Star Days Sim Date is a dating simulation adventure game.
Play as Tara, a girl who lost her best friend to an illness but joins aliens on a space adventure to find out where loved ones go after death.
8 dateable characters, 14 different endings
Game guide and cheat codes: pacthesisgames.com/guides/star…
Making of post: pacthesisgames.com/blog/star-d…
Song list: pacthesisgames.com/blog/star-d…
It’s here! Finally… thanks for the patience and support! This has been a long journey, haha.
I think I started this project late 2012? Early 2013? Though I think the total dev time on this might roughly be around a year. I do have plans for a next title (another dating sim, probably)- but first I have some anime and movies I want to get caught up on : )
(Most up to date version is 1.0.8)To check the version you're playing, click "Info" on the main menu and check the bottom left corner. (The version displays on the game file on pacthesisgames.com, not on the view above)
If the version is still outdated even after refreshing, try a "hard refresh" with Ctrl+F5 (Windows) or Cmd+Shift+R (Mac)
Update 1.0.8 - Fixed some typos and grammar errors in chat and cut scenes
Update 1.0.7 - Progress to Constellations bar broke when its variable reached 13 because the value 12 was listed twice. Also removed added relationship points based on a user's selected star sign. I thought it was cool to have that functionality but it's confusing as some characters start off with dialogue that makes less sense to a new user.
Update 1.0.6 - A previous attempt to fix the stuck talk bug broke chats with Magazine, Ry, Quoto and Vanni because their point counters were moved to the frame instead of the buttons. When a user got to the reply frame- the counter told the reply to display its next frame in line when it should be the same frame number as the talk symbol (oops)
Update 1.0.5 - Resolved "stuck chat" bug. When a user romances a character to 5 hearts their chat begins to pull from a different set of strings that loop and randomize using a variable called "talk". After ending a chat with a character a user has 5 hearts with, "talk" gets set to 0 to reset before randomizing again- unfortunately I didn't notice that the "talk" variable name was also shared with the linear set of strings so that's why then all other characters dialogues got stuck on frame 1.
Update 1.0.4 - Attempt to fix "stuck chat" bug based on some comments- my guess is that not all the variables are resetting when a user completes the game and replays. Added the reset variables to the ending transition. Other updates in this push include fixing the returning to Mars after Cil's confession, Vanni's hearts not adding up on dates and some repeating scenes (variables values were not the same for the return to ship and sleep functions)
Update 1.0.3 - Revised copy in some endings
Update 1.0.2 - Added a mouth to Mr. AntiTouch when a user talks to him
Update 1.0.1 - Fixed a misprint in the Info