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Metal Gear Solid V: Ground Zeroes
By PatrickBrown
5K Favourites178 Comments122K Views
I've been meaning to do a piece of fan art for this for a while now, Big Boss is one of my favourite characters in the gaming world so I had a lot of fun making this.
I've played the game through a few times now, it's so good and what a great build up to The Phantom Pain. This pic was a bit of a challenge, I'm trying to add more details to my line work these days, and I want my backgrounds to be more detailed too. The rain was fun to work with, I haven't had to work with wetness in a while so it was challenging.
Don't forget if you're interested in learning how to do art like this, you can enroll in my classes:
Drawing class:
skl.sh/17RMiqi
Digital art class:
skl.sh/1hl7EPf
Like my Facebook page:
www.facebook.com/PatrickBrownA…
I've played the game through a few times now, it's so good and what a great build up to The Phantom Pain. This pic was a bit of a challenge, I'm trying to add more details to my line work these days, and I want my backgrounds to be more detailed too. The rain was fun to work with, I haven't had to work with wetness in a while so it was challenging.
Don't forget if you're interested in learning how to do art like this, you can enroll in my classes:
Drawing class:
skl.sh/17RMiqi
Digital art class:
skl.sh/1hl7EPf
Like my Facebook page:
www.facebook.com/PatrickBrownA…
IMAGE DETAILS
Image size
3307x2283px 4.06 MB
Published:
© 2014 - 2021 PatrickBrown
Comments179
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Love This! Love This! Love This!
1st Question: Did you use a model for Big Boss?
2nd Question: How long did it take you to make this? Hours? Days?
3rd Question: If Kojima were to come back or gain the Metal Gear rights back, what kind of story will it be and will be about Solid Snake again? Big Boss again? or maybe a Liquid Origin for the first time?
1st Question: Did you use a model for Big Boss?
2nd Question: How long did it take you to make this? Hours? Days?
3rd Question: If Kojima were to come back or gain the Metal Gear rights back, what kind of story will it be and will be about Solid Snake again? Big Boss again? or maybe a Liquid Origin for the first time?

(Shrugs) I just noticed that how the games deter you from killing enemies to much that it might play with his morality...But I am new to the series so I'm not as knowledgeable as most veteran fans are. I mostly played GZ with out lifting the gun, unless it was to Tranq. Though With the Legacy Edition I intend to change that.

The original games gave no options for non-lethal playthroughs, it wasn't until the fourth entry that the tranq gun even became a thing.
Not to mention Big Boss and Snake are both sort of Blood Knight characters, part of their motivation was that while they suffered from it fighting was all they knew or wanted to do.
For Snake the tranq gun made sense, he wanted to keep fighting but didn't like the idea of losing his humanity.
But Big Boss, after killing the Boss and finding out the truth became disillusioned and depressed. He lost all reason to be loyal to anyone, and in essence lost his reason to maintain any semblance of humanity.
So Big Boss' story reason for using non-lethal techniques isn't a matter of morality but pragmatism. He spares soldiers who are worth sparing, a good example being Kaz himself.
Remember, there's a reason Big Boss is the bad guy in the original games. He values his allies, his men, they're true companions to him. But Big Boss doesn't see human life itself as inherently valuable.
Remember, Metal Gear is a series that holds the characters as well as the player's morality in the equation. Metal Gear Solid made a specific point about your wanton killing, the player and Snake are considered the same thing. Therefor Snake's character must contain within it both the player's capacity for mercy and wanton killing at the same time.
Play Snake or Big Boss however you want, their characters are written as such that your behavior as the player is never out of character for them.
Not to mention Big Boss and Snake are both sort of Blood Knight characters, part of their motivation was that while they suffered from it fighting was all they knew or wanted to do.
For Snake the tranq gun made sense, he wanted to keep fighting but didn't like the idea of losing his humanity.
But Big Boss, after killing the Boss and finding out the truth became disillusioned and depressed. He lost all reason to be loyal to anyone, and in essence lost his reason to maintain any semblance of humanity.
So Big Boss' story reason for using non-lethal techniques isn't a matter of morality but pragmatism. He spares soldiers who are worth sparing, a good example being Kaz himself.
Remember, there's a reason Big Boss is the bad guy in the original games. He values his allies, his men, they're true companions to him. But Big Boss doesn't see human life itself as inherently valuable.
Remember, Metal Gear is a series that holds the characters as well as the player's morality in the equation. Metal Gear Solid made a specific point about your wanton killing, the player and Snake are considered the same thing. Therefor Snake's character must contain within it both the player's capacity for mercy and wanton killing at the same time.
Play Snake or Big Boss however you want, their characters are written as such that your behavior as the player is never out of character for them.
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