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Some of you, working with the OctaneRender for Poser plug-in and our shaders, might have noticed, that after installing RC 3.08 of the OctaneRender plug-in,
RedSpec shaders start to act unnormally, as they did a while ago when the Normal map behavior of OctaneRender was changed.

The problem lies within the fact, that Octane treats a Normal map node with a grayscale valued "0" as flipped normals and thus renders the surface in a flipped state.

There will be a fix coming in soon for this - at this point it looks like it will be some time next week.

EDIT: The fix is released now and can be downloaded here:

Windows Regular OctaneRender for Poser 3.08.2.88 render.otoy.com/customerdownlo…
Windows Subscription OctaneRender for Poser 3.08.2.88 render.otoy.com/customerdownlo…
OSX Regular OctaneRender for Poser 3.08.2.88 render.otoy.com/customerdownlo…
OSX Subscription OctaneRender for Poser 3.08.2.88 render.otoy.com/customerdownlo…

Regards and Happy Rendering

Noel
:icongoorz:
Goorz Featured By Owner Jul 6, 2018  Hobbyist Digital Artist
thank you for keeping the support up  Thumbs Up Thumbs Up Thumbs Up Thumbs Up 
Reply
:icontrrazor:
TRRazor Featured By Owner Jul 6, 2018  Professional Digital Artist
Sure thing ;)
Reply
:icongsfcreator:
gsfcreator Featured By Owner Jul 6, 2018  Professional Digital Artist
Noel, thank you! looking forward to this fix <3 :)
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July 5
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