Tiles are awesome but totally underused, maybe because the maths requirements to create them.
But now that we have IFStile, things are way easier ^^
Here, I document my workflow. This is not a tutorial.
Getting the tiling ready to work
Of course, you can make a tiling from scratch, but i am lazy and I just grab something from IFStile (https://ifstile.com/).
This one looks nice (after a lot of searching and pondering). So I´ll just export it to Apo.
Observe that this tile is made of 2 different shapes (overall 7 transforms). Fun stuff to play with
At this stage, i try coloring it - if not the final version, something close to it. Once I get tons of weird stuff and xaos, the efficiency will drop a lot, making it hard to visualize, which will make coloring pretty painful.
Another important step is to visualize the xaos structure of your future work. Sometimes, i keep it in my head