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About Deviant Scottland "Last Resort" WillettsMale/United Kingdom Group :iconsnipehuntmedia: SnipeHuntMedia
 
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SMASH 150 - 000 - CRAZY HAND by professorfandango SMASH 150 - 000 - CRAZY HAND :iconprofessorfandango:professorfandango 53 5 SMASH 150 - 170 - JIBANYAN AND WHISPER by professorfandango SMASH 150 - 170 - JIBANYAN AND WHISPER :iconprofessorfandango:professorfandango 87 37 SMASH 150 - 169 - GOKU by professorfandango SMASH 150 - 169 - GOKU :iconprofessorfandango:professorfandango 50 14 SMASH 150 - 168 - SHERIFF by professorfandango SMASH 150 - 168 - SHERIFF :iconprofessorfandango:professorfandango 54 7 SMASH 150 - 167 - TEE SHOT TEAM by professorfandango SMASH 150 - 167 - TEE SHOT TEAM :iconprofessorfandango:professorfandango 46 4 SMASH 150 - 166 - CORDELIA by professorfandango SMASH 150 - 166 - CORDELIA :iconprofessorfandango:professorfandango 53 16 SMASH 150 - 165 - POLAR BEAR by professorfandango SMASH 150 - 165 - POLAR BEAR :iconprofessorfandango:professorfandango 40 8 SMASH 150 - 164 - MACH RIDER by professorfandango SMASH 150 - 164 - MACH RIDER :iconprofessorfandango:professorfandango 47 3 SMASH 150 - 163 - SNIPPERCLIPS by professorfandango SMASH 150 - 163 - SNIPPERCLIPS :iconprofessorfandango:professorfandango 95 8 SMASH 150 - 162 - DR. COYLE by professorfandango SMASH 150 - 162 - DR. COYLE :iconprofessorfandango:professorfandango 99 11 SMASH 150 - 161 - DJ OCTAVIO by professorfandango SMASH 150 - 161 - DJ OCTAVIO :iconprofessorfandango:professorfandango 65 5 SMASH 150 - 160 - ISAAC by professorfandango SMASH 150 - 160 - ISAAC :iconprofessorfandango:professorfandango 45 9 SMASH 150 - 159 - LARK by professorfandango SMASH 150 - 159 - LARK :iconprofessorfandango:professorfandango 33 12 SMASH 150 - 158 - DRIBBLE AND SPITZ by professorfandango SMASH 150 - 158 - DRIBBLE AND SPITZ :iconprofessorfandango:professorfandango 71 18 SMASH 150 - 157 - TYPE:NULL by professorfandango SMASH 150 - 157 - TYPE:NULL :iconprofessorfandango:professorfandango 75 11 SMASH 150 - 156 - GENESECT by professorfandango SMASH 150 - 156 - GENESECT :iconprofessorfandango:professorfandango 46 2

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MASCOT FRIENDS by DreamingWizard2000 MASCOT FRIENDS :icondreamingwizard2000:DreamingWizard2000 4 3 Wonder of Thunder by Darksilvania Wonder of Thunder :icondarksilvania:Darksilvania 728 41 Wonder of Ice by Darksilvania Wonder of Ice :icondarksilvania:Darksilvania 734 38 Wonder of Fire by Darksilvania Wonder of Fire :icondarksilvania:Darksilvania 815 49 Wonder of Life by Darksilvania Wonder of Life :icondarksilvania:Darksilvania 942 52 Wonder of Stars by Darksilvania Wonder of Stars :icondarksilvania:Darksilvania 994 69 Mausolemn references by Darksilvania Mausolemn references :icondarksilvania:Darksilvania 695 44 Wonder of Death by Darksilvania Wonder of Death :icondarksilvania:Darksilvania 758 33 Wonder of Light by Darksilvania Wonder of Light :icondarksilvania:Darksilvania 759 39 eventhechickeniscool by Kaleidoskopic eventhechickeniscool :iconkaleidoskopic:Kaleidoskopic 52 17 Making a Rare Return by Blue-Paint-Sea Making a Rare Return :iconblue-paint-sea:Blue-Paint-Sea 553 43 41818 Commission: Darla Dimple by KenDraw 41818 Commission: Darla Dimple :iconkendraw:KenDraw 60 12 Underwater Photography money is no objet by UWblossmZH2O
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Underwater Photography money is no objet :iconuwblossmzh2o:UWblossmZH2O 10 2
Sneaky Snackin' by AgentC-24 Sneaky Snackin' :iconagentc-24:AgentC-24 31 25 God of Thorns by PaintGhost God of Thorns :iconpaintghost:PaintGhost 90 10 7174518 Smoothie + Thomas by KenDraw 7174518 Smoothie + Thomas :iconkendraw:KenDraw 93 12
  • Drinking: SWEET SWEET ELIXIR
Hello folks!

Thought I'd do a little update post considering my last one ended uncertainly.
I bought a new hard drive, one big enough to accommodate all the work I've ever done and plenty more, so I figured this was the time to finally organise everything - over 700GB of data arranged into an actual coherent file structure that a) makes things easier to find, b) allows me to eliminate gigabytes of duplicate files and c) means that everything I do from here on out can feed into that system and constantly be neat and tidy!
In doing so I also formatted my old hard drive so that can be a backup and wiped my PC because it was playing up in weird ways so I'm completely cleaning house digitally!

But it's a big job. I've been working on it here and there for the last few weeks and I'm close to finishing the first phase - getting things into major project folders. The next step is to go into the project folders and organise those individually.

Because of this I haven't been doing a huge amount of work in this time but I should be getting back to it pretty soon.

I will be updating the SMASH 150 with the new characters that I haven't already drawn (four of them! My predictions are always so terrible) and I'll talk a little bit about my thoughts on the recent direct but it's not going to happen too soon. I am going to predict a final Smash Direct in October so I ought to try to get them done before then...maybe.

Thanks for reading!

Activity


SMASH 150 - 000 - CRAZY HAND
When I drew Master Hand: www.deviantart.com/professorfa… I drew it, scanned it, coloured it and uploaded it. Then I drew Crazy Hand on the same piece of paper but because it had already been scanned, this sketch kind of got lost for a while. Now I finally got around to it!

Crazy Hand in Smash
My somewhat fanciful proposal for a playable Master Hand naturally comes with the question "What about Crazy Hand?" I drew him with a dark colouration here to differentiate him further from the other glove, but officially he's also white so an alternate costume would hardly be worth it. What about an Echo? I wasn't sure, because you see, Master Hand is the right hand while Crazy is the left. So would mirroring the animation rig still be consistent with the confines of an Echo Fighter?

Well it doesn't really matter now because, since Chrom and Dark Samus have been revealed it seems like my understanding of Echos wasn't quite correct!
Chrom is an Echo of Roy but has at least one completely different special attack and a number of Dark Samus's attack animation are slightly different from those of Samus. This begs the question: Why are the likes of Dr. Mario and Pichu not considered Echo Fighters? Is it simply because of their legacy in Smash, and they didn't want to disrupt the numbering system? I really have no idea but for the purposes of this concept yes, Crazy Hand could easily be an Echo Fighter.

However, he's most likely to show up as a boss.

Right now we know that stage bosses such as Yellow Devil and Metal Face will be returning and we've seen Rathalos from Monster Hunter and Dracula from Castlevania show up as bosses also. For the former, I had noticed that it was fought on a flat field that I'm assuming is Monster Hunter themed (never played them myself) but wasn't listed as a new stage. I was then made aware that what we've seen of the Dracula fight also takes place on a flat plane and the conditions under which you fight him were made deliberately mysterious.*

So maybe a boss battle mode? I had considered that with the "Everyone is Here" tagline they might very well bring back all of the bosses too (when making the original Smash 150 I did think about making a secondary project with all of the bosses and more that I'd like to see) and it would be another great way for them to bring in big monsters and characters that wouldn't be feasible as fighters.

Time will tell on that one, but I look forward to finding out about it!


*Incidentally, Kid Dracula's cameo is probably the closest we'll get to anything Parodius-related in Smash! I don't think there should be any Parodius in Smash necessarily, but it's a nice little connection to make.
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SMASH 150 - 015 - KING K. ROOL
We're a tenth of the way through and are going to celebrate with a highly requested (and slightly controversial?) character!

King K. Rool in Smash.
It is said that K. Rool is one of the most highly voted characters for Smash games, even in Japan where I wouldn't have expected the DKC games to be as big as they were elsewhere. My original inclusion of K. Rool in my first Smash project: professorfandango.deviantart.c… was in an effort to have at least one hero and one villain for each franchise, but I'm actually not a massive fan of the character myself.
The idea of crocodiles being the natural enemy of the Kongs is great, but I feel like K. Rool's design leaves something to be desired. Making him a 'king' is a bit lame, I think that villainous royalty is a bit middle-of-the-road but they did change that in future games by casting K. Rool as a pirate captain (possibly my favourite incarnation) and a mad scientist.

This was a concept I quite liked. Bowser is a fantastic villain but when every game is just vs. Bowser and he's exactly the same in every game, it can get a little tired. This way the entire theming of the game can be built around the boss's persona - DKC2 had a heavy pirate theme and DKC3 had quite a lot of machines and industry in it.
The drawback though is that the character himself loses some of his identity and it almost felt weird, after Rare's departure, and K. Rool appeared in a couple of spin-offs, to see him appear as a King again. In a way he almost didn't have a 'default' design because by only the second game he was completely different.

Also I never liked his bloodshot eye.
However, sticking him in Smash would lend him a few cool costumes and I do wonder what kind of moveset they would give him. His DKC1 attacks were kind of standard fare, maybe they would mish-mash elements from all of his incarnations or maybe he'd get something completely new?

King K. Rool in the Donkey Kong series
K. Rool has been missing in action for a while now so for him to appear in Smash it would make sense for him to first reappear in Donkey Kong games.

DKC Returns was a fantastic game, but the Tiki Tribe were fairly boring villains. The bosses were hynotised animals so they had no coherent theme and while Tiki Tong was a fun boss, he was yet another head & hands boss, something we've seen hundreds of times before.

The Snowmads of Tropical Freeze I thought were a fantastic new group of enemies. They fit the arctic theme, being mostly cold climate animals AND being vikings and most of the bosses fit the theme and were well designed (not all of them, I'd argue!) The biggest disappointment though was Lord Fredrik, because he never really got any personality and there wasn't anything particularly outstanding about his design, he was just one or two steps above a regular walrus enemy. I don't know if these characters will ever return but if they do I hope they do something more interesting with Fredrik.

POINT IS, there have been some interesting and great developments in the Donkey Kong games but the question is, what's next? If there is another DKC game will Retro Studios make it? If so, will they come up with a brand new set of villains? If not, will whoever does make the game bring back the Kremlings? Kritters are still popping up in spin-off games so they're not forgotten, but if King K. Rool is going to return, I'd like to see something completely original and surprising from him.

UPDATE

King K. Rool in Smash Ultimate

I said that I was "not a massive fan" of this character - I like him, but I can take him or leave him. Maybe because I never managed to find DKC2 in the shops so the second and third games in the series weren't a significant part of my childhood but the fact was that I was always confused as to why he was so requested for Smash. Almost every character in every game has fans, some very passionate, but for K. Rool to be in such high demand seemed odd to me.

In any event, those prayers were answered and the crafty croc is now a Smash Brother!
And I'm actually very pleased about it! For one, he has just about the best intro trailer so far and in particular I'm happy they made him a very comical character, it's very appropriate.

For my original proposed moveset: www.deviantart.com/professorfa… I tried to be a bit clever and not make him so straightforward but I was wrong again and it seems a number of other fan-proposed movesets were right on the money since he gets specials from every one of his game appearances, and even a Blast-o-Matic Final Smash which I thought was completely unlikely at first, but the abundance of cinematic Final Smashes in this game does make it more obvious. Plus a hilarious belly bounce counter (I had always noted that his belly in the original DKC artwork looked gold and didn't know if it was actually supposed to be some sort of armour or if it really was his body. Later games gave him a more natural stomach but the Smash version does look like it might be a separate garment. Appropriate, since reptiles don't have pecs!)

I do find his deep ridged scales a little bit off-putting right now compared to Bowser who has a slight scale texture but the skin otherwise looks like a single piece, though I'm sure I'll get used to that. Plus it's great to see the smaller Smash franchises getting some padding, which I'll talk about more elsewhere!
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  • Drinking: SWEET SWEET ELIXIR
Hello folks!

Thought I'd do a little update post considering my last one ended uncertainly.
I bought a new hard drive, one big enough to accommodate all the work I've ever done and plenty more, so I figured this was the time to finally organise everything - over 700GB of data arranged into an actual coherent file structure that a) makes things easier to find, b) allows me to eliminate gigabytes of duplicate files and c) means that everything I do from here on out can feed into that system and constantly be neat and tidy!
In doing so I also formatted my old hard drive so that can be a backup and wiped my PC because it was playing up in weird ways so I'm completely cleaning house digitally!

But it's a big job. I've been working on it here and there for the last few weeks and I'm close to finishing the first phase - getting things into major project folders. The next step is to go into the project folders and organise those individually.

Because of this I haven't been doing a huge amount of work in this time but I should be getting back to it pretty soon.

I will be updating the SMASH 150 with the new characters that I haven't already drawn (four of them! My predictions are always so terrible) and I'll talk a little bit about my thoughts on the recent direct but it's not going to happen too soon. I am going to predict a final Smash Direct in October so I ought to try to get them done before then...maybe.

Thanks for reading!
SMASH 150 - 170 - JIBANYAN AND WHISPER
I left this one until last only because it's technically a guest character, but it's also the last of the original Smash 150 rejects: www.deviantart.com/professorfa…

I also didn't include Jibanyan in the original project because I already had a character from Level 5 (Professor Layton) and didn't want two guest characters from the same company.
And the only reason I included Layton is because he was already part of a previous project of mine; I actually think Jibanyan would fit into Smash better!

So Jibanyan is the mascot character of Yokai Watch, a monster fighting/collecting game. What makes it interesting is that all the monsters are based on Japanese 'yokai' which are sort of spirits who are said to influence all sorts of aspects of Japanese culture. Sure, there are some monster-style ones like animated skeletons and ogres but there are also ghosts (both of people and inanimate objects) and just about any human foible can be attributed to a yokai, from a runny nose to the tendency to overspend.

I loved the first Yokai Watch game. The fact that the creatures were based on real myths (but explicitly so, not in the oblique Pokemon sort of way) but adapted slightly to fit a more modern time made it really interesting to me and the battle system was quick and streamlined so I didn't have to be especially tactical, just a bit more reactionary.

The second game was slightly more disappointing. Sure, the new monsters were great and the story involves you travelling back in time so there a new yokai who are even more heavily based on the real old 'classic' creatures of legend but this was where they decided to really tighten the screws on the money making machine and produced three different variants of the same game, with different monsters in each and there was no way to get them all in just one version! Sure there was online trading, but only with people on your friends list and I was not prepared to start curb crawling around internet forums to beg someone to give me the rice bowl monster.
There was even a special area that could only be obtained by linking to games together locally, so suffice to say my copy of the game has a big sad hole in it that may never be filled!

Yokai Watch 3 is on its way too, and I'm less enthused than ever. This game takes place in America and introduces lots of new "American Yokai." You might think that's a great idea as it plays on lots of American legends like the Mothman, Jersey Devil, aliens etc but in fact it's just a bunch of puns based on Japanese jokes about Americans so one of the things that endeared me so much is now completely gone.
It also seems like the games are being dictated more and more by the incredibly successful cartoon, because the characterisations in the second game are nothing like those in the first. The player character is now a cynical jerk and Whisper has been demoted from helpful partner to insult sponge and whipping boy.

Despite all this I know that the series is absolutely huge in Japan and a cat spirit from a monster battling game would be an easy fit for Smash Bros (and I couldn't include Jibanyan without Whisper for this picture) but with an obvious parallel between Yokai Watch and Pokemon, what are the chances of this guy showing up alongside Pikachu?

SMASH 150 DLC PACK 1
That's a wrap on this set! I hope you've enjoyed them, I might get around to another set before Ultimate is released but don't hold your breath! Feel free to keep suggesting characters to me though, I've got a list with a few more ideas on but for now let's see what other announcements we get before release!
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SMASH 150 - 169 - GOKU
I really wanted to get this guy in the main project, naively thinking it was a joke nobody else had done but when I found out he'd already been considered by other artists (in earnest, sometimes) I conceded that there were more important characters to consider.

If you're not already familiar with the concept, there are a number of people out there who (I assume jokingly) call for "Goku in Smash!" referring to the character from Dragonball (or more likely Dragonball Z because some people have no imagination) since it's such an outlandish and unlikely character (originating from a comic rather than a game.)

But it turns out there IS a character in a Nintendo game called Goku! From Yuyuki, one of those story-heavy action games on the Famicom Disk System. I don't know a lot about the game itself but I do know that it's inspired by the classic story "Journey to the West," as was Dragonball, which explains why the main characters are so similar.

The thing is, with a(n extendable?) staff and a flying cloud vehicle, this guy would probably translate into Smash pretty smoothly and he did actually get a cameo in another Nintendo game.
Kirby's Dreamland 3 contained a few unusual cameos including Rob with Professor Hector, Donbe and Hikari and even Samus! This fellow had to be rescued and brought back to his fried Chao so who knows? Maybe it's only a matter of time before Yuyuki shows up in Smash somehow!
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deviantID

professorfandango
Scottland "Last Resort" Willetts
United Kingdom

Comments


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:icondreamingwizard2000:
DreamingWizard2000 Featured By Owner 6 days ago  Hobbyist Filmographer
I Made a Fanart of Mascot. I Hope You Like it.
Mascot Friends by DreamingWizard2000
Reply
:iconprofessorfandango:
professorfandango Featured By Owner 6 days ago
Uhhh, do I have to do anything?
I'd be happy for you to include Mascot in your project, it looks fun, but I'm afraid I can't dedicate any of my own time to contributing right now, I have many different projects on the go!
Reply
:icondoodlemaster1000:
Doodlemaster1000 Featured By Owner 6 days ago
Just tell me his:

- Neutral Special
- Side Special
- Up Special
- Down Special

His final Smash:
www.deviantart.com/professorfa…
( You can elaborate on that )
Reply
:iconprofessorfandango:
professorfandango Featured By Owner 5 days ago
Ooooh, okay. Give me some time to think about that. I've got a couple of ideas, I might do some sketches to go along with it.
Reply
:icondoodlemaster1000:
Doodlemaster1000 Featured By Owner Jul 4, 2018
Ridley's not too big anymore, so WHO is too big?
Reply
:iconprofessorfandango:
professorfandango Featured By Owner Jul 4, 2018
Probably Kraid.
Reply
:icondreamingwizard2000:
DreamingWizard2000 Featured By Owner Jun 30, 2018  Hobbyist Filmographer
I Love Your Art ^V^
Reply
:iconprofessorfandango:
professorfandango Featured By Owner Jul 1, 2018
Many thanks, much appreciated!
Reply
:iconpoisonnet:
PoisonNet Featured By Owner Edited Jun 30, 2018
Can i ask you for a moveset for a Character to put in Smash Ultimate? if you want of course
Reply
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