This was finished a long while ago but I finally can post all my things. My Zbrush sculpt of my chracter Myrrh! He ended up only getting to around 64 million polygons but DETAIL~ uvu
My only grip would be lacking the minor details on his claws, feathers over the arms, and the actual cloth texture.
Pose and concept for the sculpt come from here: sta.sh/01755wgwmjlf
Programs: Zbrush, Keyshot, Photoshop, Maya