Shop Forum More Submit  Join Login
I tend to shy away from beta versions of apps but thought anyone watching my page might like to know.  Click the link below for details.…

In 2006, I dipped my toe into a massive ocean called the 3D art community. In 2007, I found a message board full of 3D artists who inspired me to learn everything I know about the craft. Art of Darkness was a 3D art board run by an English gent named hieronymous. Thanks to his tireless efforts to maintain the best board I had the pleasure of calling home, I got to know some of the most amazing talents in the 3D art community. Sadly, it no longer exists.

Thanks to hier's encouragement and support, I created Visions of Darkness to carry on the torch. It went live on June 1, 2016. We are an adults-only message board where digital artists can share and discuss their work. Though we welcome conventional 2D media, our primary focus is on 3D art. Our Terms of Service are designed to allow as much artistic freedom and flexibility as possible. However, there are some restrictions, and you should read them before you begin posting.


Like Art of Darkness, VoD offers a vibrant, forum-based community environment where mature art can be enjoyed with as few restrictions as possible, and is founded on constructive interaction between all members.


The digital art industry is constantly evolving. New technology is being developed and new products keep offering more resources we can use to express ourselves. VoD will continue being part of the landscape for years to come as it offers a place where artists of all skill levels can hang out, share their work, and help others while learning from each other to improve their craft.

Here's to the future and all of the artists it will inspire!


2,322 Discussions
31,144 Messages
1560 Members
... so I'm going to learn with two new tutorials, one of which was created specifically for Iray:

Iray Shadow Master

Mastering Cameras and Character Composition
I got a note from someone asking me if I still have my Homage to Halloween II (1981).  I do, and it's back online.  :)
Last month, I wrote that I won't be posting any more non-fetish-themed one-offs or technical exercises.  I've changed my mind.  They're too much fun not to create and share, they keep me active, and I enjoy the diversion from my fetish-themed work.
Earlier, I posted a disparaging mini-rant about cryptocurreny miners having driven up the cost of GPUs. If you have any interest in cryptocurrency and were offended by my remarks, I apologize. I should've a used a more neutral tone and have deleted my original post.

The unfortunate truth is that GPU prices have risen significantly thanks to increasingly high demand for hardware capable of mining cryptocurrency, especially bitcoin. Consequently, finding a good deal on high-end GPUs has become quite difficult.

Last year, I briefly ran dual 980 Ti's. Last June, I replaced one with a 1080 Ti - The FTW3 edition by EVGA. I've been itching to replace the other so I can run dual 1080 Ti's. Last night, I learned that had several on order and was selling them for $1069 with a one-per-customer limit. That's nearly $300 more than I paid for my first one and the best deal I've seen this year so I reserved a spot. It'll be here next Wednesday.
Million Dollar Murder is only the second multi-render series I've done in 9 years as a 3D artist and was completed in 2016.  It's also much more in line with what I've always wanted to do as a fetish artist.  The trick is figuring out how to translate what's in my head into a virtual environment with the same level of drama and suspense that plays out in my fantasies.  Unfortunately, it's something I've always struggled with, which is why most of my work is a collection of one-offs.
I just submitted the last of my one-offs that I want to re-post.  I now have at least one image for each of the four folders I recreated in my gallery.  I have several more one-offs I've rendered over the years but they were the result of shameful compromise, being too lazy to challenge myself and do what I really wanted.  I have got to get out of my comfort zone.

I'm also going to refrain from posting future technical exercises and filling my gallery with non-fetish themed work.  I got into this hobby to share my asphyxia fantasies with you.  I don't want to waste your time with fluff pieces.
I deactivated my account 28 days ago.  Since then, I have been unable to find an adequate alternative to DA and, frankly, I want to maintain a presence outside of my 3D art board where I can share my work without others having to join the site themselves.  My research into other outlets has led me to conclude that DA created the ideal platform for artists like me when they launched 18 years ago and, despite the issues that prompted me to leave, they have no equal that's as feature-rich and easy to use.  My only hope now is that I won't find my account suspended someday just because someone reported one of my pieces.  Based on my understanding of the TOS, the nature of my work will never violate it so, theoretically, I have nothing to worry about.

 On a positive note, my decision to leave gave me an excuse to clean up my gallery.  I'll begin rebuilding it soon.
PLEASE NOTE: This post has been edited for clarity to further explain why I'm leaving DA.  The clarification was originally my reply to someone in the comments.

I've just learned through my 3D art forum at Visions of Darkness that DA has started taking a more restrictive position on what they deem acceptable mature content.  One artist named Curia-DD was recently suspended for edited content that was considered offensive.  Another artist named LM.Ant whom I know and whose work I'm familiar with was recently asked to remove one of her pieces despite the fact that it does not violate DA's ToS.

I've also read that, in light of this news, several artists are now preparing to leave DA and look for a new home to share their work.  I've decided to follow suit because I don't want to risk someday finding my account suspended due to an inconsistently enforced ToS.  I have no foreseeable intention of planting roots elsewhere.  All of my attention is currently focused on running my board, my clip site, and learning how to play electric guitar.

I've already canceled my Core membership and will close my account at the end of the month.

My four years here have been quite an experience.  I'm glad my work found so many fans.  Thank you all for watching, and for your feedback.  I greatly appreciate it.

Very truly yours,


January 23, 1:45am CST: In preparation for my departure, I've removed all of my non-fetish artwork.
I've started teaching myself how to play electric guitar and created a YouTube channel to share my progress with you.…

I've also launched a new website:
Hair will kill your simulation times.  I just spent the last half hour experimenting with DAZ's new dFoce tech using the outfit that comes with the dForce Starter Essentials.  My first successful simulation took 9 minutes to complete, was the first of five attempts that didn't crash, and only because I had V8 stand up instead of lying down.  Worse, my first four attempts took 8 minutes to complete before they crashed.  Thanks to someone's tip, I removed V8's hair and the simulation finished in 30 seconds.
Guitar... violin... piano... I've tried them all. Today, I realized I don't have enough interest in making music to maintain the discipline required to learn how to play an instrument, or the creative drive to learn how to write music. I'm too visually oriented. This is not a bad thing. I learned something about myself. So, I'm going to stick with what I know and enjoy most: Creating digital art in 3D.  :)
Thanks to what has probably been the shortest ever development cycle for DAZ, v4.10 Pro is now available and features brand new tech called dForce. Simply put, artists can finally simulate their own dynamic clothing for still images and animations.

I never bother with beta versions of DS, so I don't know anything about how dForce works, but it looks promising.

More info about dForce here.

More info about DAZ Studio 4.10 Pro here.

And a video demonstrating dForce-created dynamic cloth in action:


I’ve come up with a workaround for my new editing software’s technical issue and will post this month’s clip update tomorrow night.


The internet has changed by leaps and bounds since going public in 1994.  Thanks to inexpensive technology and the generosity of others, there is a wealth of mainstream fantasy asphyxia content all over the web, and I could not feel more relieved.  I’m certain video editing will remain a lifelong hobby for me, but I’m no longer interested trying to spotlight every scene I can get my hands on.  I’m tired of editing scenes that do nothing for me, and I’m especially tired of writing about them.  Going forward, Cinemasphyxia will only spotlight scenes that I like well enough to edit.  To that end, I’ve also discontinued clip requests and removed the Request Log.

With that in mind, you should know that I’ve spent my life cultivating my fetish since my early teens.  I’ve spent the last 20 years collecting related material, both mainstream and independently produced.  Suffice it to say, my tastes and preferences are quite specific now, and it takes more than a pretty actress to impress me.  What that means for you is that clip updates featuring new content will be few and far between as I upgrade previously featured content.


Since I’m re-purposing the site to feature only scenes I like, the amount of content available will be greatly reduced.  Considering how picky I am, I imagine it will take another 20 years to reach the capacity that prompted the site overhaul.  As such, I’ve decided to keep whatever I post online and build a new Video Library.  I’ve also removed the Now Playing page.

In keeping with the site’s new direction, I’ve removed four clips. - Removing Camera Cuts Since 1999!

Blender's learning curve is making me a cranky hubby, and my wife is sick of me.  Frankly, I have better things to do, so I'm leaving content creation up to vendors.
If you're interested in learning how to model or create 3D art with Blender, now's your chance to get in on the ground floor with the latest version.

And if you have 20 minutes to spare, there's an in-depth video on YouTube that highlights 7 new features, including automatic interface scaling for high-DPI monitors. I started learning Blender two weeks ago - my primary goal is to learn how to create my own content for DAZ Studio - and the UI scaling alone is a very welcome addition for my 2K monitor.

My journey has begun.  Details in my latest deviation.

<da:thumb id="702236963"/>
SickleYield recently hosted a webinar on how to use Blender to create content for DAZ Studio. It's now available for purchase for a discounted price of $48.95:…

The moderator announced the product, yesterday, on DAZ's commercial forum, and I just posted a few questions about it. If, like me, you'd like to learn how to create your own content, but don't know the first thing about doing so, I recommend visiting the thread:…
I'm teaching myself how to play my new guitar.  Since my lessons are taking up less of my time than I anticipated, I'm feeling an itch to start creating 3D art again, so I've resumed my hobby and will start posting new artwork, soon.