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Photo Day by Poribo Photo Day by Poribo
This project was for me to learn new tools and techniques used in this generation's of games.
I still need to learn a bit more about rendering and skin shaders but I'm pretty happy how this turned out.

Tools Used -
Zbrush (High poly sculpt)
Marvelous Designer (Shirt simulation)
3DS Max (Retopo, UVs and rigging)
Photoshop & Quixel Suite (Texturing)
Unreal Engine 4 (Rendering)
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Details

Submitted on
October 24, 2015
Image Size
399 KB
Resolution
1300×2000
Link
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