Still adding details to the "U.S.S. Inception" centrifuge - in this case, a wardroom to break up the aft wall (I call it 'aft,' but I really have no idea what this is in nor its orientation ), and the iconic glowing access panels under the consoles. Also, carpet! And for kicks and giggles, short walls to frame the main door and to block off the open ends of the consoles; I included grab bars for motive assist and/or safety.
Modeled in Lightwave 7.5 and 9.3; rendered in Daz|Studio IRay