I have released Neobarok 2.0.b
Works on Windows, Linux and OSX. Let me know if you have issues launching it.
Free to download and use: neobarok.com
In this update I added the GPU Clay sculpting - basically sculpting detailed meshes.
The new version uses OpenGL 3.3, has a more comprehensive UI (Panel, visual hints), working undo-redo, and many improvements under the hood (most notably the n-gon mesh vs. the old triangle mesh), GPU sculpting with undo (almost done), new HDR rendering... and many more that aren't yet activated.
Tutorials and the new guide are in progress: sites.google.com/site/neobarokguide (fixed the link). Next tutorial will be about adding objects to the scene.
DOWNLOAD Neobarok beta for Windows.
SECOND TUTORIAL IS UP !
CLAY fully integrated in the sculpting pipeline (Save enabled), switch freely between general Mesh (slower) and Clay (fast, >1Mpoint).FIRST TUTORIAL IS UP !
GIF animations are played at their preset speedOBJ export: whole scene (File>Save), selected tool (Assembly>Quick Save)add your own materials (copy image files in Neobarok/Textures/ and edit the text file materials.m)high resolution render (Render>Hi-res)perspective render with no interaction (Render>Perspective)improved menus
Download Neobarok beta for Windows, unzip and run neobarok.exe.
If you encounter issues read the README.txt file provided in the package.
This is a prototype! Therefore some features are in development and currently disabled (notably FastClay, Undo/Redo, OBJ export), some are still unstable, the interface is functional but this is not its final, simplified form.
In a few days I will post some in-depth tutorials on using it and also answer your emails and messages !