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A few days ago, I opened up the project in which I was developing the engine for my Touhou fangame, Rampant Crescent Flora, and decided to keep myself busy during MajiKana's development downtimes by getting stuff done in there. I must say, the days feel a lot shorter when I'm working on it, as it feels like I can keep at it for over 10 hours at a time each day. As a result, I've been quite prolific in the last couple days, as can be seen from this screenshot:

Thk 020 by popfan95b

The first thing that you ought to notice is that I have a new stage background. No more bland-ass pseudo-3D still image - this is a true 3D background, set up with the assistance of FullHitPoints and some placeholder textures from LoLK's Stage 1.
On top of that, I've replaced the placeholder fairy sprites and added other enemy types as well as colors (so far there's fairies, spirits and yin yangs). The fairies still require an aura which I haven't gotten around to draw yet.
Also, lasers. They were a bit tricky to set up, but right now I've got the straight moving laser kind, which is just a stretched bullet sprite that can be grazed four times each per second and is also lethal, but as of writing this journal, they can't be destroyed by anything yet. There will also be static lasers like in Rumia's second boss nonspell, as well as curvy lasers, although I'm definitely going to have my fair share of trouble with those.

I can definitely say that this engine is starting to shape up.

P.S.: Not pictured is the dialogue system I've been working to implement. It's not much to look at right now, anyway. Just a character portrait of Reimu (from LoLK, of course) whose expression you can change with the shot key while also toggling her dialogue activity with the bomb key.
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:iconsparenofiria:
SparenofIria Featured By Owner Aug 19, 2015  Student General Artist
Looks great! Keep it up!
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:iconhobbitterraria15:
HobbitTerraria15 Featured By Owner Aug 18, 2015  Hobbyist Digital Artist
Engine? AS IN GAME MAKING ENGINE FOR TOUHOU?
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:iconpopfan95b:
popfan95b Featured By Owner Aug 19, 2015  Hobbyist Digital Artist
Umm... duh?
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:iconhobbitterraria15:
HobbitTerraria15 Featured By Owner Aug 19, 2015  Hobbyist Digital Artist
:iconfuckyeahmemeplz:

YOU HAVE NO IDEA

HOW LONG I'VE WANTED TO MAKE A TOUHOU FANGAME

AND HOW MUCH DANMAKUFU SUCKS ASS TO TRY AND DOWNLOAD
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:iconsparenofiria:
SparenofIria Featured By Owner Aug 19, 2015  Student General Artist
Danmakufu isn't hard to download and use... unless you're stuck on the ancient decrepit old 0.12m engine which is so outdated it's completely obsolete.
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:iconpopfan95b:
popfan95b Featured By Owner Aug 19, 2015  Hobbyist Digital Artist
Yeah, sorry to burst your bubble, but this engine is private and that likely won't change anytime soon.
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:iconhobbitterraria15:
HobbitTerraria15 Featured By Owner Aug 19, 2015  Hobbyist Digital Artist
I know.

But I still get an orgasm from the potential concept.
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:iconuniwaifu:
UniWaifu Featured By Owner Aug 15, 2015  Hobbyist General Artist
Looking good so far man. Keep it up!
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:icondeitydiz93:
DeityDiz93 Featured By Owner Aug 15, 2015  Student Digital Artist
Best regards towards finishing this engine. ^^
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August 15, 2015
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