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Fisheye-Lense Walk Cycle WIP by PSYSpace Fisheye-Lense Walk Cycle WIP by PSYSpace
A somewhat ambitious double bounce walk cycle I started over a year ago but never finished, loosely based on Graham Specter (Baccano!).

Back in the days before rendered 3D elements became acceptable in animation, animators would often render 3D objects (such as cars, mechs, environments, etc), print the frames and creatively 'trace' over them with pencil. This method saved you from pulling out your hair over perspective accuracy, but still allows for some creative license and imperfections inherent to 2D animation. This method has been largely abandoned now that 3D elements can be more seamlessly integrated with 2D animation, but I find that even when it's done well (and often it is not) it still lacks the aesthetic quality that a human hand manually rendering the frames gives.

So I modeled, animated and rendered a 3D 'guide' with Blender to help with the fisheye-lense perspective, then imported it into Krita where I was going to animate the character and background in a 2D workflow. I gave up due to my drawing ability not keeping up with my vision, but I think sooner or later my drawing skills will be good enough to go back and finish this properly.
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:iconsosartstuff:
SOSArtStuff Featured By Owner Nov 10, 2018  Professional Filmographer
That's a really cool technique! Hope you go back and finish it sometime. I think it'll look awesome :D
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:iconpsyspace:
PSYSpace Featured By Owner Nov 11, 2018  Professional Filmographer
I hope to get back to it after I level up my drawing ability a bit more :)
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:iconsosartstuff:
SOSArtStuff Featured By Owner Nov 12, 2018  Professional Filmographer
Looking forward to it!
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:iconmeeplord2017:
MeepLord2017 Featured By Owner Nov 9, 2018
Noice perspective
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:iconpsyspace:
PSYSpace Featured By Owner Nov 11, 2018  Professional Filmographer
Thanks!
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:icontitanium-metal-alloy:
Titanium-Metal-Alloy Featured By Owner Nov 8, 2018  Hobbyist Digital Artist
Very nice reference guide for those who are looking to animate like this! Thanks for contributing to the animation community! :D
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Haha weeeell It's not exactly up for grabs per say, but I'm happy for people to use it as inspiration.

Maybe when I get back to working on this I'll make a legit tutorial on how to use Blender (or any other 3D program) to make a 3D guide yourself. It's actually pretty simple :)
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:icontitanium-metal-alloy:
Titanium-Metal-Alloy Featured By Owner Nov 8, 2018  Hobbyist Digital Artist
Ah, thanks for the clarification. You have some nice intentions with this idea. :)
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
No problem! The sudden popularity of this animation just caught me by surprise, but I'm more than happy to spread the knowledge around~
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:iconprayname:
prayname Featured By Owner Nov 8, 2018  Hobbyist Digital Artist
is an interesting solution to animate in 2d

Where did you learn it?
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Well... I can't say I really learnt it from anywhere. I did a lot of 3D modelling at uni and always thought that it could be a great way to assist animating complex shots in 2D, and later on found out that 3D tracing was a popular technique at some point.
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:iconprayname:
prayname Featured By Owner Nov 14, 2018  Hobbyist Digital Artist
it may seem simple
but sometimes the more simplest solutions, are the last things we try

thanks for the idea
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:iconpsyspace:
PSYSpace Featured By Owner Nov 18, 2018  Professional Filmographer
No probs :)
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:iconquickie-commish:
Quickie-Commish Featured By Owner Nov 8, 2018  Hobbyist Digital Artist
This looks amazing. I love the perspective!
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks very much!
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:iconstarlitcarnival:
starlitcarnival Featured By Owner Nov 8, 2018   General Artist
I love the perspective on this and the animation when the right foot goes towards the viewer is pretty awesome.
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks. The right foot might need to be even bigger when it gets close to the camera, but I didn't want it to look too goofy
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:iconjbaulmont:
JBaulmont Featured By Owner Nov 8, 2018   General Artist
Nice! :D
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Cheers
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:iconmissray-ku:
missray-ku Featured By Owner Nov 8, 2018  New Deviant
Nice!
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks!
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:iconmissray-ku:
missray-ku Featured By Owner Nov 8, 2018  New Deviant
Your Welcome.
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:iconjimbo8472:
JIMBO8472 Featured By Owner Nov 8, 2018  Professional Traditional Artist
walk cycles is one of the humps I need master. also I'm still getting the hang of krita.
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Walk cycles ain't easy, especially if you're trying to make a nice looking one. Best of luck!
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:iconauctave:
Auctave Featured By Owner Nov 8, 2018  Hobbyist Digital Artist
what a talent!
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks!
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:iconricktur:
ricktur Featured By Owner Nov 8, 2018  Hobbyist Artist
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Haha that's great
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:iconmightydein:
Mightydein Featured By Owner Nov 8, 2018  Hobbyist General Artist
not an easy angle to draw and even more difficult to animate.

 Cool perspective animation.
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks! And yeah, too difficult for me to finish obviously~
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:iconhackwolfin:
Hackwolfin Featured By Owner Nov 8, 2018  Professional Digital Artist
I can't stop watching, and that information about tracing 3D frames is interesting! I never knew about that!
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
It's pretty interesting, right? In japan they've been using it since at least the 80's.
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:iconhackwolfin:
Hackwolfin Featured By Owner Nov 9, 2018  Professional Digital Artist
woahhh
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:iconjiheisho-o:
jiheisho-o Featured By Owner Nov 8, 2018  New Deviant Student Traditional Artist
Yo that perspective looks aw
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks!
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:iconcatguy2746:
CatGuy2746 Featured By Owner Nov 8, 2018  Hobbyist Filmographer
This is what I imagine a opening camera angle in a movie would look like.
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
I can imagine that, especially if there was a gang walking behind the main guy.
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:iconlexhimself:
LexHimself Featured By Owner Nov 8, 2018  Hobbyist Digital Artist
Incredible perspective!
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks, although it'll look a bit more impressive when the character isn't a glorified stick figure =P
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:iconlexhimself:
LexHimself Featured By Owner Nov 9, 2018  Hobbyist Digital Artist
Just by thinking in this perspective it impressive enough!
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:iconfrieden-no-heinawa:
Frieden-no-Heinawa Featured By Owner Nov 8, 2018
Wow
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:iconpsyspace:
PSYSpace Featured By Owner Nov 8, 2018  Professional Filmographer
Thanks :D
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November 7, 2018
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