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Crayven Command APC cross-section(WIP)

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Hello!

It's been much too long between my uploads again, sorry! ^^; I've been much too busy with other issues to do anything else but a few sketches and all my coloring time on Photoshop is dedicated to my comics and commissions.

In any case, here's yet another WIP that I plan to finish- I have several others that are not so high on the "will-be-finished-definately"-list, but this one was on it and I think deserves to be uploaded. It depicts a Crayven Corporation command armoured personnel carrier, as seen in Ground Control(a strategy game published in 2000, look it up). You can see cross-sections of the different areas of the vehicle: the driver's compartment, central compartment with the Field Commader's room along with an access port to the gun turret(automated) and the rear infantry compartment with access hatch below. Some details of the tracks and transmission are shown as well. The model in the game itself was not nearly as detailed as the game is really old so I made up many of the details based on the description of the vehicle in the game manual.

This will be completed later along with the cyberpunk and zeppelin piece once I can spare the time- probably after I'm done with this big comic project I'm on now. If you guys want to see more of such sketches, tell me because I usually only want to upload stuff that I will finish and not just WIP sketches. But if it seems interesting, I'll change the policy. :)
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Comments40
anonymous's avatar
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TheRandomKnight's avatar
TheRandomKnightHobbyist Traditional Artist
I've always enjoyed these cross-sections.
hammerghast's avatar
hammerghastStudent General Artist
Just found this on accident in a google search of the command APC when another original piece reminded me of it. This is an utterly outstanding cross section, and of a vehicle from one of my favorite (yet also obscure) games. GREAT job. In fact, upon finding this I've decided that I'm going to start trawling around DA again, been gone a long while. Despite its reputation, there's definitely still a lot of talented people on here.  Followed!
PenUser's avatar
PenUserHobbyist General Artist
Glad you like it. There's definately a lot of people on dA who have great skill but close to no following at all and it's always nice to find a hidden gem like that. Unlike with the more popular professionals who have profiles here, you can actually have discussions with them- but you really have to search through heaps of profiles!

Thanks! :)
Joachim-Berger's avatar
Joachim-BergerHobbyist Writer
Holy... shit! :O There's... everything!
There's even Jäger-Infantry in there!

This is unprecedented fanart of ground control.
leyto1987's avatar
leyto1987Professional General Artist
Amazing work, congratulations :D
RRaillery's avatar
This has inspired me to pursue building a motorized LEGO version of the Rhino and I have therefore frequently been returning to this illustration as I plan out my build. I've also been playing the game a lot more and scrutinizing the APC, which led me to spot a notable difference between the game model and your illustration.

You've placed what looks like a vent at the front of the lower hull and included what I interpret as storage bays on the horizontal surface up beside the cockpit. The game model, however, has the vent/radiator beside the cockpit (see the link below), which would be a more sensical position for a vent considering how an underside-mounted vent would get clogged and damaged far more easily as the vehicle maneuvers over rocks, through swamps, etc.

gcvets.wordpress.com/crayven-a…

I am uncertain whether this was an intentional, artistic change to improve aesthetics but, since you are planning to take this all the way to a full-color infographic, I figure I should make any suggestions while it's still in its WIP stage. If you do switch your storage bays by the cockpit with vents, perhaps replace your vent on the lower hull with an armored door to provide access for mechanics to the engine and transmission.
PenUser's avatar
PenUserHobbyist General Artist
Yeah, you might have a point there but it does come down to how you interpret the very low-detail model in the game. To me the grid between the tracks looks more like a vent of some kind than the one next to the driver's position which looks like an anti-slip surface. That's only my view though. I do agree the vent would gather all kinds of crap and bullets for that matter very easily and let water into the engine compartment- but that might not necessarily be all that bad if the engine air intake isn't submerged. That might be situated higher on the hull in a different place, or the engine might have a snorkel like the one you see on some modern AFVs and 4x4s. There's also the practical benefit of combining the power pack with the radiator when they are close to each other- that way they can both be removed for maintanace easily. Why would they have the vent facing forward where the fire is likely to come from is beyond me. That's just what I thought the game model looked like. The vent could use an armoured door to keep out at least the lighter incoming fire. That's not pictured though. I wouldn't be too concerned over the vent hitting rocks or any natural obstacles since military hardware is often pretty tough and can take some serious beating- most problems in AFVs come from lacking maintanance and spares in my experience rather than external influence.

That said I really want to see the Lego model in action! :) Maybe I should try out making a Lego model out of the APC as well, though not motorized...

Thanks!
RRaillery's avatar
I doubt the Sierra modellers intended for their low-res designs to be picked apart in such detail.

With modern tanks (at least those of the US Army that I have been on) all horizontal surfaces that the crew could be expected to traverse are coated with a high-friction texture that has the feel of extremely rough sandpaper. It is totally inconspicuous and therefore makes me continue to think of that grating pattern as a heat exchanger. And you definitely want to keep as much foreign substance out of your engine compartment as possible. Imagine trying to fix something after your engine has been entombed within the compartment by dried mud.

I am unfamiliar with the theoretical requirements of fusion engines, which the Rhino has, and therefore won't guess at the need for snorkels. It might not even need an air intake for all I know.

Military hardware is not inherently durable, it is only so because it has been meticulously designed that way.

Anyway, food for thought. As an engineer I have a gimlet eye for this kind of stuff and it is definitely intensified by my enthusiasm for Ground Control. Still cannot wait to see your completed graphic!
PenUser's avatar
PenUserHobbyist General Artist
True and I also think many of the designs are simply done following the design philosophy of whatever looks cool- nothing wrong with that, just makes figuring things out for cross-sections that much harder. ^^; It'd be easier doing these on the OND vehicles since I could use more imagination in placing the different parts.

Yes, it's the same with the Leopards here- the old russian tanks we had did have something visually similar to what is on the model but I'm not really sure if they'd stil be using that in the year 2547. And yes dried mud would probably make for a very nice day of cleaning after the action... as for a fusion engine air intake, I haven't the faintest clue. I do imagine it'd need one for the radiator though.

Oh and I sent you a note regarding this vehicle.
badakbcula1's avatar
badakbcula1Student Digital Artist
Awesome!
PenUser's avatar
PenUserHobbyist General Artist
Thanks! :)
screenscan's avatar
screenscan Interface Designer
wow
PenUser's avatar
PenUserHobbyist General Artist
:D
ShadowSpyProductions's avatar
ShadowSpyProductions General Artist
I'd take this to work :D
PenUser's avatar
PenUserHobbyist General Artist
You might have some troube finding a parking spot for it, though...

Thanks! :)
ShadowSpyProductions's avatar
ShadowSpyProductions General Artist
Not if work is global domination :D
KeIIion's avatar
KeIIionHobbyist Writer
look epic 
PenUser's avatar
PenUserHobbyist General Artist
Thank you! :D
KeIIion's avatar
KeIIionHobbyist Writer
your anthros look nice
jailgurdnegative's avatar
jailgurdnegativeHobbyist Digital Artist
That's awesome. Great job!
PenUser's avatar
PenUserHobbyist General Artist
Thanks! :)
jailgurdnegative's avatar
jailgurdnegativeHobbyist Digital Artist
you're welcome
NOMANSNODEAD's avatar
NOMANSNODEADProfessional Digital Artist
Wow man! This is cool!
PenUser's avatar
PenUserHobbyist General Artist
Thank you! :)
anonymous's avatar
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