Hey, just wanted to pop on by and say that I am proud to be at Gencon 2013 this year participating as a member of the art team for Return of Aetheria.
Return of Aetheria is a sprawling multiplayer "alternate reality" game featuring costumed performers, computer animation and a smartphone application will be a centerpiece of the annual Gen Con gaming convention that starts later this week in Indianapolis.
I have been working on the project for about 8 months along with the 40 talented individuals and professors associated with the project. As a member of the art team, I had the responsibilities of doing UI design, GFX Design, and most importa
Hi there, long time no see DA
I've graduated from my university of choice with highest honors. But I still feel like I didn't learn anything. My art is still stale/stagnated and I had a dreaded worry that it wouldn't be cut out for the industry since it's anime styled. And it probably isn't. My FYP was Reincarnation, a 2D rpg game I had the honors of working on with a bunch of talented people. But I realised that during my work there, I could have done better. I find myself in a very bad position: I have all the ideas in the world but no solid way of letting them out on paper.
And I want to do better. I've been a self-taught artist for 4+ y
Vacant Sky Awakening:
I'm sure many of you know this, but I'm working as a GUI Designer, Illustrator, and in charge of Marketing for Project BC's newest game Vacant Sky: Awakening. It's the prequel to the indie rpg series Vacant Sky. It's a really great opportunity to be able to work with the team at Project BC.
Please support the team by donating to the Kickstarter we have set up: http://kck.st/L0rc8p
The funds will be used to be able to get new programs and afford more illustrations and such. I will also be illustrating one of the rewards: a novel of un-released Vacant Sky world stories.
You can check out more about the game here: http: