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Hey again, everyone!

I think most of you know by now that I absolutely love creating characters, and most importantly, I love the characters that I make!
I figure it would be cool to make a list of what I think makes a compelling character!
Not only that, but I'd like to hear your thoughts on what you think of my characters, and also how character YOUR creation process goes as well!
Below, I speak from MY OWN POINT OF VIEW, of course. Feel free to disagree, but be warned, if you try to start a debate with me, it most likely will go on for a very, very long time.
And you probably will not win! HA!

:star: WHAT I LIKE TO DO - A MEIBATSU CHARACTER CREATION HOW TO:
1. Think of what character I want to make (OC, fandom OC, etc.)
2. Think of the kind of personality I want them to have
3. Think of what skills I want them to have and how they fit in the universe
4. Think of the advantages of drawbacks of the skill
5. Think of how the personality and the skill mix to make the character unique
6. Design the character with the personality and skills in mind
7. Make the character look unique in some way (clothing, accessory, physical feature, body language, etc.)
8. Doodle the character in various poses, expressions, gestures
9. Make a short comic with the character speaking or doing their thing
10. Have the character interact with another character, play off their dynamics
11. Think of what I want for the character in the future
12. Tweak, adjust, and deepen the character's backstory so it better reflects the direction of the character's present and future
13. Build up relationships between the character and other characters
14. Develop side and background characters to serve the character's backstory
15. Think about how the character develops in the future, their upgrades, their downgrades
16. Make more comics illustrating their backstory, their present, and their future developments
17. Keep using them and developing them! Or else I will abandon them or try to delete them!
18. Redevelop a character as necessary because ideas that seemed good at the time could actually suck later
19. If there is an old abandoned character that can be reused to fill the role of a new character being made, then pick them up, dust them off, and give them life again!

Here is a walkthrough I did in the past when I made Asfir. It doesn't exactly follow the above steps in linear fashion since I kind of think of everything all at once:
Prax's OC Creation Walkthrough by Meibatsu

:star: MORE TIPS AND THOUGHTS ON CHARACTER CREATION -- ESPECIALLY MAIN CHARACTERS

:bulletblue: Make a character that you would actually enjoy reading about or seeing in action

Lots of people like making characters as a way to express themselves, and to experiment with interacting with the world without actually having to do it themselves. Some people think of this as "wish fulfillment" or "self-insertion", but that's not always true. Sometimes I make characters just as an exercise in philosophy (e.g. How would such a person deal with the world? What if...? Could I understand a character that...?). Anyway, the important point is that it should be a character that interests YOU in some way. You should want to see them develop and grow in some way. You should be fascinated with their struggles and successes. You should want to understand why they are acting the way they are, or feeling the way they feel (and even if you don't know, you WANT to know). You should ENJOY them! Have fun with them!

Now, lots of people may rag on about how THEY don't enjoy your character, but rule number one is that YOU enjoy your character because that character is YOURS.
DO NOT LET OTHERS TAKE OVER AND DEVELOP YOUR CHARACTERS FOR YOU IN SPITE OF WHAT YOU REALLY WANT.
I think people that do that are condescending, offensive, and frankly: not worth my time.

:bulletblue: Don't make the character so overpowered that all their conflicts are predictable and boring

You want your character to be cool and awesome in SOME way. That's what makes them interesting to you. However, boredom will quickly settle in if they are SO COOL and SO POWERFUL and SO SUCCESSFUL that it becomes predictable. Then you will wonder, with all their coolness and good things going on, why you think they suddenly suck. And you will build contempt. And you will want them deleted. And that is sad. So, do not try to stack up your character with every cool skill you can think of. Don't try to make them 100% successful or super top class in everything. You won't have many other characters (your OWN characters even) that will want to bother even dealing with them. And in the end, a character that is alone with no characters "in their league" wanting to interact with them is practically an abandoned or deleted character anyway.

:bulletblue: Don't make the character so weak and pathetic that you wish they would just die off already

On the other end of the spectrum, don't get so scared of making an overpowered character that you make a useless one. The same thing happens. They are a failure, and their failure is predictable. And you will get bored. And you will build contempt. And you will want them deleted too. Why were they made if only to be deleted? It's good to try to make a sympathetic character with flaws and weaknesses, but not so much that they become a pile of boring, whining, and pining uselessness. You will start wanting to kill them off in some way in order to "redeem" their uselessness, but in the end, you would hardly care about their death, even if you tried to make your other characters care.

:bulletblue: Make your character look unique so they stand out as your character

Your character needs to look unique in some way. They should not look like every other character. Even if they are a "plain" character, something about them should make them stand out AS a character. That's what character design is half about when it comes to art. There needs to be some sort of thought put into the actual DESIGN. Is the silhouette unique? Are they recognizable in a sea of millions of other characters? Are they fun for YOU to draw? Can you draw a very quick doodle of them and they would still be recognizable to you? This is where the unique bits come in. Maybe it's just a stick doodle, but you can add in an accessory or hair style, and BAM, it's your character! Makes for easy and fast comics, which makes it easy to develop your character! Also important is that you start to be more consistent in how you draw your character so they look like the same person in different pictures, and the same in a comic across different panels. They should also look unique from all your other own characters. You don't want to be confused about which character is who, and certainly your audience doesn't want to be confused about that either!

It is also very true that a  lot of compelling character design requires a certain level of artistic ability. That is.. enough ability to get your idea across.  If you don't even really know what's going on with your character visually, chances are no one else will either, and other people who are not even invested in your character will have less patience to try and figure it out. Creators have come from all skill levels and art styles, and characters have come from all those different levels. Just keep working at your craft and you will get more consistent and clear in communicating your ideas. If you can't get your idea across visually, and must instead list it in extravagant words that even very good artists will have a hard time rendering, it will fall on deaf ears and blind eyes, because no one will be convinced.

:bulletblue: Don't over-design a character too much

Yah yah, there are a lot of great artists out there that can pull this off. If you're one of them, then that's good. But on the whole, characters with too many knick-knacks on them look like they are trying too hard to "be cool". And unless you intend your character to be an eternal "try hard", it's best to not overburden their design with stitch lines, zippers, bells, bows, hearts, lace, armour, gadgets, chains, knives, belts, ropes, etc. You gotta remember that if you intend to actually ever use that character again, you're going to have to DRAW THEM OVER AND OVER AND OVER AGAIN. And make sure you do it CONSISTENTLY. Now imagine trying to do that when your character is over-designed. You will wonder if they are so cool looking, then why don't you ever want to draw them in any meaningful way. It's because they became too complicated with "cool".

It is also my deep belief that well-made character designs are the types that make others want to draw fanart of them. If it's pure frustration for fanartists to figure out and draw, then the design sucks.

As for other over-designed elements of characters: don't try to throw every unique trait and combination you can think of onto them either. It just becomes a terrible list of things to "remember" because none of it will be especially meaningful in the end. Not every detail needs to be designed ahead of time. Little details can get developed as you use your character. Just like you would get bored and annoyed of a stranger you don't really know spouting off irrelevant information about themselves, people would get bored by a character that is nothing but a long list of "stuff". Boring = instantly ignored. Ignored = character abandonment/deletion.

:bulletblue: Make sure the character is compelling and believable

Compelling (interesting and convincing) and believable means that the character fits in the universe that you are putting them in. It could be your own made up world/story or it could be a fandom. What matters is that they interact with that world in a way that it doesn't break that world's canon laws. Otherwise, eyes will glaze over and your character may as well not exist because people will ignore them. And eventually, you will ignore your character too because you will have a hard time developing a character who doesn't interact with the universe in a compelling way. Does the character's motivations make sense in that world? Does that background story make sense in that universe? Do they obey most of that universe's rules and are not popping in and out of every location and being a part of every event, etc?

:bulletblue: Make a character that other characters and the audience would actually want to interact with

It is my belief that a true test of compelling character design is that other characters and the audience (which includes yourself, and your viewers, who could soon be your fans!) will want to interact with the character! They will want to get to know your character. Your character would be considered fun or endearing, and makes a lasting impression on others. Other characters and audience members will want to ask questions, become friends, become rivals, become enemies, or even love interests. Some people will want to make fanart! Some people will want to role-play with your character!

If no one wants to interact with your character much, it's probably because they don't find them very compelling or interesting, or they find the character obnoxious and want to ignore their existence. Both are bad. You can help solve some of this by developing them more through comics so that people can see the character interacting with other characters. This helps people get an idea of your character more and see if they want to interact too. If your character is not compelling or entertaining, then chances are you will have a ridiculously hard time figuring out how other characters should interact with yours. Especially if your character is being inserted into a fandom, you will have a hard time making canon characters stay in character while trying to interact with a non-compelling character.

:bulletblue: Don't get caught up in over-thinking your character's design if it prevents you from actually ever using them

Don't get so caught up in creating the "perfect character that is not too perfect" that you forget to actually do anything meaningful with your character! You're thinking too much! Why'd you even make them if you're not going to use them for anything??? Don't waste all your time planning out their whole story and every nuance so that by the time you're actually done, you don't feel like you want to do it anymore. Part of the fun and point of designing a character is seeing the character go on a journey and grow as you use them. This means stories, pictures, comics! You don't have to know every twist and turn ahead of time! You are your audience too! You want some of your character to be a mystery even to you, so you can be just as enthralled in their adventure as you'd like for others to be. So if you're stuck on "design", then JUST DRAW SOMETHING.

:bulletblue: On Mary-Sues, Gary-Stus, and other character creation shennanigans

There are lots of definitions on what makes a "Mary-Sue/Gary-Stu", but most people do not like them, and there's a lot of subjectivity involved.
Here's my list of quick and dirty rules for whether a character is one of those bad "Mary-Sue/Gary-Stu" characters:
+ is the character entertaining to you and others?
+ is the character liked by yourself and others?
+ do people want to root for the character?
+ do other characters, other people's characters, and the audience members want to interact with the character?
=> [what it all boils down to: IS YOUR CHARACTER COMPELLING (interesting + convincing)?]

IF YES TO ALL THE ABOVE, THEN CONGRATS. YOUR CHARACTER IS NOT A TERRIBLE MARY-SUE.
According to me, "Mary-Sue/Gary-Stu"ness most strictly refers to main characters that no one really likes or wants to interact with. They may hog the spot-light with all their design (intense, intricate, poor, bad, over-design, etc.), but few want to watch because they aren't entertaining. They feel boring and most people's brains turn off when encountering them.

Of course, some people just like throwing the term around for almost any character they don't like.
Or some people just like labelling everything that's not designed to their tastes as a "Mary-Sue".
Unsurprisingly, my characters have also been called Mary-Sues... and poorly developed to boot!
Of course I was like "WOT? HOW DARE? YOUR ARGUMENTS ARE NOT CONVINCING! AWAY WITH THEE!"
And then I was like "WHATEVER DUDEZ, MY CHARACTERS BE AWESOME FO SHIZZLE! YOU THINK YOU ALL THAT, BUT YOU JUST WHACK!"
And later I was like "WELP, TIME TO MAKE ABOUT 8 MORE CHARACTERS TO ROUND OUT MY CAST!"
SGPA - 4 Koma 002 by Meibatsu
^ This is actually related to Solar Cat and the rest of my cast being labelled as a "Mary-Sue"ish. xD


:star: SO YOU TELL ME WHAT YOU THINK LADIES AND GENTLEMEN!
So really, who knows how many of my own rules and tips I have broken in trying to create my own characters! I only have hundreds of them. There are bound to be a crazy amount of poorly designed main characters running around that should be fixed. However, here are a recent batch of characters! A lot of them were old and underused characters that I decided to dust off and further develop.

Feel free to tell me what you think about them! Have I broken all my own design rules? Are they truly  "Mary-Sues" or "poorly developed"? Do I really not know what I am doing but churning out designs like a madman? XD
I have enabled CRITIQUES on the character profiles so you can critique them for originality or whatever the heck else the critique option gives~~~ I don't think I've ever bothered with that feature before. A waste of a premium subscription ability no longer!
Be as critical as you would like! I would like your honest opinion, since I have been wondering what people do think. My cast is pretty varied and ranges from joke characters to seriously messed up ones. However, as forewarned in Solar Cat's profile, though I may hear you out, I may not follow your "sagely advice" should you wish to give it! I am otherwise pretty reasonable though, and enjoy a good debate!~

:bulletblue: SOLAR CAT
A self-insert. Hey look, it's me! Except with powers! And "cool" gear!
SGPA - Young Justice - Solar Cat by Meibatsu Solar Cat - hero and civilian by Meibatsu


:bulletblue: DYSTA
Originally designed as videogame main character. Adapted for the SGPA.
SGPA - Young Justice - Dysta by Meibatsu Dysta - student and sensei by Meibatsu


:bulletblue: BLACK SEIREN / SEIREN
Very new character designed for the heck of it. Adapted for the SGPA.
SGPA - Young Justice - Black Seiren by Meibatsu Seiren - civilian and hero by Meibatsu


:bulletblue: SILVER ZODIAC / ALTAIRE
FORMERLY ABANDONED character that was almost deleted. Re-developed. Adapted for the SGPA.
SGPA-YJ - Silver Zodiac by Meibatsu Altaire - anti-villain by Meibatsu


:bulletblue: MISS CANDY / CHERRY
Very underused character. Adapted for the SGPA.
SGPA-YoungJustice - Miss Candy by Meibatsu Miss Candy - Rogue and Rebel by Meibatsu


:bulletblue: MISS KAYNE / KAYNE
Very underused character. Adapted for the SGPA.
SGPA-YoungJustice - Miss Kayne by Meibatsu Miss Kayne - Kid and Killer by Meibatsu


:bulletblue: SPACE GIRL / FAFNR
Just a character I really like. Adapted for the SGPA.
SGPA - Young Justice - Space Girl by Meibatsu Space Girl - princess and hero by Meibatsu


:bulletblue: CROW / FENIX
Very underused character. Adapted for the SGPA.
SGPA - Young Justice - Crow by Meibatsu Crow - vigilante and prince by Meibatsu


:bulletblue: JOHNNY KEITH
Joke character. Adapted for the SGPA.
SGPA-YoungJustice - Johnny by Meibatsu Johnny - rich and ambitious by Meibatsu


:bulletblue: HORIZON / KATEDRA
A character made by my other OC. Adapted for the SGPA.
SGPA - Young Justice - Horizon by Meibatsu Horizon- Paparazzi n Protector by Meibatsu


:bulletblue: ZENITH / FLORENCIA
A character made by my other OC. Adapted for the SGPA.
SGPA - Young Justice - Zenith by Meibatsu Zenith - Fae and Forcefielder by Meibatsu


:bulletblue: WIL
Fairly new and underdeveloped character. Adapted for the SGPA.
SGPA - Young Justice - Wil by Meibatsu Wil - The Informant by Meibatsu

:bulletblue: HEIMDL
An obviously overpowered character that could not be adapted into the SGPA.
Used as an example of overpowered. He's still a favourite of mine though!
SGPA - Young Justice - Heimdl by Meibatsu


:bulletblue: COMICS FEATURING SOME OF THE CHARACTERS ABOVE!
Take Your Cut by Meibatsu Game Over by Meibatsu Communication by Meibatsu Vindication by Meibatsu
Who You Are - 01 by Meibatsu Who You Are - 02 by Meibatsu Who You Are - 03 by Meibatsu Who You Are - 04 by Meibatsu Who You Are - 05 by Meibatsu

AND THANKS FOR ALL THE COMMENTS AND OPINIONS AND GENERALLY AWESOME CONVERSATION THROUGHOUT ALL THIS TIME, FRIENDS AND FAMILY AND WATCHERS ALIKE!




:star: GENERAL COMMISSION PRICES

:iconrequestsclosed: :icontradesask: :iconcollabsask: :iconcommissionsopen:


:star: PARTNER IN CRIME
:iconmerit:


:star:GET YOUR HEROISM ON!
:iconsgpa:
Join the Super Galaxy Princess Alliance!
Welcoming all heroes and villains alike!


Original Skin "Birds and Berries" by fantasy-alive (Modified by Meibatsu)
Add a Comment:
 
:iconanemoi-anemi:
Anemoi-Anemi Featured By Owner Aug 3, 2011
commision pieces mixed with trade sound alright. And out of curiosity how long does it take you to draw a comic panel.
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Aug 3, 2011  Hobbyist General Artist
One panel? Maybe 10-30 minutes depending on what's in it. xD
Reply
:iconanemoi-anemi:
Anemoi-Anemi Featured By Owner Aug 3, 2011
You are skilled! Here is my deal I trade you three pictures featuring three ocs of your choice and you give me a seven panel mini comic in the style of the sgpa 4 koma comics and you get the three pics completely colored and 1300 hundred points or eight panels four colored pics and 1500 points. Sound fair?
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Aug 3, 2011  Hobbyist General Artist
Ahaha, deal sounds good!
I am just trying to extend my DA subscription anyway. lol
Extra points would have just gone to making the SGPA into a supergroup.

Any theme for the comic? xD
Did you have a script or anyhing in mind?
I'll do whichever one you want more~
Reply
:iconanemoi-anemi:
Anemoi-Anemi Featured By Owner Aug 3, 2011
Could we bump it up to ten panels with another pic for you and what do you mean by whichever one I want more.
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Aug 3, 2011  Hobbyist General Artist
I meant whichever number of panels you wanted more. lol
10 panels for 1500 points is fine. xD
Reply
:iconanemoi-anemi:
Anemoi-Anemi Featured By Owner Aug 3, 2011
a comic featuring Anemoi K-9 and pyra would be great and could you also draw development for Robin and Anemois relationship btw how much do you charge per panel because if I could possibley get one or two more panels for 1500 points. Price wise I think you could do sell panels for 120-150 a piece judging on difficulty and the number of people.
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Aug 3, 2011  Hobbyist General Artist
Did you just want me to make a situation/story up? :>

That is a good idea of charging per panel! xD

Since you're the first one requesting this type of thing, I'm fine with up to 15 panels for 1500 points. xD
Reply
(1 Reply)
:iconcelestialenvoys3:
CelestialEnvoys3 Featured By Owner Jul 20, 2011
Hey! I saw art trades are open. You would you like to do an art trade with me?

Very nice journal btw! love it!
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 20, 2011  Hobbyist General Artist
Hwahaha! Sure!

Anything you'd like in particular?
Reply
:iconcelestialenvoys3:
CelestialEnvoys3 Featured By Owner Jul 20, 2011
Yay!

Not really. Would you like to pick the theme?
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 20, 2011  Hobbyist General Artist
You are getting all sorts of awesome with fight scenes.. so.. let's make fight scenes!
Reply
:iconcelestialenvoys3:
CelestialEnvoys3 Featured By Owner Jul 20, 2011
Oh yeah! Okay. let's do this!
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 20, 2011  Hobbyist General Artist
Who you wanna fight? xD
Reply
:iconcelestialenvoys3:
CelestialEnvoys3 Featured By Owner Jul 20, 2011
DOn't matter. You wanna fight Terror?
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 20, 2011  Hobbyist General Artist
Okay! b: time to figure out a fight scene for DD!
Reply
(1 Reply)
:iconisi-a:
isi-a Featured By Owner Jul 20, 2011
...and then I try and draw the person and fail miserably... Which was kinda why I normally need someone else to draw my person for me.
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 20, 2011  Hobbyist General Artist
You should keep trying! Or at least draw to the best of your ability and then have someone else do their reinterpretation for you. XD

Yah, I'm not taking anymore requests for now, but I'll try to keep you in mind for when I do accept them again!
Reply
:iconisi-a:
isi-a Featured By Owner Jul 20, 2011
When I make a character I normally just write down a bunch of questions then try to answer them according to what the person is like...
Reply
:iconisi-a:
isi-a Featured By Owner Jul 20, 2011
Had to test the comments.
Would you mind drawing someone for me? Or is that a request and therefore closed... :'o
I suck at drawing people... Nice characters by the way!
Reply
:iconisi-a:
isi-a Featured By Owner Jul 20, 2011
Hi
Reply
:iconatey:
Atey Featured By Owner Jul 16, 2011
Very good XD I'm agree with it
Although I don't follow the steps when I create a character XD What I do is drawing a random character, then I create the rest and it's funny because when I see the first time I made them, I think they look like some kind of puppet, without expresions on their faces XD
I know the way you show it here is like I should do it, but... I just can't do it XD ... I think I should do something about it ._.
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 16, 2011  Hobbyist General Artist
Oh, I don't know if the way I do it is the way poeple SHOULD do it. XD That's just what I do.

Sometimes i just liek drawing cool or good looking epopel too, and then I figure everything out later. XD
Reply
:iconatey:
Atey Featured By Owner Jul 16, 2011
I think it is... Well, isn't like is the only way, but is the most efficient because is harder to adapt the image to personality (and give a role on the story XD)
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:iconmerit:
merit Featured By Owner Jul 15, 2011
well said!
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
YUH! lol
Reply
:icondaraeryll:
DarAeryll Featured By Owner Jul 15, 2011  Hobbyist Digital Artist
I usually start with what the place of the character is in the story.
Then how they might have ended up there, what choices they made, whom they got in contact with, family, friends, enemies.
That gives a base to what abilities they might have learned on top of what they have.

And then I reiterate that a few times, each time the character gets a deeper personality, even if the end up background doesn't really show it.

Looks are actually... bottom dead last for me.

Most of the time I have a fully fletched character and am faced with the question, but how, exactly... does he/she look?!
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
I guess mine is kind of backwards compared to yours. Since mine is all personality, skills, looks, THEN background and place in story, THEN I make it deeper.

Looks are important to me I guess! Since I need to be able to image the character doing stuff... Allows me to daydream about it.. ~_~ It's hard to daydream a shadowy vague person doing all the cool action scenes that I want them to be involved in.
Reply
:icondaraeryll:
DarAeryll Featured By Owner Jul 16, 2011  Hobbyist Digital Artist
I have trouble deciding whatever somewhat would look like without a background. Tall, short, hairstyle and such is sort of easy, but the rest is harder. Glasses or lenses (as an example, I can get lenses, but I abhour poking in my eyes, so have chosen for glasses), what sort of weapon, if any. Which colours, shirt or no shirt?! The options are stunning and waaay to much.

A little background helps me decide that, a scottish highlander hero would have OF COURSE a skirt, baret and either a big arse sword, or a long massive log to hit people with. Rugged look too, beard optional. And so on. Where the character grew up helps to pick clothing.
Career option helps too, a soldier would try to use far different things to get to a goal than an artist, or an engineer. Something big and cool for the soldier, something flashie and dashing for the artist and the engineer would go with the practical, no nonsense options.

I gues I like to try and integrate a character into the world before deciding how he/she should looke :D
Reply
:iconmydearbasil:
MyDearBasil Featured By Owner Jul 15, 2011  Professional Digital Artist
YES, MISS CHERRY NEEDS TO BE USED MORE. XD
This is an excellent guide, it should be linked to from the sgpa home!
Whenever I start designing characters, I think of either their personality or their ability first, depending on if the ability created the personality or the personality created the ability. xD And then I start designing, thinking of how their personality would affect the way they keep themselves. But sometimes I just get brain dead with hairstyles, hah. There's just not many characters I come up with that would keep eccentric and all too unique hairstyles. pfft.

And yah, like on the mary sue thing, Goku would probably be considered a mary sue by the mary -sue test and what not. But whatever, he's adorable! xD
Reply
:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
OH I HAVE PLANS SO MANY PLANS..
ETERNALLY TOO MANY PLANS!
She's very.. action-y though.. and guns and tech are my foil! Hence my avoidance thus far! LOL
Cherry: Baby,. wait till you see me guns-a-blazin'!
OH GAWD... BLAZING GUNS.. AUGHHH //sob

Your design process is similar then! YAY! Sometimes personalty creates the ability and vice-versa! And sometimes the character runs wild and dictates for you what they want. >_> I think that's when character get "character senility" and they turn all sorts of crazy on you. Or maybe that's just me and I have serious mental issues that allows for that to happen. LOL
Good hair that is not totally redonkulous is hard to come up with. O___O

Yah, whatever! He's so awesome! Well. I liked kid Goku a lot more of course. >_> I think DBZ cell-onwards got too.. "GAR" and amazingly wtf LOL.
People just get too hung up on things!
Reply
:iconmydearbasil:
MyDearBasil Featured By Owner Jul 15, 2011  Professional Digital Artist
LAWRD, AGREED. Guns are awful and intricate. >_>

HAHAHAHA! If it's a mental issue then at least it's fun and entertaiing! XD

KID GOKU WAS ADORABLE. HIS LITTLE CHEEKS, OMGAH. ..Yeah, oh god, cell. XD "I AM THE COMBINATION OF ALL THE GREAT FOES YOU HAVE EVER FOUGHT WITH. WATCH ME SWALLOW ANDROIDS WITH MY TAIL." so creeeepy uguuu.
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:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
AND THEN ALL THE BADGUY ALIENS HAD WEIRD LIPS AND LIPSTICK LIKE FREIZA OH MAN SO CREEPY I WANTED TO CRY.
Reply
:iconmydearbasil:
MyDearBasil Featured By Owner Jul 15, 2011  Professional Digital Artist
I THOUGHT HE WAS A WOMAN AS CHILD.
ACTUALLY I DON'T EVEN KNOW WHAT I THOUGHT HE WAS.
HE WAS JUST A FREEZA.


Cell looked like he had grampa lips for the longest time. XD
Reply
:iconlmbrake:
lmbrake Featured By Owner Jul 15, 2011  Hobbyist Digital Artist
I like it a lot, and suprisingly, I go through a lot of the same stuff :icondxplz:
Some of my characters are really the main stars (like Bellona and Elle) And others I treat like backups, you know, incase they're ever needed for something :P Like Kyle, Phoebe and Terri. (mostly just to boost the SGPA's ranks, because at first It felt like there wasn't enough characters... and yeah, no it's HUGE!) I mean, maybe they'll need a nurse, or someone to sneek in somewhere. You never know :shrug:

Ironicly, most of my characters start off with me doodling, and then the doodles I'm particularly fond of, end up becoming "bases" which usually get's me thinking "Now who/what can I turn that into" and then I start thinking about characters :P And when it comes to the SGPA, I think about what the group could use (as said before.)

Your characters are amazing and inspiring. And so realistic as well! I always love people who somehow manage to make fictional characters seem real. You're totally one of them. You also give me things to consider; like dropping and bringing characters back to life (Kyle and Clare.)
(and It also always helps that your artwork is amazing...) :love:
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:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
Hahah! Yah, I tend to go overboard with padding my universe with minor characters and backups too! But then I start really liking the backups and try to expand their story and.. You can see how it ends up populating and branching off into infinite characters. >____>

I also like thinking "what would make a more rounded cast?" and "What else would a team need?". Glad you inserted a healer and advice-giver and infiltrator! xD

And thank you!! I am not sure if they are really "realistic" --some of them I know I made to be fundamentally stupid.. LOL I think it's because they're fun/funny that they get a pass. XD Humour always helps! I guess it's just important that if if they are jokes, they fit well in the universe they're interacting with. Liking the artwork also helps, I agree! It at least makes you want to think about/imagine the character doing things. There are characters I've made int he past that I disliked the looks of a lot (even if they're meant to be awful-looking, I should still LIKE their awfulness!), and then I never wanted to think about them. >__>
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:iconlmbrake:
lmbrake Featured By Owner Jul 15, 2011  Hobbyist Digital Artist
mm. Humour is definetly a bonus :XD: I think that's why I love Solar Cat and Johnny so much especially ^-^
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:iconscythedancer:
ScytheDancer Featured By Owner Jul 15, 2011  Hobbyist Digital Artist
Very nice guide, you make some very good points. Especially the over-designing part is something I need to be careful withxD I tend to add details that I think are cool but when I need to draw the character over and over again I start to regret putting them in the design|D
I like your OCs too, they are well designed:)
Thanks for the tips^^

Requests are closed... Does this mean that the requests you took before Christmas are cancelled tooD: ?
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:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
Yah.. I had some characters that became a pain to draw so I had to simplify their designs. XD
Luckily I don't overdesign that often since I am pretty lazy in the first place! LOL

Oh, all requests I took before posting that up are still pending! XD
I have just been EXTRA EXTRA SLOW!
Don't worry. I still have it in mind to get it done! LOL
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:iconscythedancer:
ScytheDancer Featured By Owner Jul 15, 2011  Hobbyist Digital Artist
Haha I like to use a lot of time to think up detailsxD But then end up regretting them later|D

Oh that's good to hear>w> I was thinking that you are busy and would have to drop them but I'm glad to hear you haven't given up on them^^ I'm slow at drawing too so I understand|D Take all the time you need, I'm not going to rush you:)
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:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
Watch, it will take be like 3 days to finish all my requests and I will wonder why I procrastinated for so long. XD
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:iconscythedancer:
ScytheDancer Featured By Owner Jul 15, 2011  Hobbyist Digital Artist
HahaxD
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:iconzeloblake:
ZeloBlake Featured By Owner Jul 15, 2011
great guide red the whole thing
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:iconmeibatsu:
Meibatsu Featured By Owner Jul 15, 2011  Hobbyist General Artist
Thanks! LOL
I think it took me a ridiculous amount of time to type out.. I like rambling a lot.. >__>
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:iconzeloblake:
ZeloBlake Featured By Owner Jul 15, 2011
That true
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