Lazy rpg maker out of /co/ who decided that what the world really needed was a My Little Pony: Friendship is Magic tabletop game. There is currently a basic version that is still undergoing playtesting, formatting, and commentary, as well as a more advanced version for longer and more interesting games. Suggestions are welcome!
Operating System: Linux and XP Personal Quote: Somewhere, the world needs a pony RPG. And I'm just the person to do it.
Malifaux, Don't Rest Your Head, Paranoia, Savage Worlds, Deadlands
Yeah, yeah, ridiculous amount of time spent doing absolutely nothing here, but I've been in the middle of a veritable storm of stuff going wrong or demanding immediate attention, and so my ability to actually work on this has been somewhat low. I'm definitely still interested in finishing this up and getting the "Advanced Puzzles And Ponies" system out.
I will admit, part of the reasons I've been stalling is due to the difficulty of getting proper mechanical feedback. Most of my usual locations for "Hey, check out this homebrew!" seem to have an immense distaste for ponies, so I've been working on stripping the fluff from the mechanics and p
Well, not too much to report over here. Playtests are going fairly well; I've run a couple more games with the intent of breaking the system and finding areas that need improvement. Things are holding up fairly well in the test games, surprisingly enough.
I'll be the first to admit it's rather easy to purposely break the game. Simply min-maxing your character for a specific situation is not only easy, it's what I've seen a lot of players do. At the moment, the advanced system is being built to deal with this; there's an actual HP system, as well as skills. Right now, my group is attempting to balance it, but this takes a lot more work than t
Well Puzzles and Ponies followers, this should be an interesting week.
As mentioned on /co/, I've already run the sample adventure that I've been working on writing for a while, and I've got a list of tweaks that need to be made to the writing, as well as complaints about the system so far. I'll be taking some time to actually work on this during the week, which should mean some useful new content before Friday.
Unfortunately, due to system troubles, I'll only be releasing these items as journal entries for the time being. Normally, I build the screen shots on my home system, but I'm stuck on my travel system at the moment, so there's not t