Hey guys, the game I've been working on for over a year is now up on steam greenlight! I'm so happy to have it in a place where people can see it, appreciate it, and vote on it. If you have a moment, I would LOVE to see what you think about the game and get a vote from you. :)
I realize I used to update these all the time. I've been away at school, kicking ass and making games. College has taken a lot of my time and I'm glad I graduated last May.
I'm really glad I went to college, though I don't think it's for everyone, especially with art. If you feel you're just going through the motions and not learning, drop it. An art degree can only get you so far. I've been an Art Lead in several different capacities over the last 4 years (with game design and graphic design) and I've had to interview people as part of my job.
If anyone wonders about an interview for artists from the perspective of an employer, here are my
My team and I have worked really hard on Magnetic By Nature over the last few months. It's a 2D puzzle platformer exploring the mechanic of magnetism. We were able to bring it to GDC where it got positive feedback and a lot of play. Today we held a demo for industry professionals to test it and received a lot of encouragement from them as well.
We've been able to meet all our deadlines and will release it on Xbox Live Indie this May. However, many of our families and friends do not own xbox consoles. Additionally XNA (the code base for developing xblig
Hey everyone! I worked on this game for about 9 months and it's ready to be released! It's freaking awesome to play; I've gotten to play it a few times with the dev team and let me just say that raptors are amazingly awesome to play. They're pretty much my all time fav.
If you don't know what it is, it's like left4dead with dinosaurs. It's pretty much the shit. I worked on environment concepts, mostly. Support these guys and give it a look/play/purchase!