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About Digital Art / Hobbyist Martin Mitov19/Male/Bulgaria Recent Activity
Deviant for 4 Years
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The Dark Soul by Don-Lemefo The Dark Soul :icondon-lemefo:Don-Lemefo 101 1 ALIENS - Bishop by NicolasRGiacondino ALIENS - Bishop :iconnicolasrgiacondino:NicolasRGiacondino 174 45 Armored Grux Final Page Red by zakforeman Armored Grux Final Page Red :iconzakforeman:zakforeman 130 7 Art Test - Foundry42 by Chander-lieve Art Test - Foundry42 :iconchander-lieve:Chander-lieve 469 31 -- One with nature -- by 0l-Fox-l0 -- One with nature -- :icon0l-fox-l0:0l-Fox-l0 65 7 Kylo Ren [Pencil and ink on paper-Digital Colors] by LudoDRodriguez Kylo Ren [Pencil and ink on paper-Digital Colors] :iconludodrodriguez:LudoDRodriguez 66 6 Nice winter day.. by KariLiimatainen Nice winter day.. :iconkariliimatainen:KariLiimatainen 191 17 And It All Came To A Halt by SvenMueller And It All Came To A Halt :iconsvenmueller:SvenMueller 140 18 -- Fox forest -- by 0l-Fox-l0 -- Fox forest -- :icon0l-fox-l0:0l-Fox-l0 78 6 Sunrise Chickadee 2 by natureguy Sunrise Chickadee 2 :iconnatureguy:natureguy 131 16 Sulnatti 650 by Mr--Einikis Sulnatti 650 :iconmr--einikis:Mr--Einikis 101 6 Dark Avenger by RTopalov Dark Avenger :iconrtopalov:RTopalov 117 14 TW - Wild Hunt WALLPAPER 2 by astoralexander TW - Wild Hunt WALLPAPER 2 :iconastoralexander:astoralexander 5,790 97 Cover Concept Art by Entar0178 Cover Concept Art :iconentar0178:Entar0178 106 11 dead knight by froxtain dead knight :iconfroxtain:froxtain 104 8 Lab Zone by 600v Lab Zone :icon600v:600v 3,169 105

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It has been a successful month since the game went out as Early Access. Lots of content has been added and I believe the title is ready to be fully released. The regularity of future updates highly depends on how the game performs on the market. Nevertheless, future updates are already planned and my main focus will be to bring more levels to the game. A scoring system has already been added and leaderboards (for the survival maps) are planned. Link to game on Steam: store.steampowered.com/app/754…

A big shout out to all the people who supported the game during it's Early Access period!

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MMitov's Profile Picture
MMitov
Martin Mitov
Artist | Hobbyist | Digital Art
Bulgaria
3d artist, game developer, programmer

www.instagram.com/mitovdev/
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It has been a successful month since the game went out as Early Access. Lots of content has been added and I believe the title is ready to be fully released. The regularity of future updates highly depends on how the game performs on the market. Nevertheless, future updates are already planned and my main focus will be to bring more levels to the game. A scoring system has already been added and leaderboards (for the survival maps) are planned. Link to game on Steam: store.steampowered.com/app/754…

A big shout out to all the people who supported the game during it's Early Access period!
You can find the game on steam: store.steampowered.com/app/754…
Defense Warfare Asset - Artillery
This is the Artillery tower, from the game I'm working on - Defense Warfare. The game engine I'm using is Unreal Engine 4. Asset details: the total mesh triangles are 2359. As with all other assets, I tried keeping the number of triangles low, despite them not being as important for the performance as the number of materials each mesh has, and the mipmap settings of the textures. I made the 3d model itself a couple of years ago, but decided it's good enough to integrate it into the game.
You can find out more about the game on my DeviantArt page.
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Defense Warfare Asset - Lav 25
This is the Lav 25, from the game I'm working on - Defense Warfare. The game engine I'm using is Unreal Engine 4. Asset details: the total mesh triangles are 21 286. As with the Gatling gun, I tried keeping the number of triangles low, despite them not being as important for the performance as the number of materials each mesh has, and the mipmap settings of the textures. An interesting thing to point out is that, every vehicle's movement is calculated 60 times per second, but the tires' rotation is calculated only 24 times per second. Practically the player wont notice any difference, but the game's performance will.
You can find out more about the game on my DeviantArt page.
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Defense Warfare Asset - Gatling gun
The notorious Gatling gun from the game I'm working on - Defense Warfare. The game engine I'm using is Unreal Engine 4. Asset details: the total mesh triangles are 7490. In order to achieve motion the barrel, top part and legs are different meshes. Although I tried keeping the number of triangles low, they don't matter for the performance as much as the number of materials each mesh has, and the mipmap settings of the textures. So I tried using as few materials as possible, with Blur 1 set for the mipmaps. You can find out more about the game on my DeviantArt page.
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:iconvw1956:
vw1956 Featured By Owner Nov 3, 2017  Hobbyist Photographer
Thank You very much for the :+fav: on Still alive and well by vw1956 ! :)
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:iconvw1956:
vw1956 Featured By Owner Nov 1, 2017  Hobbyist Photographer
Thank You very much for the :+fav: on Songs for a tailor by vw1956 :)
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:iconmmitov:
MMitov Featured By Owner Nov 1, 2017  Hobbyist Digital Artist
You're welcome!
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:iconvw1956:
vw1956 Featured By Owner Nov 4, 2017  Hobbyist Photographer
:)
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:iconsc62568:
sc62568 Featured By Owner Oct 27, 2017  Hobbyist Photographer
Thank you for the fav!
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:iconpajunen:
Pajunen Featured By Owner Jan 16, 2017
Thanks for the fav!
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:iconnidhogge:
Nidhogge Featured By Owner Jan 16, 2017  Student Digital Artist
Thank you for the watch, it means a lot! :D also, your 3D work is stunning :)
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:iconmmitov:
MMitov Featured By Owner Jan 16, 2017  Hobbyist Digital Artist
I'm always happy yo give positive feedback. Also, thanks.
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:iconbuttsqaures:
buttsqaures Featured By Owner Jan 16, 2017
You got some great models. :)
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:iconmmitov:
MMitov Featured By Owner Jan 16, 2017  Hobbyist Digital Artist
Thank you!
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