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So I've been meaning to post a Banned List for a while.  It's not very long, and its purpose is really just to highlight some conflicts that exist in Third Edition compared to the original game as written.  So without further ado:

BANNED IN OVERPOWER THIRD EDITION


That's it for now.

ADDITIONAL RULES FOR OVERPOWER THIRD EDITION

I've mentioned elsewhere that I've incorporated most of the optional rules from the fanmade Power Balance expansion set into Third Edition.  Since certain new mechanics in OP3 rely heavily on those optional rules, and the Power Balance site has gone down a couple times, I thought it prudent to reproduce a list of the rules here, with my own additions.

  • MultiPower Power cards can only be played if ALL of the Character's Power Grid Ratings meet or exceed the level of the Power cards.  For example, Batman can't play a level 3 or higher MultiPower Power card because he only has a 2 in Energy.
  • Since there are such high requirements to play them, level 5 MultiPower Power cards are no longer considered One Per Deck.
  • Any-Power Power cards of every level are no longer considered One Per Deck.
  • Your deck cannot contain both Any-Power and MultiPower cards.  This applies to Power cards, Tactic and Universe cards, but not Specials or Aspects.  You can choose between an Any-Power deck and a MultiPower deck, but you can't mix and match.
  • Since I've changed Teamwork cards to Tactics, and Artifacts to Universe cards, Legacy cards that generally refer to Tactic or Universe cards are considered to refer to either.  For example, Cyclops' Ground Blast would force discarding of Tactic or Universe cards, chosen when played.  Eventually all of those cards will be updated, revised, or outright replaced in OP3, but it's an ongoing process.  Legacy cards that refer to a specific type of Tactic or Universe card, such as Teamwork cards, still affect only those cards.
  • All subsequent attacks from Tactic and Universe cards are now considered "follow-up" attacks, and must be made simultaneously with the attack that allowed them, before defense is chosen.  This does not apply to Special cards that allow "additional" attacks.  Additional attacks are still played and defended one at a time.
  • Attacks against Battlesites now count toward Venture Total, but only half the amount (rounded down) they do against Characters.
  • Battlesites' Hits to KO is now 20 points, and they can be Spectrum KO'd with three Power Types.
  • Only one of each Special code can be used with a Battlesite.
  • Any Character Specials can only be included in your deck if you're using the Marvel Manhattan or New Earth Location as a Battlesite.  It doesn't matter which.  You can play DC Any Character Specials with Marvel Manhattan and vice versa, but once the Battlesite is KO'd, Any Character Specials have to be discarded as normal.
  • Homebases allow you to build a team using any three of the Characters listed on them, as well as any one additional Character that shares an Affiliation with that Homebase.
  • Homebase teams can total up to 80 points, as opposed to the normal 76.
  • For Homebases without an Affiliation, your team can consist of any three of the Characters listed, plus one additional Marvel or DC character, whichever applies.  However, these Homebase teams can only total up to 76 points.

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:iconwallbie:
wallbie Featured By Owner Dec 11, 2015  Hobbyist General Artist
A few quick questions: I'm under the assumption you're implementing character identities and team memberships into your sets with the icons and identities in the lower left corners of the character cards?  Kinda like what VS System did?  Would these be used in the same sense as the "H" and "V" icons in DC?  Is there a downloadable template you got to make these or are you doing this on your own in Photoshop, Paint, etc.?  Keep up the good work.  Wish my custom Street Fighter, Masters of the Universe and Ninja Turtles sets were close to this caliber. 
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:iconoverpower-3rd:
overpower-3rd Featured By Owner Dec 11, 2015  Hobbyist Digital Artist
Check out my journal for rundowns on Affiliation and Identity.  The former is meant to expand the game in ways the DC H and V codes never really did, and the latter is meant to clarify a lot of confusion and allow for all those characters with the same name to show up in a way that's clean and unambiguous (like all the Flashes, Green Lanterns, Robins, etc.)  And yes, I made all the icons myself in Photoshop.  Heavily modified from already-existing images, mostly.
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:iconwallbie:
wallbie Featured By Owner Dec 11, 2015  Hobbyist General Artist
So I just read it.  That does shed some light on your mechanic.  It's pretty much the way VS System dealt with identities and teams.  I don't know if you're familiar with that game, but you usually had a deck built around a team and that was always the best foundation to run with.  So, I'm guessing a clone like Beta Ray Bill in your game is going to get his own specials in addition to Thor's?  Also, how would you tackle Azrael as Batman?  Is it going to be a Batman character card with Jean-Paul Valley as the identity, or is it going to be a Batman or Azrael variant?  I only put that example up there specifically because that was what the Knightfall saga centered around with Valley struggling between his Azrael and Batman identities.  There's plenty of others that do the same thing, but that's the one that springs to mind.  Would alternate realities still get a variant card like Age of Apocalypse characters?  Just making sure I'm reading you right.

Still, great to see such care taken to bringing OverPower back.  I'd love to see your format applied to a He-Man card.  If I remember right on the one I did back in '99-'00, I gave him 4-7-7-3 and no IA.
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:iconhazeljoe09:
hazeljoe09 Featured By Owner Jan 28, 2016
Yeah i would love to see he man cards too i used to love the show in the 80's and early 2000's and the comics of old were pretty good.
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:iconoverpower-3rd:
overpower-3rd Featured By Owner Dec 11, 2015  Hobbyist Digital Artist
Beta Ray Bill won't be a clone of Thor anymore, he'll just have his own cards.  Same goes for just about every clone in the game.  I always thought they were an incredibly lazy way to add new characters.  There may be a few that I keep as clones, characters that aren't particularly well-developed (Doppelganger springs to mind).  But most of them deserved better.

Azbats would be called Batman, just with Jean-Paul Valley as his identity, the same way I'd write up Dick as Batman.  But honestly I don't know if it's worth including Azbats, because he was only Batman for a very short period of time.  Also, I'm just reluctant to dredge up old '90s characters, as it was my least favorite period in superhero comics, and it's especially difficult to find good artwork of those characters.  But from what I hear, the classic Azrael is back in the current comics, so he still might make an appearance (just not in the Core Set).

As for other variants, like Age of Apocalypse versions of characters, I honestly don't think most of them are different enough to warrant inclusion.  Certainly not characters like Colossus and Wolverine.  Shadowcat is one I could see doing, or Magneto without an 8 because he was considerably less powerful.  I don't think I'd bother with the old clunky naming structure though.  For example, a '90s variant of Rogue with Carol Danvers' powers would just be called "Rogue."  A black-costumed Spider-Man would just be called "Spider-Man."  They would have the same Identities, denoting you couldn't play both versions on the same team.  They'd just have different stats.  Because honestly, why not?
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(1 Reply)
:iconvlame:
vlame Featured By Owner Jun 26, 2015  Student Photographer
any hope to print a set out?
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:iconoverpower-3rd:
overpower-3rd Featured By Owner Jul 10, 2015  Hobbyist Digital Artist
It's frankly too cost-prohibitive.  There's going to be around 400 cards in just the Marvel core set, and same goes for DC.
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:iconmetaphist:
metaphist Featured By Owner Mar 12, 2015  Hobbyist Interface Designer
Some interesting stuff you got going on here. I will definitely get around to browsing your new character sets. OP was near and dear to my heart as well, I might just get back into it a bit...
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:iconoverpower-3rd:
overpower-3rd Featured By Owner Apr 8, 2015  Hobbyist Digital Artist
Thanks for the feedback!
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