
Discovery
By Norski
683 Views
Deep underground, near the end of a tunnel or cave: something brightly shining.
The figures are Michael 3 and Victoria 3, by Daz 3D. Clothing is by Daz 3D's M3 Tunic, Morphing Fantasy Dress, and Victoria 3 Ultra Catsuit; with my textures.
The jar is from Lemonade Stand by Coleman Studios, the setting is Nerd 3D's Cave System, the bullseye lantern comes from Dodger and DAZ Production's Dungeon Lighting Kit: and so is the lantern light, with some tweaking.
The rest of the lighting is mine, as is the 'camera work.'
The figures are Michael 3 and Victoria 3, by Daz 3D. Clothing is by Daz 3D's M3 Tunic, Morphing Fantasy Dress, and Victoria 3 Ultra Catsuit; with my textures.
The jar is from Lemonade Stand by Coleman Studios, the setting is Nerd 3D's Cave System, the bullseye lantern comes from Dodger and DAZ Production's Dungeon Lighting Kit: and so is the lantern light, with some tweaking.
The rest of the lighting is mine, as is the 'camera work.'
Image details
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658x493px 40.02 KB
Published:
© 2016 - 2021 Norski
Comments5
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Thanks!
The shadow of Michael 3 is part of the software (DAZ Studio) rendering - - - using parameters I set up to define the light's 'color' and how sharp the shadow would be. It took a few trial runs to get the effect I wanted.
They're not apparent, but there's another shadow of Michael 3 on the cave/tunnel wall to the viewer's right, from the light in the jar, and the foreground figure is very subtly highlighted by another 'jar' light. I enjoy working with multiple light sources which appear in the image, or whose presence is implied.
The shadow of Michael 3 is part of the software (DAZ Studio) rendering - - - using parameters I set up to define the light's 'color' and how sharp the shadow would be. It took a few trial runs to get the effect I wanted.
They're not apparent, but there's another shadow of Michael 3 on the cave/tunnel wall to the viewer's right, from the light in the jar, and the foreground figure is very subtly highlighted by another 'jar' light. I enjoy working with multiple light sources which appear in the image, or whose presence is implied.