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MSX-003 Prototype Nemo by RedZaku MSX-003 Prototype Nemo by RedZaku
Model number: MSX-003
Code name: Prototype Nemo
Unit type: Prototype Mass Production mobile suit
Manufacturer: Anaheim Electronics
Operator(s): Anaheim Electronics; AEUG (Anti-Earth Union Group)
Accommodation: pilot only, in panoramic monitor/linear seat cockpit in torso
Dimensions: overall height 19.5 meters; head height 18.5 meters
Weight: empty 38.6 metric tons; max gross 57.4 metric tons
Armor materials: gundarium α alloy
Powerplant: Minovsky type ultracompact fusion reactor, output rated at 1620 kW
Propulsion: rocket thrusters: 2 x 28000 kg, 2 x 13800 kg, 2 x 7900 kg; vernier thrusters/apogee motors: 14
Performance: maximum thruster acceleration 1.73 G
Equipment and design features: sensors, range 12000 meters
Fixed armaments: 2 x 60mm vulcan gun, fire-linked, mounted in head; 2 x beam saber, power rated at 0.4 MW, stored in recharge racks on rear waist armor, hand-carried in use
Optional fixed armaments: shield, mounted on either forearm
Optional hand armaments: beam rifle, power rated at 1.9 MW, powered by rechargeable energy cap, 170mm cannon

Although the Anti-Earth Union Group has, through one means or another, acquired many RGM-79R GM IIs to fill its frontline ranks, its leaders want a mass production unit of their own that can beat the Titans' and Earth Federation's GM IIs. Anaheim Electronics delivers on the concept, first producing the MSX-003 Prototype Nemo which, although closely based on the GM II, was far better in performance in terms of generator power, thruster acceleration and maneuverability. To help keep its cost down, the Nemo uses many weapons already employed by other existing mobile suits, such as the RMS-099 Rick Dias' beam saber and the GM II's beam rifle and shield. However the MSX-003 was only a Prototype and as such it featured design elements that were still too costly for a mass production unit.

Unlike what would eventually become the MSA-003 the MSX-003 took many more design elements from the RX-178, including it's moveable frame, which was fitted with new armor placing, to better equip it against weapons fire. Other differences included extra verniers and a much larger thruster pack, which was equipped with a set of wing binders. These Wing Binders were meant to help with the Nemo's Active Mass Balance Auto-Control (AMBAC), creating a much more maneuverable mobile suit. Though they would be removed from the final production Nemo, the data for the Binders was used in the development of the MSN-100 The Sensor range was also much better than the final production type Nemo thanks to a much larger secondary camera mounted on top of the head which could also mount a larger set of RADAR, LADAR, and Infra-Red scanners. Despite the incredible performance of the MSX-003, the unit was given major revisions, to make it much more cost effective.
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:iconchaoticsheep1:
Sorry you're fan made lore for this unit kinda doesn't make any sense. You're telling me that they could come up with this design using the parts and of the Gundam Mk-II, built the thing, deployed it and use it for testing purposes even though they literally just stole the MK-II just a small mere month and a half before the Nemo appears for it's first appearance at Amman in Zeta?

Those Anaheim engineer's have to be supermen.
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:iconziginz:
ziginz Featured By Owner Nov 30, 2014  Hobbyist Writer
A prototype Nemo? Very nice. I like the info you included as well and it shows you really know your stuff when it comes to MS and the series in general. I didn't n know what an AMBAC was until now! Nicely done.
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:icongodlordtom:
GODLORDTOM Featured By Owner Sep 23, 2013
Looks great, the Nemo was one of the better looking Fed looking machines in Gundam,
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:iconredzaku:
RedZaku Featured By Owner Sep 23, 2013
Yeah, the Nemo is really under appreciated too.
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:icongodlordtom:
GODLORDTOM Featured By Owner Sep 24, 2013
I know, it sad really. If it wasn't for the Nemo then the Federation/AEUG in Z and ZZ wouldn't have won. The Nemo looks cool and was good MS in performance
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:iconredzaku:
RedZaku Featured By Owner Sep 24, 2013
Yeah, it was really the workhorse of the AEUG.
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:icongodlordtom:
GODLORDTOM Featured By Owner Oct 3, 2013
Yea it is and the Jagen is base heavily off both it and the GM 3 and many seem not to know that part. I wise I could drawl, because I would try my hand at redoing a lot of MS my self. But alas, I suck at drawling and so I can only type. Oh by the way, I know a lot of the tech and stats of MS's so if you have any question just ask. I be happy to help
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:iconredzaku:
RedZaku Featured By Owner Oct 3, 2013
I'm a fellow tech nerd myself when it comes to Gundam, though I'm out of date with the newer series like AGE, I kind of tuned out after Gundam SEED finished, and I think it's because Kira's flawless victory in Destiny pretty much ruined all of Gundam for me and I lost all faith and hope. That being said I'd be happy to talk specs with you anytime.
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:icongodlordtom:
GODLORDTOM Featured By Owner Oct 3, 2013
Cool, I would like to talk tech with someone other then my brother. The last Gundam series I seen was Gundam OO, in which I didn't finish as it was alright, but not great. Age looked stupid so I didn't get into it. The new series I seen had a new idea, and I'm kind of looking forward to it. I forgot the name so you have look it up. I really like Gundam Seed and Destiny was good to. But I did felt that Kira took Shin's spot as the MC way to fast and I didn't care for the bad redo's of Zeon MS's for Zaft. For Unicorn I think its awesome, just wish they bring the new stuff out already, because in the end I will always have a special spot for the old stuff, like Zaku's, Dom's and Zeon.
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