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Description
A faithful CGI recreation of a classic-style metal lighter of mine. To construct the mesh, I used Maya primarily but also relied on Zbrush. I made the PBR textures myself. The flame was simulated with Bifrost Aero. Final scene was rendered in Arnold.
Every asset in this render was created start to finish by me, with the sole exception of the HDRI skylight map.
Every asset in this render was created start to finish by me, with the sole exception of the HDRI skylight map.
Image size
1920x1080px 826.05 KB
© 2023 - 2025 MoNaYLeviathan
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