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As you can see, for monsters, we have a card that summons 2 tokens, which is great even for non-tribute decks cuz links are a thing and the other one can save your ass if your opponent doesn't negate it, also it searches for winged dragon of ra support when destroyed
For spells, we have a searcher that allows you to tribute Ra in addition to your normal summon (which is something I wish that Ra Disciple had) and it also has the "Power of the Tributed" skill from Marik, which it adopts the combined atk and def of the tributed monsters. One of the spells is interesting but way too gimmicky, in which you basically cycle monster reborn by sending divine-beast monster from your hand to the GY, I would only see this card working on an Adamatia deck, since they're focused in organize the order of the cards, you could simply splash true name along with this card and revive your synchro, since it's a way more reliable card that stays on the field
The trap is the worst of all, why? Cuz it's basically Ctrl+C Ctrl+V of Ra's vanilla effect, except that you can tribute ra to gain the LP you spent on it and you also can't chain, why the fuck this is necessary?!
For starters, the main power of a deck is it's consistency, why do you think Sky Striker, Orcust, Salamangreat, Zoodiac, Shaddoll and many other meta decks througout the history were meta? It's because they were and still are the most consistent of it's time, for example, I'll assume that you guys are more familiar with the new Sacred Beast cards now that we're in quarantine, we had time to at least check it out, but check this graph:

Sorry if it looks a bit confusing, but this is how consistent their new support is, there's 2 main searchers, aka the cards that searches ANYTHING related to the Sacred Beasts, there's 2 monsters which you're going to use to summon them, one can summon from anywhere except grave, while the other requires them to be in the hand, but at least you can banish it to terraform the Mound of the Pot of Greed Creator field spell, all of this is really impressive considering that this archetype is basically a "summon big monster, BEAT IT!" kind of thing
Now let's see what we have with the newest Winged Dragon of Ra support:

First of all, some changes on the graph, since there's no banishing, I've replaced the purple arrows with destruction instead, as you can see, just to reach Winged Dragon of Ra, you'll have to rely on Ancient Chant, which is only searchable by Guardian Slime effect, which is searched by- HE ISN'T SEARCHABLE, as you can see in this graph, there's only one card is special summonable (if you ignore Millenium Revelation) and it's a fucking trap monster, ok yeah, it's a free 3 tribute if your opponent doesn't MST your trap, however, after that, you still has no means of searching or summoning your main boss monster
I never went to excited to horribly dissapointed so fast in my life, my favorite of the egyptian gods is Slifer, he gains stats depending of the cards in your hand and also lowers 2000 attack monsters and destroys when they reach zero, which is one of the strongest effects I've ever seen since it locks almost all of the meta decks, I hope that if they make support for Slifer and Obelisk, they might hit the mark like they did with the Sacred Beasts, which was an unplayable trio of monsters and became a marvelous archetype