Hi, everyone. In this tutorial, we use a procedural strategy to quickly design a 3d pattern sphere in 3dsMax 2017. Most of the techniques used in this video are common polygonal modeling procedures which can translate to other capable 3d modeling applications.
Hope you enjoy. New tutorials will be coming more often now, and I hope to cover more than just the modeling aspect of the creation process too. UV Unwrapping, pipeline workflow, and rendering videos will be coming soon.
Poca2hontas March Feature 2016
Reminder that our contest ends in a week!
NEW FLOWER CONTEST ANNOUNCEMENT
Our new 'FLOWER' themed contest folder will open 1st of March! and
helps us mark 2 years as a fabulous group
We have the following prizes:
1st: 100 points
2nd: 50 points
3rd: 20 points
and having your work featured here and in a couple of other groups
*Contest runs from 1st March until 1st April... this gives you plenty of time
*Max 2 entries per member
*Anything fractal goes, including manips
*must be new art created for the contest please
*Please mention this contest in your description
*submit to Flower Contest folder (will open 1st March)
In working with fellow fractal artists on a potential project to bring more quality comments, in-depth feedback and critiques to the fractal community, we're examining the world of art critique! In our travels we are finding various levels of dedication, education and insight. Through collaboration we came up with a pretty comprehensive template that can be used just about anywhere in the art world and still be pretty well understood. So here it is, and I hope it benefits the art community as a whole!
There are so many things that a critique can focus on, but there are some important things to consider for artwork in general. There's an uns