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Ray Traced Spheres by nigelmnz Ray Traced Spheres by nigelmnz
Made using a recursive ray tracer built in C++ by myself ( nigelmnz.com ) and Sam Donow ( melancholytree.com ). Rendering time for this image was about 1 hour. 
:iconnigelmnz:
nigelmnz Featured By Owner Dec 15, 2014  Hobbyist Digital Artist
Closer to sampling. Since this was an implementation of a recursive ray tracer, it avoids the fireflies and other approximation inaccuracies you'd see in path tracing. 
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:iconjoegrimer:
joegrimer Featured By Owner Dec 15, 2014  Hobbyist Digital Artist
Impressive. Does your renderer have fireflies, or use samples? or is it more like Blender Internal?
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Submitted on
December 15, 2014
Image Size
1.3 MB
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2880×1053
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