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Description
Hey all, long time no update 
This is a screenshot of the new "heightmap-importer", which really is just a 'hardcoded' specialization of the very generic "parametric preset" functionality of the upcoming version.
Parametric presets are user-tweakable height-functions, that is, e.g., someone might code up a very neat canyon landscape function and then decide to parametrize it, e.g. on the roughness. The end-user would then not have to tinker with sourcecode, but would just spin some textboxes to vary the results, as seen above.
Once the Parametric Preset functionality was implemented, it was trivial to implement heightmap-loading.
Sidenote: You may have recognized that the style got tweaked once again. It is still gray, but stumbled over [link] and was stunned by the awesomeness of those buttons. I also wanted to make the left button bar and the top one slightly different to be less confusing, so the left one feature are greenish glow, the top one an orange one. Like?
This is a screenshot of the new "heightmap-importer", which really is just a 'hardcoded' specialization of the very generic "parametric preset" functionality of the upcoming version.
Parametric presets are user-tweakable height-functions, that is, e.g., someone might code up a very neat canyon landscape function and then decide to parametrize it, e.g. on the roughness. The end-user would then not have to tinker with sourcecode, but would just spin some textboxes to vary the results, as seen above.
Once the Parametric Preset functionality was implemented, it was trivial to implement heightmap-loading.
Sidenote: You may have recognized that the style got tweaked once again. It is still gray, but stumbled over [link] and was stunned by the awesomeness of those buttons. I also wanted to make the left button bar and the top one slightly different to be less confusing, so the left one feature are greenish glow, the top one an orange one. Like?
Image size
1021x656px 108.75 KB
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