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Description
BOOK COVER - The Chronicles of Raphael - FULL 3D RENDER 
Cover design done using Adobe InDesign and Phtosohop.
Cinema4D R11.5 RENDER
Advanced Renderer using GI (Global Illumination) and PyroCluster and a complex light and reflection system.
This is a MultiLayer & MultiPass Render. The final image resolution is about 5000 pixel.
The Angel is a V4 Mesh with improved texture shaders.
Everything in this image is 3D rendered. I used the C4D module PyroCluster for the clouds and the C4D light system for the rays of light.
This is my compliment version to my female angel render here:

First render tests here:

The 3D wireframe of RAPHAEL can be seen here:

COMMENTS ARE HIGHLY APPRECIATED 



Cover design done using Adobe InDesign and Phtosohop.
Cinema4D R11.5 RENDER
Advanced Renderer using GI (Global Illumination) and PyroCluster and a complex light and reflection system.
This is a MultiLayer & MultiPass Render. The final image resolution is about 5000 pixel.
The Angel is a V4 Mesh with improved texture shaders.
Everything in this image is 3D rendered. I used the C4D module PyroCluster for the clouds and the C4D light system for the rays of light.
This is my compliment version to my female angel render here:


First render tests here:

The 3D wireframe of RAPHAEL can be seen here:





Image size
718x1000px 141.92 KB
© 2010 - 2025 mike-reiss
Comments46
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This work looks perfect on the cover. 
