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It had been a peaceful time. Humans and kukuri alike share a great time between CoL and FoD. Suddenly the ground is shaken by steps. Thick smoke creeps over the ground before the Coliseum like fog in the early morning. Deep down in the middle of this black mass something seems to glow. As the eerie orange light moves closer, a dark shape forms. A shape that makes everyone equally scared. The three headed beasts voices sound in everyone’s heads.
"You are worthless in the eyes of Life. Soft and easily scared. Hail her, fear her... and get ready to fight. I bring you fire, I bring you pain"
The enormous prairie steps out of the fog. His many eyes looking right into the souls of whoever they lay their glance on.
"Hail her. ROAR!"
His heads shoot up to the sky and the bellowing sound rolls over the area. You have been invited. It is time.

Kukuris and humans alike step forward. Awaiting the new face of the coliseum. The whole area had been closed for a long time, construction trucks could be seen driving back and forth. There wasn’t much to see, but some of it was… interesting. Some say they saw huge rocks. Some say they saw plants?? Rumors spread about the coliseum needing renovation and the next CoL maybe being cancelled. Was there something happening? Worried voices had grown louder as time had passed.
But it wasn’t cancelled. It definitely wasn’t. The Carnival took place as usual. Well… kinda usual. There were going to be fights. Cerberus’ roars could still be heard all over the place.
Something very special had indeed happened. As the doors open, you can only enter the through one doorway. Part of the coliseum are still closed, but those that aren’t… are impressive.
FIGHTS AGAINST CERBERUS ONLY
The middle of the coliseum is turned into a hell hole. A small volcano spits out lava and smoke. streams of lava part the black earth and rocks. And right in front it stands Cerberus. The huge three headed Prairies roars his scary welcome to the spectators and fighters.

Right to him is completely opposite! Immediately stepping in you can feel the icy water and chilling wind pushing out from the arena, huge slaps of ice dangerously floating around. I hope you have ruffle, because this place will cool down even spiciest of kukuris! Even the waterfall is absolute solid frozen!
You start to get an idea on what expects you. The difficulty level surely increases with those new arenas.
Are you brave enough?
RULES OF THE FIGHT
In the Arena you fight against other players' Kukuris or NPCs!
Each week ends at 7PM BST at Sunday, where next week's comment chain is opened and you may no longer post in the old comment chain. Please make sure to post your entries in time!
GENERAL RULES:
HOW TO FIGHT
FIGHTING AGAINST OTHER PEOPLES KUKURIS
You and other person can choose to put your Kukuris together to see which one is the strongest. These entries will always be done as collaboration - however, how you feel fit to do the collaboration is up to you guys. You may NOT pit two of your Kukuris against each other, the kukuris must have different owners.
FIGHTING AGAINST NPCS
If you don't want to fight against other players or simply prefer not to, we have our own cast of fighters to fight against. These entries must be 100% your own making. Also you may not borrow other people's Kukuris, you must fight with your own.

CERBERUS
ATK 10 DEF 10 SPD 10The original guardian of the Coliseum, woken up from his long slumber. Long ago he was given a Blessing from Life to test Kukuris in their strength... and he has no intention on going easy on you.
You may only challenge Cerberus if your Kukuri's total SP is 10 or over.
► Challenging Cerberus is counted towards your weekly entry limit.
► Fights against Cerberus happen on the lava arena.

ASP
ATK 0 DEF 0 SPD 5Dont let the size of this kukuri fool you- especially if you value your kneecaps. She may be small, but she is absolutely vicious, and she's got the speed and ferocity to back it up! With needle-sharp teeth and claws filed to razor points ready to tear into her opponents, what this little dove lacks in size, she makes up for in rage. They say big things come in small packages!! Adorned with a thick leather collar and grieves laced up with a long, sickle-like talon for hacking and slashing with her powerful rear legs, she launches into battle without an ounce of hesitation.
More wild than a feral cat, this mini is a handful, and certainly not an opponent to be taken lightly. It's rumored that her mother was an absolutely massive untamed prairie... but when you're trying to defend your vital soft parts from the razor-sharp claws, teeth, and spurs of this indomitable mini, you're not going to be very concerned about the rumor mill.
Good luck.

TROODON
ATK 5 DEF 0 SPD 0This guy collects all the laughs from both the opponent and from the possible people watching - at the start of the brawls. He usually leaves the stage followed by the silence of his honored audience who are most likely still wondering what happened.
No one laughs.
Troodon is shy, don't see any reason to talk with anyone and takes absolutely zero amount of joy in what he is doing. His dream was to become a gatherer and to help in gardening, but he was born to a family line where every single albino kid was destined to become an arena monster. Even if he is only half albino, he had to follow his fate and now he is rooting out weeds on the front lines in hope of not getting any opponents one day. So that he could truly follow his calling.

DAKOTA
ATK 0 DEF 5 SPD 0This older rook has been through bad times and has seen better days. Despite what most would probably think of him, he is not a bad guy. He's not one for talking and does what he has to do to get the job done.
Silent, cold, mysterious, and brave would be the words to describe this 7 foot male. He is all about defense and has very low agility and speed. He will give you a good fight, but if you win he will congratulate you on your victory, even if it does seem like he wishes he couldn't. He isn't competitive or aggressive in anyway, but do your best not to get on his bad side.

SLIM JIM
ATK 0 DEF 0 SPD 10Fast like a bullet, Slim Jim is a cocky opponent who is known to play tricks on those that are put to fight against him. He acts like every match is but a funny game to him, and right from the start he truly expects to be the winner. Slim Jim uses his speed and agility to confuse and tire his opponents, striking with his teeth and two toe blades as soon as the other kukuri stops for a breather. His muscular legs are made for running and jumping high, and it is not a rare sight to see Slim Jim playing around with his rival by jumping all around them, dashing under their bellies and dodging all their attacks. Many kukuris underestimate this fast fighter due to his small size and slim physique, but as soon as they hear Slim Jim's careless laughter and witness his furious attacks, they know they are facing a true fighter.

POSEIDON
ATK 10 DEF 0 SPD 0A clever rook in the prime of his years. Poseidon lives for the glory of battle and takes honor very seriously. If defeated fairly, he's not above congratulating the winner, and whenever he wins, he'll boast about how glorious the battle was.
This reflects in his figthting style, as he analyzes his opponents for weaknesses before charging into battle headfirst with no takebacks.
He uses his size and pure muscle to ram or grab ahold of his opponents with teeth and hands, swinging them around, aiming to slam them to the ground or into the arena ring, pinning them down.

CRUSIAN
ATK 0 DEF 10 SPD 0Strong and silent type. Crusian has very straight-forward fighting style, defending herself from bites and claws by ramming her muscular body against victim and trying to get hold of them, pushing them to the ground and suffocating them into her matted mane. She is like a rhino when she starts the attack, but usually tries to stay relatively close to her opponent.
She is furious, but understands when enough is enough, and usually doesn't want to use her full power. Crusian gets tired easily, so she tries to overwhelm the opponent with brute force, pinning them down against ground or walls. She has pair of protective clawed armors on her front paws, which are designed for better grip from opponent. She has poor eyesight.

KUNPIT
ATK 0 DEF 0 SPD 15GOTTA GO FAST
This bony boy never skips leg day and therefore his legs are strong. He's a skilled runner and will leave you in a pile of dust at the arena. The only tack he has are fabrics on his feet to keep his feet from getting worn and sore, plus a steel claw extension for an extra dangerous touch. Some say he was spewed out of an unlucky blacksmiths forge who got a first taste of this sleek sphynxes speed and aggression. Others say he was left amongst a forest fire by his own family who shunned his lack of fur. Whichever way they story goes, he's got one thing on his mind; to win any battle he's thrown into.
Hope you can handle the heat!

BLACK ROSE
ATK 15 DEF 0 SPD 0Black Rosie, or BR for short, solves thing in one way: head first. She doesn't make strategies or does she talk, she will charge against every opponent which seems worthy to be charged at. The dove might have a small posture but Black Rosie takes it for her advantage, be it in the arena or outside.
Are you ready to face the black rose?

HRAFN
ATK 0 DEF 15 SPD 0Hrafn is uninterested in everything more or less. He's bored and somewhat sad in what his life has become, and all he dreams of is a fight actually worth fighting instead of the dull, one-sided ones that have become most common in the veteran's career.
As can be concluded, Hrafn adores challenge and the adrenaline rush that he gets from a difficult battle, and fame and glory aren't really important to him - all he now wants is finding and overcoming a worthy opponent.
POSTING YOUR ENTRY
Remember that you may post only one entry per week - wether it is a single entry or taking part in the collab! Make sure to fill all the parts of the form correctly, there is no rush.
POSTING YOUR CERBERUS ENTRIES
Note that in collabs only one person has to post the entry. Keep track of the comments you put in the comment thread, as you need to provide them to claim rewards later!
You can challenge Cerberus alone or with a friend in collab! Your kukuri(s) must have 10 SP (total) or more to challenge Cerberus!
Skillpoint total: (calculate all of your Kukuris SP)
POST YOUR ENTRIES AGAINST CERBERUS HERE
You have up until 15th of November 7PM BST to finish and post your entry for week 6.Remember however, that you may NOT post all your entries at once, you must spread them out to maximum of 1/week.
Past week entries
Week 1 | Week 2Week 3 | Week 4
Week 5
POSTING YOUR PVP ENTRIES
Note that in collabs only one person has the post the entry. Keep track of the comments you put in the comment thread, as you need to provide them to claim rewards later!
POST YOUR PVP ENTRIES HERE
Remember however, that you may NOT post all your entries at once, you must spread them out to maximum of 1/week.
Past week entries
Week 1 | Week 2Week 3 | Week 4
Week 5
POSTING YOUR FIGHT AGAINST NPC ENTRIES
NPC Kukuri
POST YOUR NPC ENTRIES HERE
REWARDS
You will be required to provide proof your EVENT COMMENTS (The comment you post in the thread with the picture in it) at the end of the event. Please keep track of them on your computer or personal Sta.Sh.
For collabs, only one person has to post it and you can use it just the same as long as you're mentioned as the second collab partner in the event comment.
Kukuris get +3FP event bonus in the images they are portayed in and posted for rolling!
Every participating Kukuri gets Award badge to their Award wall!

Every participating member takes part to the Cerberus slot raffle!
Proof 1: (remove the ones that are not needed)
Proof 2:
Proof 3:
Proof 4:
Proof 5:
Proof 6:
Which familiar/s you want: (you can choose same familiar several times)
Which starter slot you want: (use link)


