mystic monster that is rarely encountered. Typically only found in the Inferverse in a region called the Emerald Isles; which is home to many Leprechaun sub-classed monsters.
LepreSlime has five special abilities.
1: Ram (rams opponent)
2: Luck Boost (enhances own luck and decreases that of opponent during battle)
3: Wind Blade Spin (flips upside down with the top hat hovering inches off the ground, it then spins around with a green wind blade forming around its body. It can quickly dash and strike several opponents at once).
4: Locate Loot (it can sniff out magical treasure chests; useful when a summoned monster)
5: Clover Cannon (a green four leaf clover energy sigil appears before it and it shoots a green cutting beam from the center, this treated magic elementally as a wind a
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Literature
Mystic Monster: Vampire Slime
Species: Vampire Slime
Type: Slime
Element: Darkness
Description: It looks like a black jelly bean blob about a foot and a half long. It has a simple cartoonish face consisting of two solid white slanted eyes and a mouth with a red interior and a pair of white cartoon vampire fangs.
Vampire Slime are low tier mystic monsters that stalk dark areas and low level darkness zones. They have three attacks naturally.
1: Ram (rams target)
2: Vampire Bite (bits the opponent and drains HP)
3: Shadow Hide (increases darkness around its self to evade attacks...and to run away)
-Some Vampire Slimes may also have "Life Drain" which allows them to drain HP from a distance without needing to physically attack their opponent.
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Literature
Mystic Monster: Pseudo-Dip
Species: Pseudo-Dip
Type: Slime
Element: Poison
Description:
A three foot tall wavy light green glob with a wide mouth and two pseudopod like short eyestalks with simple eyes in them.
a low tier mystic monster the Pseudo-Dip has only two attacks.
1: Ram (may inflict poison)
2: Sticky Spit (spits out a sticky stream of light green fluid, short ranged, aside from being sticky it may also inflict poison)
Pseudo-Dips are an oddity among slimes as they are an unusual shade of green, and have a texture looking more like lime salsa dip rather than a normal gelatinous or liquid blob.
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Literature
Slime Evolution Part 3: Smile Slime evolutions
   Now as we saw in the intro, the Smile Slime is the hardest of the second stage slimes to obtain as it requires the Null Slime to level up via experience points; something rather hard for a monster that can't do direct damage. Later on after a summoner has a larger party of monsters and can catch Null Slimes or win them, this becomes a slightly easier prospect.
 Now Smile Slimes evolve in one of three ways, Rune Stones, learning certain moves, or "Suits". Magic "Suit" items are normally something only adventurer avatars or Overlord class monsters can use to boost themselves, but they are essential for some of the more unique slime evolutions. Smile Slimes also have several fusion combinations with other mystic monsters.
 We will begin however with one somewhat already covered as the Smile Slime has ONE cross-over evolution.
  Vampire Slime:
  If a Smile Slime is taught the move "Drain Life" it can evolve into a Vampire Slime: Vampire Slime via exp leveli
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Literature
Slime Evolution Part 2: Jelly Slime evolutions
Up next is the Forced Evolution Stone. This will transform your Null Slime into Blue Jelly Slime. Basically a large blue jelly bean like wiggly slime.
  Blue Jelly Slime can be altered into the following color variants by fighting enough enemies of a given element.
  *stay* Blue (normal, water)
  Red (Fire)
  Green (Plant)
  Purple (Poison)
  White (Ice, Light)
  Yellow (Earth)
  Silver (Metal, Mecha)
  Black (Shadow, Darkness)
  Golden (Golden)
  Grey (Earth, Fire)
  Brown (Earth, Water)
  -A stat sheet is kept thanks to the summoner card, They need only defeat five of the specific element required and then the summoner will be given the option to change their color; this can be ignored if a different color is desired. As a note if the Blue Jelly Slime is gaining experience just from being in the party and not fighting it won't change color.
 Now each one *insert color* Jelly Slime will evolve to the Slime-Girl of t
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Literature
Slime Evolution part 1:Intro and Rune Stone Slimes
  We will explore the Mystic Monster Slime Evolution paths, these were set down back in the era of the Runemon version of the Mystic Monsters, as a result many of these have become rare as the methods for evolving them have become unknown or themselves only present in certain regions of the Inferverse.
So to start we have (Null Slime), the basic colorless, practically harmless slime that in the early days of the Inferverse was one of the three monsters a summoner class would be given to begin their adventure (the other two being Ball Bat and Lesser Grass Snake), while those other two showed the two types of main evolution paths *branching and direct* and could quickly evolve and be replaced by stronger caught monsters, the Null Slime was a special trick, and more Null Slimes could be caught or won in the casino of the Golden Kingdom as they were the starting point where a deligent monster tamer could harness a whole score of monsters via slime evolution.
We will keep it simple.
We
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Literature
Mystic Monster: Null Slime
Species: Null Slime
Type: Slime
Element: None
Description:
The Null Slime is a very low tier mystic monster, it is a slime less than a foot tall that looks like a clear glob of gel that wiggles and jiggles. It has next to no attack power other than to make an "eerie sound" that can frighten off other low class mystic monsters and a "sticky spit" that serves more to distract opponents for it can flee.
Null Slimes are now extremely rare, they are more of an "artifact" of the original Inferverse (found only naturally in the plains and northern part of the southern forest of Novicia). They used to be found on Mededaria, Volca, and Jenna back when the Runemon cards were a thing. Due to changes in spirit systems; the Runemon were split into Mystic Monsters, Elemental Faeries, and Daemons of various sorts. Most Mystic Monsters are not Runemon, however most slimes are, what sets them apart is that they could "evolve" into stronger monsters through gaining exp or exposure to special items.
Many
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Literature
Mystic Monster: Ink Slime
Species: Ink Slime
Type: Slime
Element: Poison
Description:
A three foot tall blob of black ink, it has a black puddle around its body as it moves giving an appearance of being somewhere between in stability the gelatinous blobs and the slime puddle types. These Mystic Monsters however are lower mid tier in power having a high durability against bludgeon and slicing weapons as well as a high resistance to shadow, darkness, light, golden, and holy elements. However ice based attacks can lower their defense and fire does three times regular damage.
Ink Slimes attack by ramming their opponent and can inflict at random one of three status effects (poison, venom, target marked, paralysis).
As well they have three special attacks that all have status effects.
1: Ink Shot: shoots a jet of black ink from its body. This can have one of the following effects at random (poison, venom, target marked, paralysis).
2: Oil Slick: shoots out a slippery wave along the ground that throws off the balance
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Literature
Alien Race: Shadows of Death
Species: "Shadows of Death"
-numerous names for them, however most species can't differentiate between them and the races they created or serve similar functions
Type: Folded Dimensions Celestial
Description:
They have no solid mass natural forms, but will adopt physical appearances and create forms either to serve their specific function or match those of "lower entities" that serve the same function as themselves to a lesser degree. The Shadows of Death were created by the celestial empress Sharaka (Celestial Empress of Endless Darkness), for the purpose of building, maintaining, and overseeing the "Lands of the Dead". Basically the administrators of the part of the afterlife system responsible for insuring eternal souls go to the correct netherworlds or other after life locations and receive the appropriate soul body forms. They have created themselves additional support (reapers, shinigami, death gods, ect...); and work behind the scenes *from the shadows* to keep everything runnin
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I am not an angel, for I am not all loving, nor am I anything's messenger.

I am not a demon, for I hold no malice towards all things, nor am I bound by any rules of theology.

I am not a god, for I hear not prayers nor hold any special interest in the affairs of mortal souls beyond mild amusements and distractions.

I am the wind, the rain, the lightning, the thunder, the heat, the flames, and the floods.
However I am all that with a will all my own, opinions, and perspective.

Know this however, it is not the perspective of a human with such power, no, indeed it is the will, opinions, and perspective the dancing wind and singing rain, of the lightning rider and thunder caller, of the raging force of the tempest unleashed. As such a thing with a mind would have.

So call me an angel, demon, god, if you must if it makes you feel better about what i am to fit the mold of your ephemeral existence; but I was here before the first flint struck a rock, before the first beast yawned, before the first light of day spread out across a hill. I will be here when the last grave is dug, when the last thing that can ponder life has walked the last hill, when the last beams of light spread across the valley. And I will be here when it starts again, when my winds will blow across new lands, my rains pour on new fields, my lightning and thunder awe new thoughts, my flames and floods frighten and inspire the myths of new crafters.

So yes, my perspective and opinions of your world may seem a tad "off" to you, oh small ephemeral one.

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Rhuen1
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