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You’ll find all content from the $5, $9 and 15$ tiers here, including SFW, NSFW, and explicit sets. On top of that, this tier includes early previews of upcoming themes and from time to time, I share personal photos that I prefer to keep within this smaller circle.
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The Final Fantasy XV Problem; kotaku.com/the-final-fantasy-x…
Hajime Tabata, "If Final Fantasy XV doesn't do well, perhaps there's not much of a future for console games. It kind of really depends on how that goes."^
Archaotic,"I'm really scared about this, because a console industry that's just EA, Ubisoft and Activision pissing at each other and farting out annual sequels to the same three or four franchises over and over again
quite literally doesn't need to exist. Without Japan to offer a design counterpoint to the ridiculous homogenization promoted by the Western AAA industry, gaming is essentially pointless.
Indie games simply cannot make up for the loss of that voice."
Made in just One & A Half Years!; From Pre-production to Release. BEAT. THAT!
* THE DIAMOND OF RPGs *
Final Fantasy VI
(ファイナルファンタジーVI Fainaru Fantajī Shikkusu, also known as Final Fantasy III for the SNES in North America)is a role-playing video game developed and published by SquareSoft (now Square-Enix >_>...) for the Super Nintendo Entertainment System (SNES) platform. Released in 1994, it is the sixth title in the mainline Final Fantasy series.
Set in a fantasy world with a technology level equivalent to that of the Second Industrial Revolution, the game's story focuses on a group of rebels as they seek to overthrow an imperial dictatorship.
The game features fourteen permanent playable characters, the most of any game in the main series.
It was ported by Tose with minor differences to SONY's PlayStation in 1999 and Nintendo's GAME BOY Advance in 2006,
and it was released for the Nintendo Wii's Virtual Console in Japan in March 15, 2011, followed by the PAL region on March 18, 2011 and North America on June 30, 2011.
The game was known as Final Fantasy III when it was first released in North America, as the original Final Fantasy III had not been released outside of Japan at the time.
However, most later localizations used the original title. Final Fantasy VI was the first game in the series to be directed by someone other than producer and series creator Hironobu Sakaguchi;
the role was filled instead by Yoshinori Kitase and Hiroyuki Ito. Yoshitaka Amano, a long-time contributor to the Final Fantasy series, returned as the image and character designer,
while regular composer Nobuo Uematsu wrote the game's score, which has been released on several soundtrack albums.
Final Fantasy VI was released to critical acclaim and is seen as a landmark title for the role-playing genre; for instance, it was ranked as the number one RPG of all time by IGN.
Its Super Nintendo and PlayStation versions have sold over 3.48 million copies worldwide to date as a stand-alone game,
as well as over 750,000 copies as part of the Japanese Final Fantasy Collection and the North American Final Fantasy Anthology. Final Fantasy VI has won numerous awards since its release.
- Reception -
Final Fantasy VI received "critical acclaim" and was commercially successful upon release—it is now considered to be One of The Greatest Video Games of All Time, and on many major gaming sites such as IGN,
THE Best in the Final Fantasy series. As of March 31, 2003, the game had shipped 3.48 million copies worldwide, with 2.62 million of those copies being shipped in Japan and 860,000 abroad.
Final Fantasy Collection sold over 400,000 copies in 1999, making it the 31st-best-selling release of that year in Japan. It received 54 out of 60 points from Weekly Famitsu, scored by a panel of six reviewers.
Final Fantasy Anthology has sold approximately 364,000 copies in North America.
The game garnered rave reviews upon its original release. GamePro rated it as 5 out of 5, stating that "characters, plotlines, and multiple-choice scenarios all combine to form one fantastic game!" Electronic Gaming Monthly granted a 9 out of 10 and named it game of the month, commenting that "RPGs with this much depth and realism come once in a blue moon". It won several awards from Electronic Gaming Monthly in their 1994 video game awards, including Best Role-Playing Game, Best Japanese Role-Playing Game, and Best Music for a Cartridge-Based Game. Additionally, they later ranked the game ninth in their 1997 list of the 100 greatest console games of all time. For their part, Nintendo Power declared the game "the RPG hit of the decade", noting its improved sound and graphics over its predecessors, and the game's broadened thematic scope. Moreover, they suggested that "with so much story and variation of play ... fans may become lost in the world for months at a time". In 1997, they ranked it as the eighth greatest Nintendo game, saying it "had everything you could want—heroes, world-shattering events, magic, mindless evil—plus Interceptor the wonder dog!" In 2010, Nintendo Power listed the ending to Final Fantasy VI as one of the best finales, citing the great character moments that cement them as some of the most memorable Final Fantasy protagonists ever; they also listed the opera scene as being a demonstration of how touching and emotional role-playing games can be.
The game was still earning rave reviews after the release of its PlayStation version, with GamePro and Electronic Gaming Monthly rating it 4 out of 5 and 9.5 out of 10, respectively. In 1999, IGN described the graphics of the PlayStation re-release as "beautiful and stunning", reflecting that, at the time of its release, "Final Fantasy III... represented everything an RPG should be", inspiring statistic growth systems that would later influence titles like Wild Arms and Suikoden. Moreover, they praised its gameplay and storyline, claiming that these aspects took "all ... preceding RPG concepts and either came up with something completely new or refined them enough to make them its own", creating an atmosphere in which "[players] won't find it difficult to get past the simplistic graphics or seemingly out-dated gameplay conventions and become involved ...". RPGamer gave a perfect rating to both the original game and its PlayStation re-release, citing its gameplay as "self-explanatory enough that most any player could pick up the game and customize their characters' equipment", while praising its music as "a 16-bit masterpiece". Alternatively, they describe the game's sound effects as limited and the game itself as lacking in replay value due to having "one ending, one [fundamental] path through the plot, and ... [mandatory] sidequests". Additionally, they regarded the game's English translation as "unremarkable", being "better than some but worse than others", and offered similar comments for its gameplay difficulty. However, they referred to the game's storyline as its "... most unique aspect", citing its large cast of characters, "nearly all of whom receive a great deal of development", and the "surprisingly large number of real world issues, the vast majority of which have not been addressed by any RPG before or since, ranging from teen pregnancy to suicide".
Overall, RPGamer regarded the game as an "epic masterpiece" and "truly one of the greatest games ever created".
The game's release for the Game Boy Advance also garnered praise. In 2007, the Game Boy Advance re-release was named eighth best Game Boy Advance game of all time in IGN's feature reflecting on the Game Boy Advance's long lifespan.
Final Fantasy VI is often regarded as one of the best titles in the series and one of the best role-playing video games ever created. In 2005, IGN placed Final Fantasy VI 56th on their list of the 100 greatest games, as the second highest ranked Final Fantasy title on the list after Final Fantasy IV. In 2006, Nintendo Power ranked it as the 13th top 200 game on any Nintendo platform, suggesting that it might be the "best" Final Fantasy ever. That same year, readers of the Japanese magazine Famitsu voted it as the 25th best game of all time. In 2008, Final Fantasy VI took the #1 spot on G4 TV's "Top Must Own RPGs" list. That same year, ScrewAttack named Final Fantasy VI the third best SNES game, beaten only by The Legend of Zelda: A Link to the Past and Super Metroid. In 2009, Final Fantasy VI was inducted into the IGN Videogame Hall of Fame, becoming the second Final Fantasy game to do so (the only other Final Fantasy to do so was the original Final Fantasy). In 2012, also IGN put Final Fantasy VI as number one on their list of the top role-playing video games, stating: "There are too many moments in Final Fantasy VI worthy of celebration to name them all. Biggs and Wedge leading Terra through the snow. The poisoning of Doma. Sandy boots. The destruction of the world. A tragic opera. Ultros! We hold these close to our hearts, and that's not even including Espers and the most poignant character themes in the series to date. So cheers, Final Fantasy VI. May your name follow us as we all tumble towards the future of art, entertainment, narrative, and everything that keeps us gaming." In an updated version of the "Top 100" list in 2007, IGN ranked Final Fantasy VI as the ninth top game of all time, above all other Final Fantasy games in the series. They continued to cite the game's character development, and especially noted Kefka as "one of the most memorable bad guys in RPG history." In 2009, Game Informer put the SNES version of Final Fantasy III eighth on their list of the top games of all time, opining that it "perfected the 2D role-playing game." It fell from its seventh place ranking the staff gave it in 2001. In 2012, the staff of GamesRadar ranked it as the ninth best SNES game, stating that "for it to remain so effective and so moving for so long after its 1994 release means it is a true work of art, and demands to sit high atop any list, regardless of platform (we did already name it the 14th best game of all time)."
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