Rodan: 154 feet tall, 871-foot wingspan, 39,043 tons
Mothra: 52 feet tall, 803-foot wingspan
Ghidorah: 521 feet tall, 141,056 tons
Scylla: 341 feet tall
Methuselah: 322 feet tall
Behemoth: 354 feet tall
Alien biology doesn't matter there. A creature is either light enough to fly, or if it comes from a planet with a higher atmospherical density, it will have to remain on the ground.
Don't know, as I would have to convert them into metric units first, then watch the movie and see if their sizes match.
Okay. What do you think about the overall designs of the Godzilla Singular Point monsters? I mean like just their physical appearances, nothing else. Not how they move, not their abilities, just how they look like.
From what I have seen so far? I like the direction they took. The monsters aren't just more realistic in their designs, but they also went away from the constraints suitmation has, and as far as I can tell, they are notably smaller. Certainly a breath of fresh air in the repetitive, self-referencing world of giant monster movies.
1) In regards to the designs of the monsters in Godzilla: Singular Point, are you saying you want to wait until the show becomes available internationally to give out your opinion on the monster designs in action or is it something else entirely?
2) Besides having Gareth Edwards direct the last two MonsterVerse movies, would you have preferred if Alexandre Desplat scored KOTM and GvK?
3) Thoughts about animated franchises? Which ones do you think suffered like the MonsterVerse and the MCU?
4) Have you thought about writing stories? Why or why not?
1) I'm waiting/looking for an available online version, yes. The site I usually watch movies on doesn't have it yet and the Russian sites I've been also using tend to either close or turn into online casino ad hosts.
2) Not sure; I can't really tell how his presence or absence would influence the soundtrack.
3) Hard to say... Dragonball would be the most obvious one, considering how it went from a varied adventure story with fights to the "baddie shows up who is really evil and really strong, protagonist struggle against him but ultimately defeat him, usually turning out stronger in the end, then another baddie shows up who is much stronger and eviler than the previous one" formula, power creep and over-reliance on transformation levels in DBZ.
1) I heard Godzilla Singular Point will be released internationally on June.
2) Have you also wanted Jordan Vogt-Roberts and Henry Jackman to return for GvK as well?
3) Any other animated franchises that you feel have suffered like that, like How to Train Your Dragon for example?
4) I guess I stand corrected. What I meant was writing stories about your Speculative Bullshit series (MonsterVerse or other).
Also, and I don't mean to sound offensive, but given the response that you told me on not wanting to make assumptions about the future, are you a grounded realist?
1) Well, I'll keep checking. Especially Russian sites tend to grab Asian movies and give them voiceovers, I have seen a few pretty nice Chinese and Indian animations that way.
2) Not sure how well it would work with two directors, but I would say yes for consistency's sake. It would also have been interesting to include aged-up versions of some of the characters from K:SI.
3) Nnnot really. While the sequels didn't quite reach the bar the first set in the story department, and there were a number of unfortunate contradictions and missed opportunities in regards to the continuity between the second and third, it was an overally enjoyable trilogy.
4) Nah, all there is was/will be added to the comment section.
I wouldn't consider it offensive, since I had to look up what it means. The issue with making assumptions about the future for me is that there are many directions it could take and some things are simply unpredictable. I could create one or several visions of the future, vastly different for the latter, yet I can bet my left kidney on the reality turning out like none of them. They're fine for futuristic fiction, though.
In relation to the above, are there any forms of media that, despite being meant to be outlandish and defying physics, you wished were more grounded and realistic (e.g. Jurassic World, Crash Bandicoot, Avatar: The Last Airbender, Ice Age)? And what made you grounded and a realist in the first place?
That depends. I'm totally fine with settings designed to be outlandish from the get go, my problem is when it starts to deviate from its established base level too much. I don't want an absurd, humorous show to become realistic or a serious, realistic show to become weird. As for your examples, I would only find Jurassic World disappointing, considering the novel Jurassic Park was based on presented ideas on dinosaurs that were based on modern palaeontology and revolutionary for its time (the public image of dinosaurs back then was that they were slow and stupid), while Jurassic World did absolutely nothing in these regards, riding the JP nostalgia train instead.