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aberrant Tiefling custom pathfinder race

By N647
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worked out a custom race for a pathfinder game with friends, wanted to play a tiefling whose andestors had contact with the old cosmic horors but the rules where way to tied to demons, so I did some modifications using pathfinder race creation rules.

rules text down below, please let me know what you think and if you use it in some campaing ;)


if you like my work check out my patreon at: www.patreon.com/N647

Also I m runing a weekcly webcomic at: tapastic.com/series/Brother-Co…



Description
Your ancestors dared to pry into powers they did not understand, powers that till today drive mad those of your bloodline withouth the strenght to overcome it, whispers from dreams and dimensions beyond comprehension constantly bombarding them, this tain is particularly strong in you manifesting in unnatural ways, turning you in something else, maybe the stars where in the right place at the moment of your conception, or the powers beyond just glanced at you for a moment.

Your tieflings of this bloodline vary greatly in their apperance, but a few traits are common among them, cold skin and a mass of tentacles protrude from their head, a unnatural charm surround them, maddening whispers enterign the mind of those around, it´s at the same time charming and unsetling. giving the feeling that´s somethign not right or that they do not belong in this reality.

Standar Racial Traits
Ability Score Racial Traits: Tieflings are quick in body and mind, but are inherently strange and unnerving
Aberrant Tieflings have sturdy body due to their unnatural anatomy, yet captivating, but the otherwordly wispers assaultign their mind constantly have unveiled some secrets to them but at the cost of putting them a step closer to the madness it has consumed so many of their ancesters. They gain +2 CON, +2 CHA, and –2 Wis.
Type: Aberrant Tieflings are Aberrations (3RP).
Size: Aberrant Tieflings are Medium creatures and thus receive no bonuses or penalties due to their size.
Speed: Tieflings have a base speed of 30 feet.
Languages: Tieflings begin play speaking Common and either Abyssal or Aklo. Aberrant Tieflings with high intelligence scores can choose from the following: Abyssal, Aklo, Aboleth, Draconic, Dwarven, Elven, Gnome, Halfling, ork.
Defense Racial Traits
Energy Resistence (1rp) (COLD):  Cold resistance 5.
Natural Armor (2 RP):   +1 natural armor bonus to their Armor Class.
Resistant (2 RP): +2 racial bonus on saving throws against mind-affecting effects and poison.
Feats and Skill racial traits
Static bonus feat (2rp): Additional traits (feat)
-Planar Savant: You may use your Charisma modifier when making Knowledge (planes) checks instead of your Intelligence modifier.
-Horrifying Mind: When a non-evil humanoid attempts to read your mind via a magical effect, the reader must attempt a Will save opposed by your Wisdom or Charisma check (your choice). If the reader fails this save, she is shaken for 1 round. If she fails by 10 or more, she is instead frightened for 1 round, then shaken for 1 round.
Magical Racial Traits
Change Shape, Lesser (3 RP): Can assume the appearance of a single form of a single humanoid race of its size. The form is static and cannot be changed each time it takes this form. The creature gains a +10 racial bonus on Disguise checks made to appear as the member of the race whose appearance it assumes. Changing its shape is a standard action. This trait otherwise functions as alter self, save that the creature does not adjust its ability scores.
Sense Racial Traits
Darkvision: Can see perfectly in the dark for up to 60 feet.
Other Racial Traits
Prehensile Tentacles (2 RP): Members of this race have a long, flexible tentacles that can be used to carry objects. They cannot wield weapons with their tails, but they can retrieve small, stowed objects carried on their persons as a swift action.


alternative trait:
You may swap "Change Shape, Lesser", for "spell like ability,lesser: alter self, cast alter self spell once a day as standar action"
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© 2017 - 2020 N647
Comments53
anonymous's avatar
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ChakraDarrat's avatar
ChakraDarratStudent General Artist

is there a 5e conversion?

N647's avatar
N647Hobbyist Digital Artist

there is :D

made it a while ago for a game, sadly the thing did not work out


Aberrant Tiefling

Race Details

Your Your ancestors dared to pry into powers they did not understand, powers that till today drive mad those of your bloodline without the strength to overcome it, whispers from dreams and dimensions beyond comprehension constantly bombarding them, this taint is particularly strong in you manifesting in unnatural ways, turning you in something else, maybe the stars where in the right place at the moment of your conception, or the powers beyond just glanced at you for a moment.


Aberrant Bloodline

Aberrant Tieflings are derived from human bloodlines , and in the broadest possible sense, they still look human. However those  the realm beyond has left a strong imprint in their appearance, these traits vary greatly from each individual, but there are a few traits in common among them.


Aberrant Tieflings have horns that take any of a variety of shape and size, and mass of tentacles protrude from their head instead of hair, these vary in length and shape from each individual, and move and wriggle according to their desires or emotions, they can also be used to interact with small objects, and if cut they can regenerate with time, their canines are sharply pointed.


Their skin tones while can cover the full range of human coloration also include various shades of blue and purple, these being the most common skin coloration among the race, their skins may also have strange patterns that may resemble runes or zones covered by fine scales. their eyes look oddly human but with unusual colors.


They have a exotic charm to them, but always something fells a bit off, some even claim to fell unsettling wipers in the back of their mind when in their presence.


Aberrant Tiefling Traits

Aberrant Tieflings share certain racial traits as a result of their tainted blood


Ability Score Increase

Your Constitution score increases by 1, and your Charisma score increases by 2.

Age

Tieflings mature at the same rate as humans but live a few years longer.

Alignment

Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.

Size

Tieflings are about the same size and build as humans. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Aberrant Resistance

You have resistance to Cold and Psychic damage.

Aberrant Legacy

You know the Thaumaturgy cantrip. When you reach 3rd level, you can cast the Dissonant Whispers spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Hunger of Hadar spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spell casting ability for these spells.

Languages

You can speak, read, and write Common and Deep Speech.

ChakraDarrat's avatar
ChakraDarratStudent General Artist

this is really good. do you plan on making other custom races/subclasses?

N647's avatar
N647Hobbyist Digital Artist

sadly not at the moment, have no good idea in mind for one, but do want to put into a nice data block like I did for the alt dwarf race from a some time ago

ChakraDarrat's avatar
ChakraDarratStudent General Artist

ooooh. that'd be interesting

darc22005's avatar
Very nice design, thanks for sharing
MegaScarletsteam's avatar
fun fact, a tiefling is a human who has become planetouched by a resident of the lower, ie the evil aligned, planes, so this would be reasonable if there were any aberrations in any such planes, devils and demons are just usually the primary ones, devils more so do to events in forgotten realms lore, one plane I can see some aberrations such as the aboleth possably being able to reside would be limbo or the abyss, especially since in limbo one's wisdom or intelligence allows you to basically implement some control and will over the otherwise chaoticly constantly changing realm
MegaScarletsteam's avatar
this design looks great, I happen to make a homebrew race that she would fit in perfectly well as a potential example of what some of them can look like,  FarFolk race/subraces by MegaScarletsteam
cyrad's avatar
Quite interesting. Though, the race is a little too strong compared to standard PC races (though tieflings are also a bit strong as well). If they truly have tiefling heritage, they would also still be outsiders with the native subtype. The qlippoth-spawn heritage can also function as an eldritch horror version of a tiefling.
N647's avatar
N647Hobbyist Digital Artist
Thanks, I just wanted to make a cariant because the tiefling is so centered on the internal/demon part that even with the little variaiton I do not get the feels I was looking for.
As for power, well I tried to keep it mostly in line with the standar tiefling, and following the race creation guidelines, so maybe a bit powerfull btu should be ok? what would you change? 
cyrad's avatar
It's a little tricky. The issue is that the race has too much going for it and many of the abilities are undervalued RP-wise. Though the Advanced Race Guide's guidelines are very handy, they have significant flaws and shouldn't be overly relied on for balancing a race. The best way to balance is compare them to similar races.

Change shape pushes the race over the edge, but I wouldn't want to get rid of it since that compromises the feel of an aberrant/lovecraftian succubus I think you were going for (and makes the example character intriguing). I'd probably rework the race into something like this, removing many of the smaller powerful abilities while also keeping the ones that directly contribute to the flavor.
  • +2 Con, +2 Cha, +2 Wis
  • Outsider with the tiefling, shapechanger, and native subtypes
  • Treated as both an outsider (native) and an aberration for the purpose of favored enemy, bane, and similar effects that target creatures by type.
  • Darkvision 60 ft.
  • +2 bonus on Knowledge checks to recall information about the Dark Tapestry as well to identify outsiders and aberrations from the Dark Tapestry
  • Resist cold 5
  • Horrifying Mind
  • Prehensile Tentacles
  • Change Shape (static form, elf or human only, as alter self except ability scores are not adjusted)
  • Languages: the same as above

    Still a little strong but no longer an outright better tiefling.
N647's avatar
N647Hobbyist Digital Artist
Tahnks, it does look good to me, it retains the most improtant escence of it, the natural armor was maybe a bit too much, the +2 save on poisons and mental effects, I think fits the idea very nicely to hammer how alien it is, but guess horrifing mind does the trick there, wish worked on all creature not only non evil, maybe if it affected all mortals or non aberrants non extraplanar.

But yea looks like a good compromise to me :D a lot of it
cyrad's avatar
I don't think there would be anything wrong with Horrifying Mind working on all creatures except outsiders and aberrations.

Happy to help! I've been designing and critiquing Pathfinder stuff for years and been working to finish a couple of 3pp books by the end of the year.

You got a very cool concept. I hope to see more of it!
N647's avatar
N647Hobbyist Digital Artist
yea would play better with the idea her mind is jsut tainted by something alien.

I do plan to try play some 5ed dnd, but need to rework the race for that.
cyrad's avatar
Consider converting the race for Pathfinder 2.0 when it releases next year! Corruption rules from Horror Adventures also makes great inspiration.
LudedWolf's avatar
Nice!!!!!!
N647's avatar
N647Hobbyist Digital Artist
thansk you, hope you liked the rules I came up for it too ;)
twitchystitch's avatar
Ooh, oooh, OOOOOH!

This is a really, REALLY great idea!
N647's avatar
N647Hobbyist Digital Artist
thanks :D like how it came out and think the rules are balanced ^^
Giantess-Cassie's avatar
looks absolutley amazing. I never tried the pathfinder games. May have to try them now :D
N647's avatar
N647Hobbyist Digital Artist
thansk :d jsut think of it as a rebalanced D&D 3.5 it´s preety similar ^^
Giantess-Cassie's avatar
That I allready have Oooh goody :D
Battosai16's avatar
Battosai16Student General Artist
Great work.
anonymous's avatar
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