Most puzzles, minigame, in Wip game Defenders of Adacan.
All in place, almost in finished version.
Taking the opportunity to upload this before my core runs out and I lose the ability to post movies (except swf)
640x480px 81.75 MB
© 2020 - 2021 PeKj
This looks fascinating. The user controls seemed a bit clumsy in the block moving game, it would be better if it was drag and drop so that the player wouldn't have to click twice to move a block all the way down when most users wouldn't even consider leaving it halfway in between. Are there any situations where a block is not moved until it collides with another block and instead is left halfway between two blocks?
The block slider controls are not optimal, I have to admit, but weighing pro and cons this came out as a a good enough solution.
This is a pretty big game by my standards and I need to cut some corners to make it to a complete game. Still a lot of ground to cover.