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Mandelbulb 3D and Heightmaps
Several people lately have asked me about how to use heightmaps in MB3D. I don't use them a lot, but I can explain the basics on how to use them in the limited way that I do. As usual, I make no claim to being an expert. The way I work is the best way for me, and I would never be so arrogant as to suggest my way is a better way or the best way for everyone. It's the best way for me and my work flow. This Journal is for beginners. Note: Click on the title of this Journal to open it on a new page and it should visually look much better organized. Let's begin~
I think the reason some people have trouble with heightmaps is because of where their current camera view or position is within their fractal image. If you are building a fractal from scratch, and place your heightmap first, then you will probably not have a problem working with it. The heightmap will be visible in the center of the preview image in your main window. In the image below, I have opened MB3D, replaced the d
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Journal
Evolution of a fractal ~ a ~ to ~ z
I was just looking for something to do, and though it might be interesting for some of you see the work flow process I went through for a fractal yesterday. This is not a tutorial. It's just a visual representation of my searching for something that I hoped would be interesting, and if I got lucky, something unique as well. I'm not saying I accomplished either of those goals, but I like where I ended up, and in the process saved many parameters that could be further developed and possibly become worth posting at some point in time.
I decided to start with the formula ABoxModKali, as I have seen Tim, (aka timemit) using it a lot lately. I've used it before, but rarely started out with it as the anchor formula. (Fo.1) Played with it alone for a few minutes, with and without Julia, and then added _addC in Fo.2.  I thought the first image below would be a good staring point and it was my first saved parameter. A lot of the time, I work with no color because it can be distracting.
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Journal
Isolating Structures In MB3D
How to clean up your image background ~  
Wow. I haven't done a journal in ages. I thought I would share a little trick for getting a nice clean background when you want to isolate a structure in Mandelbulb 3D. Why? Because sometimes the structures behind the main focus of your image or the main structure are either just small repeats of the main structure, or they are fragmented and in one way or another just not as interesting. Or the background might bury the foreground object in detail or draw attention away from what you really want the viewer to focus on. People strive for a lot of detail, and that's fine, and sometimes it works. But often I find that there's no main focus to frame your point of view. (Edit: I forgot to mention this is made using Mandelbulb 3D version 1.8.2 and I fixed a few typo's!)
Sometimes you're able to focus on the foreground structure through clever use of fog, lights and depth of field settings. Nothing wrong with that either, so this is just another
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Steampunk mechanical hand by CatherinetteRings Steampunk mechanical hand :iconcatherinetterings:CatherinetteRings 70 8 Steampunk Ring Volcano Crystal by CatherinetteRings Steampunk Ring Volcano Crystal :iconcatherinetterings:CatherinetteRings 29 1 My newest creation ... a glowing spider brooch. by CatherinetteRings My newest creation ... a glowing spider brooch. :iconcatherinetterings:CatherinetteRings 125 17 MANDELBULB Ring - Patinated Silver 3D print by MANDELWERK MANDELBULB Ring - Patinated Silver 3D print :iconmandelwerk:MANDELWERK 28 19 Quantify by JonoDry Quantify :iconjonodry:JonoDry 322 22 Sacred Geometry by WorldMadness Sacred Geometry :iconworldmadness:WorldMadness 29 7 Sacred Geometry Bundle by styleWish Sacred Geometry Bundle :iconstylewish:styleWish 26 0 Sacred Geometry by EvanBdesigns Sacred Geometry :iconevanbdesigns:EvanBdesigns 28 7 Sacred Geometry Symbol Photoshop Brushes by sdwhaven Sacred Geometry Symbol Photoshop Brushes :iconsdwhaven:sdwhaven 196 34 Sacred Geometry Custom Shapes by merrypranxter Sacred Geometry Custom Shapes :iconmerrypranxter:merrypranxter 795 216 Sacred Geometry by GraceDoragon Sacred Geometry :icongracedoragon:GraceDoragon 153 130
Literature
It Crawled from The Chaos Beyond Reality...

It Crawled from The Chaos Beyond Reality...

Template for Designing Original and Interesting “Eldritch Things”

Name:
Simple Description:
Form/Biology/Abilities:
Habitat/Origin:
Behaviour/Psychology:
Story:
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Fragrances of the World by Lacza Fragrances of the World :iconlacza:Lacza 150 26

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marQu vr
Artist | Professional | Digital Art
Ireland

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:iconfraterchaos:
fraterchaos Featured By Owner Apr 9, 2018  Hobbyist Digital Artist
thanks for the watch, and welcome to dA!
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:iconembeel:
eMBeeL Featured By Owner Apr 9, 2018
:iconthxfavplz:+:iconthxwatchplz:
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