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Poninnahka's avatar

Pointsign

By Poninnahka
Applejack: "Don't you go gettin' used to it..."

Here's the pointsign from Fall Weather Friends, made by :iconveryoldbrony:
I only ported it, and did some optimizations here and there. No fancy bodygroups this time, couldn't think how to make it so it wouldn't hit any limits, so unfortunately if you want to alter the score or contestants, you have to edit the textures yourself.

Get it here: [link]

One note about the physics, I tried to make it accurate but for some reason concave -command didn't work. So if you plan walking between the poles, you'll end up hitting an invisible wall...

Enjoy!
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© 2012 - 2021 Poninnahka
Comments9
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BB-K's avatar
Another nice Gmod scene. :)
VeryOldBrony's avatar
WOW !!! Nice One !!!

I like it to see my model here ^^

BTW: If you wanna correct collision, use each pole a box (or cylinder), but they should NOT touch the sign collision box, this will work. I knew this from my previous life as source mapper. Best make some 3-5 boxes for the sign. Only 6 side boxes, they should not touch. 0,01 or a little more space is ok. then make a box each pole. it need convex/or/concave - damn i mix these both all the time ...

And Thanks For Converting !!!

Ahh ... the picture is awesome too ^^
Poninnahka's avatar
I tried like five different combinations of boxes, separated and merged, no luck. It's for scenes anyway, so the physics don't really play any bigger role :P
VeryOldBrony's avatar
ok, but it should work, i did many of desks and stuff like this by using this "hack" ... maybe they are tooooo near and he optimize it (damn optimizer killed me each time ... haha) but anyway, place some plants or a fence on the pole to hide this "problem" :-)
OHCF's avatar
If walking won't work, just run through it. Or No Collide :icondiscordtrollplz:
IlluMint's avatar
"So if you plan walking between the poles, you'll end up hitting an invisible wall..."
:iconchallengeacceptedplz:
FlOrangey's avatar
Nice. Are you gonna port any of his other models?
Poninnahka's avatar
Yup, when I find time and get my hands on the source files.
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