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:iconretsamys:
RetSamys Featured By Owner Nov 11, 2016  Hobbyist General Artist
Haha. Thanks!

Yeah... I might have theoretical knowledge of anatomy, but little practical understanding...

Colours! I'll do that. I need more colours. And I'll see if I can find colour palettes I like!

I'd say that computer-aided animation and frame-by-frame are the most liked animations nowadays.
I'm moving away from computer-aided animation as much as I can. Frame-by-frame, which has the sketch animation as a base or as a cousin, is what I'm going for right now. But good to know!
Yay. It creates a very unique effect that's pleasurable to watch.
Yay!
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:iconvisuaii:
visuaii Featured By Owner Nov 11, 2016  Hobbyist Traditional Artist
You're totally welcome. C:

You can always use references as a guide if you struggle on anything. You should practice drawing different poses using a reference, then try to model one yourself, I guess. :>

Honestly, in my personal opinion, any animation is fine, as long as it looks good.

Yay :>>
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:iconrainsioo:
rainsioo Featured By Owner Nov 9, 2016  Hobbyist General Artist
Hi from :iconprojectcomment:'s gallery at a glance!

I hate drawing characters, but I need to up my game. What should I pay attention to?
It really depends if its your character or not. If it's not your character then you should make it look like it's that character without having to state it to someone. If it's your character then you should be able to make slight alterations in the design whenever you please.

 There's a lot of stuff I avoid, but is there something that you feel like it's missing from my animations other than humans?
Color, it adds a lot to an animation. Also, an easier option, still frame backgrounds. It's a struggle for a lot of people but I think that it could be a good choice here!

  Vector animation, stopmotion, typonimation, frame-by-frame animation, sketch animation, manipulating still images, test cubes,transformations, computer-aided animation or any other style - what is more likeable, what should I concentrate on more, is there something I should actually forget about?
This depends on how you'd like to have animation in a career path (assuming you do) big companies like disney heavily rely on computer-aided animation now a days. But there are companies that do frame by frame and other things. So personally I think that you should study all kinds of animation. It adds more to a portfolio when applying to animation companies. 
Or you could do youtube, it's not a really steady source of income but there's a huge animation community there!

 Making a still image jiggle and wobble so that it looks animated during the pauses - yay or nay?
Personally I love that type of animation so I say yay!

 Is there anything I can do to speed the animation process up? Maybe when colouring the frames and choosing colours?
Coloring is something that I struggle with when doing animation too but having set characters would also help when choosing colors and so would using stock images for reference of realistic colors.

I'm sorry for the wait for this comment!

I hope this helps! 
Have a great day!
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:iconretsamys:
RetSamys Featured By Owner Nov 11, 2016  Hobbyist General Artist
Thank you so much!
It really depends if its your character or not. If it's not your character then you should make it look like it's that character without having to state it to someone. If it's your character then you should be able to make slight alterations in the design whenever you please.
Oh. Um. Ah. Er... Hm. I don't have any specific character I want to animate... How do I choose one? Or rather, how would I go at creating one?
Color, it adds a lot to an animation. Also, an easier option, still frame backgrounds. It's a struggle for a lot of people but I think that it could be a good choice here!
EnderSoulX agrees with you and pointed me to colour palettes. I think that's something I should concentrate on!
This depends on how you'd like to have animation in a career path (assuming you do)
I don't see that in the next 10 years. =) :sad:
big companies like disney heavily rely on computer-aided animation now a days.
:puke: I've noticed, believe me. There have been only a handful of good 2D animated movies in the last 7 years.
Or you could do youtube, it's not a really steady source of income but there's a huge animation community there!
That is insane. I can't make something bigger than 10 seconds. It's just too massive and I don't have the time. I'd love to. I'd do it full time under the harshest conditions. But I can't.
I say yay!
:dance:
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:iconrainsioo:
rainsioo Featured By Owner Nov 11, 2016  Hobbyist General Artist
I design some of my characters with random appearance and personality generators.

This website has a lot of them www.springhole.net/writing_rol…

There's also character creating 'memes' like this one: Create an OC Meme by Di-kilala

When picking characters you can just ask other people for one or choose one of your favorites!
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:iconretsamys:
RetSamys Featured By Owner Nov 11, 2016  Hobbyist General Artist
I'm not all that worried about personality or minor traits. It's the character's base design I'm having trouble with. Especially one that I can use in a sequence of images. But I'll see if there's a meme or a generator for that kind of thing.
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:iconlanarizdeanais:
LaNarizDeAnais Featured By Owner Jan 8, 2015  Hobbyist General Artist
great work, clever
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:iconretsamys:
RetSamys Featured By Owner Jan 8, 2015  Hobbyist General Artist
Aww, you think so? Thank you!
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