I haven't had the pleasure of playing a Persona game until now although according to my friends, 5 is a good of a place as any to start! Immediately you're captured by just the sheer attention to art direction that creates such an iconic style. Even though the battle mechanics aren't too out of this world as far as turn-base JRPG's go, the sum of features in the game like building relationships/confidants adds a layered roleplay experience.
All the supernatural mumbo-jumbo that gives you all these cool abilities is great but even the core story is well presented, using recognized themes in telling a coming-of-age-tale. Everything starts off really simple, it's high school! You're a rebellious kid, "Adults" are clearly the worst and problems appear black-and-white. Suddenly you're given these spectacular powers and as most right minded-teens would do, decide to change the world for the better. However as you navigate your way through issues complexities emerge, morality progressively becomes a muddled grey and making the "right" choice isn't as easy as it appears. It's classic~
I haven’t been in high school for awhile, so when I was coming up with a composition idea for a P5 piece I immediately thought of graduating and that iconic thing where people throw their hats in the air. It’s a powerful moment of accomplishment in a young person’s life and I wanted to work that idea in~