Deviation Actions

Nova-MadArt's avatar

Proper Leg Reference

Most say that hands are the hardest to draw. I have always found that legs were harder for me. Interestingly I think it is due to the fact that much less drama/emotion is communicated through them as opposed to the upper body and face. Legs are more utilitarian as opposed to a driver of character, but know that a power lifter's legs are different than those of a long distance runner, or a man who spends most of the day sitting. One should play with details like veins, hair, girth, length and emaciation

here I tried to cover the most common angles and focused primarily on legs with skin. Not all muscles protrude equally.

Hopefully this reference page finds you well,

Much Love!

Nemo Nova.  
Image details
Image size
2400x3300px 1.59 MB
© 2014 - 2022 Nova-MadArt
Join the community to add your comment. Already a deviant? Log In
LorGistamanRakk's avatar
Your tutorials are very performance!!
Thank you~
Nova-MadArt's avatar
No problem. It's good that it worked for you. 
Saelioth's avatar
Nova-MadArt's avatar
No problem. I just made another tutorial here: Drawing Foots and Constructing Feets by NemoNova  let me know what you think. 
cadaverlee's avatar
Thank you for this! :)
Nova-MadArt's avatar
no problemo. It was my pleasure to make. 
Nayro's avatar
I find the "hands are hardest to draw" argument silly because you always have one free while you draw that you could reference at any point of time, or just find a mirror or a cheap webcam and take a couple of pics, it's a very solvable problem.

Legs, on the other hand... (pun not intended)... Eeech... Whole new can o' worms, especially if you don't have a full length mirror. Same goes for feet. That's not even taking anatomy into consideration. GAH, I say.
Nova-MadArt's avatar
Completely Gah. Good point on the hands. I'm going to do a tutorial on those next. 

What helped me the most with legs is when I started dabbling in 3D models. I could adjust the lighting and move the camera whatev way I wanted. The problem was that they weren't deforming properly when the knee bent, but life drawing and photo reference took care of that. 

*I hear the new DAZ models (V6 and M6) deform perfectly. Maybe I should try them out. 
Nayro's avatar
Funny that you mention it, I like using DAZ specifically for legs/feet reference. I'm just messing around with generic Genesis ones though, since they're all free and the reference they provide is solid enough to build upon. Kinda.

I was gonna complain how expensive V6/M6 are, but apparently... V6 one is free? WELL, THEN. *yoink*
Join the community to add your comment. Already a deviant? Log In