6 Tips For a More Realistic Render!Over the time I’ve been interested in CG, I’ve seen a lot of renders. And often I see amazing scenes that for some reason still look fake. They have perfect lighting, Perfect textures, perfect topology in there models.But somethings still wrong, they are too, well.. Perfect! And that’s what this article is all about. Getting rid of perfectly rendered images and perfect cubes and making them look imperfect. So read on and find out how!1. Depth of FieldDepth of field is a very important thing you can do to make your render realistic. Almost every real photograph has it. Even when you take a picture with your iPhone it focuses on something. Sometimes you can just barely notice it. but it’s always there.Blender’s Camera has dof (Depth of field) build right in. Just scroll down to the “Depth of field” tab and set the “Aperture” to “F/stop” and set the F/stop number
7 Blender Features All Beginners Need to KnowOver the last year using Blender I've found some really useful shortcuts and features. so I though I would compile a short list of some of the most useful ones that I use almost everyday. This article is geared towards beginners but more experienced users could find they missed a few of these. Enjoy!1. Hover Copy/PasteThis one is the best of them all, if you read any of this read this! If you hover over a value or color and press CTRL C it will copy the value! No need to click on it and select it, just hover!2. Random NodeThe random node is an output from the "Object Info' node found under the "Input" folder. The random node has unlimited possibilities. In the example I linked the random output to a color ramp node with 3 colors, then plugged that into an emission shader. And as you can see it randomly selects one of the colors for each object.