





I'm an animator who works in gaming, I specialize in locomotion animations that do not utilize root motion and the engine I work with is Unreal Engine.
I commission most of the models I use, some are for personal use because animation is also cathartic for me.
I took a long hiatus from DA and check in periodically, and may opt to post more here if I can find a way to upload my work.
Most of my work is in storage, but I may post more soon.