Basically, that's how the weather is during this season in my area. For some reasons, a pack of emotions flow when the sky is rainy during the hours. The temperature is getting a little colder, and the sky is getting darker. Even though I like the weather to be this way, somehow it feels like the weather predicts the struggling which is about to come in the future.
Maybe it's just me having this oddly anxious mood, but I hope that things will get better from now.
Moving on, here is what happened since the last journal:
[These are things I've heard from the recent Nintendo Direct video clips.]
So, they announced that The Legend of Zelda: Twilight Princess HD will be released on Wii U in March 4th of next year. Along with that, an amiibo figure of Link in his wolf form will be available as well. The thing is that I finished Twilight Princess on my original Wii years ago along with Skyward Sword. Therefore, I may not plan to play again unless being really interested in comparing the HD with the original game on the Wii.
[Edited on Nov 17th, 2015. Thanks, Joseph, for providing additional info.] Another feature for Wolf Link amiibo is that players can manage to transfer their save data from Twilight Princess HD which the figure can read to the new Wii U Zelda game. Along with other Zelda-related amiibos, the figure will also be usable in Smash Bros. for 3DS and Wii U.
The schedule for the next Zelda game for Wii U will still be on 2016. I wonder what that new Link will be like compared to the Link from Skyward Sword. His appearance looks similar to Link with regular clothes from Wind Waker.
Meanwhile, there is a new character introduced in Hyrule Warriors Legends for 3DS. And I assume that because of the fans' demands, Linkle, a female version of Link armed with dual crossbows, has finally come to join the battle. I'm really happy that the wish to make her playable finally came true! Hyrule Warriors Legends will be released for the Nintendo 3DS on March 25th, 2016. Well, hopefully I'll be able to get a 3DS for my own in the future.
In Japan, Nintendo announced that Mother 3, the third game in the Earthbound saga, will be on Virtual Console for Wii U on December 17th this year. Also, there will be an amiibo version of Lucas soon at the same time. And still no Mother 3 for the US release except for the English translation of the game...
Star Fox Zero for Wii U is scheduled on April 22nd, 2016 for its release date. I wonder if there will be at least a remix soundtrack of the older Star Fox games.
Mario & Luigi: Paper Jam, a game for Nintendo 3DS featuring Mario, Luigi, and Paper Mario, will be released on January 22nd next year. Again, another Mario & Luigi game that I can't have a chance to play without the 3DS and a copy of the game.
Mega Man Legacy Collection for Nintendo 3DS is scheduled to be released on February 23rd, 2016. The collection contains six Mega Man games, which again I still prefer the Mega Man Anniversary Collection because of 7, 8, and two Mega Man arcade games included. Yet still, I hope the collection is not as expensive as buying six separate Mega Man NES games on 3DS Virtual Console.
And not to forget, Cloud from Final Fantasy VII has joined the Smash in the latest Super Smash Bros. for Nintendo 3DS and Wii U, making Square Enix another company to participate Smash along with Sega, Capcom, and Namco. There's no release date at this moment.
[And that ends things from the recent Nintendo Direct. Below here are the random gaming stuff that happened since previously.]
During when me and my brother watched some random gameplay videos, there was a Game Boy game called Action Man: Search for Base X
, which was made in 2001 for the Game Boy Color by Natsume and Published by THQ. The soundtrack is awesome as usual as the music was composed by people of Natsume. However, as for the gameplay, most reviewers said it is difficult to beat even on Easy difficulty. I think that is why there is only the TAS video on YT which shows the whole process of the game even though I can barely read the rest of the texts in the game. Overall, Action Man: Search for Base X is literally hard, but it looks colorful enough to see, contains some good visual effects for a Game Boy Color game, and has its BGMs really decent to listen much to the other GB and NES music of other Natsume games like Shadow of the Ninja or Dragon Fighter.
Lately, I'm up to looking back at NES games on the Nintendo Vs. system. There are lots of differences compared to the NES games such as graphic improvements and extra stuff including the different theme playing during the game or exclusive bonus round. Some of the titles were remade and animated, and some of the Vs. games have no music in the title screen.
- Vs. Mach Rider remains the same BGM and gameplay except that the game is now entirely in Endurance Course mode.
- Vs. Super Mario Bros. has most of the stages modified to make the game more difficult than the original NES' SMB. In addition, some courses from Super Mario Bros. 2 (JP)/ The Lost Levels were borrowed.
- Vs. Mahjong is harder than on the Famicom since the player CAN lose the game if choosing "agari" (あがり) without having four sets of three same or run-on tiles and a pair of similar tiles. Another feature for this game is to link to another screen (with Vs. Mahjong also) to play with another player together. Too bad, no "TEA TIME" for players this time.
- Vs. Duck Hunt has detailed animations and includes the bonus round where the player can accidentally shoot the dog jumping around. There are 12 ducks / targets instead of 10, and three ducks can appear at the same time. Even on the Shooting Clay section, the dog appears and laughs at the player when a clay or two are missed. In this Vs. game, player has a limited number of lives. When the player misses one duck / target, a life is lost. On the bright side, two players can play this game simultaneously.
- Vs. Hogan's Alley, similar to Vs. Duck Hunt, is a light gun with all modes in one gameplay. The player, again with a limited amount of lives, begins with the scenery from Game A mode and then on Game B mode. Game C, which is Trick Shot, is set as a bonus round where, unlike the NES version, the player has a limited amount of bullets to shoot the cans to let them land on the ledges. After that, everything restarts back to Game A except with a higher difficulty. The BGM is mostly different from the NES'.
- Vs. Ice Climber features a strong wind in some courses, a bee enemy, and a butterfly appeared in later courses. Plus, there are 48 mountains total. Players can select any out of 24 to play. Once the first 24 stages are completed, another set of 24 appears until the courses are reset. Some BGMs are extended since I hear some new notes in the game even on the bonus round.
- Vs. Wrecking Crew shows the similar HUD from the arcade version of the original Mario Bros. Same gameplay except with a different stage layout, and there is no BGM playing in-game unless in the bonus round. A different fanfare played before the round begins.
- Vs. Balloon Fight maintains the same soundtrack. The only difference is the stage layout which is extended to vertical fields, double the size of the normal screen. [Sorry that I can't explain clearly...] Somehow, this arcade game was released about a year before Balloon Fight on the NES.
- Vs. Slalom... Not very much to say about since the gameplay remains the same. The only difference is that the player is allowed to continue the game on the current skiing course he or she lost previously. Additionally, bonus points are lease than on the NES. The only thing that I feel strange is they removed the Continue feature when it was ported to the NES console since the arcade version was released in 1986 while the NES version was in 1987.
- Vs. Pinball, made in 1984, has the music playing during the game resembling a running engine sound made with the Triangle instrument along with different sound effects. Player 2 actually has a different Triangle BGM playing in their green table than in Player 1 gameplay that has a blue pinball table. Bonus stage includes the BGM, also. Finally, when the ball is lost, some bonus points are awarded before the next ball starts or the game ends depend on how well the player is in Vs. Pinball.
- Vs. Stroke and Match Golf, which is Golf on NES, has Men's and Lady's versions. Music plays throughout the game until the golfer swings. Also, I like when the game is trying to say "OB" or "WATER HAZARD" or "BUNKER" using the Pulse channel. Different stage orders, I believe, and I find it fun to play as much as the NES version of the game.
[P/S: There was a strange bootleg version of Golf in the multicart / famiclone where the N and T letters were swapped.]
- My brother Aces managed to beat Vs. T.K.O. Boxing, which is Family Boxing (JP) or Ring King on NES. The thing is that he uses the turbo button to regain most stamina while resting. Otherwise, nothing is different between the Vs. and the NES version. Yeah...
- Vs. Clu Clu Land, also available on Famicom Disk System and as a port on Animal Crossing for Gamecube called Clu Clu Land D, maintains the same gameplay and the same backgrounds (although there is no hole where the sea urchins appear in the first land.) However, the sets of gold bars or rupees are different, and there is a big sea urchin that does not appear in the original CCL. The stage theme is different yet remains enjoyable, and there are two stage themes in the game. I feel that the second stage theme is much of an arranged version of the main theme on the NES version. Still, this Vs. game is fun too.
Overall, there are some of the Vs. games that I like more than the NES versions, and of course I still prefer the NES version of certain games over the Vs. version for some reasons. Nintendo Vs. system is kind of a mystery, yet it's worth to look more about it. [Specially that Vs. Mahjong.
At my favorite retro arcade, they have Vs. Goonies, Vs. Castlevania, Vs. Super Mario Bros, and Vs. Excitebike. I wonder... If they plan to get another Vs. game, which one they will have next... Vs. Battle City would be nice, I guess.
I saw a video of a guy making music and sounds using mainly the piano and other stuff. Actually, three small videos in the video show his piano performance on Pulse 1, Pulse 2, and Triangle while the other two are videos of him using stuff for Noise and DPCM separately. Five clips are combined together to create one video. What is unique about this is he included the sound effects as if it's Super Mario Bros. 3 on piano. It's amazing in my opinion that they should have more videos like this around. It feels as much as he's using Famitracker with a real piano.
Raw Thrills is making a Q*Bert redemption game called Q*Bert Returns, according to the arcade news site I read. Recently, I heard that the redemption of Galaga a.k.a. Galaga Assault is in development. Pac-Man Ticket Mania is already available at most modern video arcades. Meanwhile, there's a Ghostbusters redemption game where destroying Stay Puft to get jackpot is a pain even if my brother is good at any light gun / rail gun arcade games. Hmm... Redemption games are popular around here.
And that's all for this journal. Sorry if what I'm saying is wrong, but more will come soon. Plus, my condolence to people at Paris as I heard what happened on TV, on the radio, and on dA few days ago.