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Leever - The Legend Of Zelda (NES)

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Designed for Game Art HQ's project, Link's BlacklistZoom in for details.


Zeldapedia describes Leevers as cactus-like monsters, which live in sandy ecosystems. Looking at this Screenshot, I went for the desert setting, and used a red cactus as reference to texture the Leever's skin.

I interpreted the yellow dots as golden nuggets, and the light blue ones on the blue Leever, as blue opal. My theory behind this is that folks that wander the desert, will see what they think is precious treasure. Because of their greed, they fall victim to the Leevers.

Dead animal bones are often depicted in desert settings, so I found an ivory texture to fit well for the "teeth". Leevers come out of the ground and twist around, which for me, was the most interesting feature to work with. I really tried to get some motion into the twirling sand.

The desert mountains got an update, and the dotted sand from the original game, actually got two updates. I speckled the sand with red shiny speckles to "mimic" the original texture. On top of that, looking at the size of those dots in-game, they might as well be small pieces of rock. Therefore, I've put those in as well.

Doing updates from classic sprites like this give you a great deal of creative freedom, which is fantastic.
I like to think I stayed true to the original design, while also re-imagining it a bit.


I hope you like this HD update of a classic Zelda enemy!

Let me know what you think, and make sure to check out the group Game Art HQ :icongame-art-hq: as well, for great community driven projects for you to join.

Cheers,


Patrick

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© 2016 - 2021 Pandarah
Comments11
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Contraltissimo's avatar
Oh wow. And I thought it was boss before reading your description---love all the thought you've put into this! :clap:
Pandarah's avatar
Thank you so much! I like to share my thought process behind my work with fellow artists, I tend to do that with almost all of my artwork :) I really appreciate that you took the time to read it, it really means a lot! :D
Saskle's avatar
Those brushes you used for the whirling sand work so good! I love it! :D
Pandarah's avatar
Thank you for the kind words! It's still far from perfect, but that's what learning is for :D
Saskle's avatar
Indeed! Keep it up! :thumbsup:
FirebornForm's avatar
Really dig the focus on all the detail in the sand twirling around the Leever, great work. :D
Pandarah's avatar
Thank you, I appreciate that you noticed :D
Cubester64's avatar
Looks really cool!
Pandarah's avatar
DFSergent's avatar
Pandarah's avatar
Thank you very much!
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