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I've started drawing some of the enemies of the game and I've already uploaded the G-Soldier from TankMan's Stage. However, keep in mind I draw those in my free time. Working on the game itself is a priority so don't expect me to upload all the enemies or weapons anytime soon.  : P  I have most of the Tankman enemies drawn but they still need color and it's long to scan, color and polish them. Before I know it, the evening is over and it's time to go to bed.  : P

MMU now has a Facebook page! So I encourage you to join in and check the page for updates. It's easier for me to post short bits of information there so, check it out!…

One of my friends has joined the project to help me continue making the game. He has already started working on fixing some of the bugs and other problems with physics and has even added a new platform into the game for TrinitroMan's stage. Welcome on board! ^_^

Kevvviiinnn has got a bit of his motivation back so we might have new songs for some of the stages. ^_^ I'm also thinking about replacing CometWoman's stage song that I made… with this one…. Let me know what you think! ^_^
  • Listening to: Francois Perusse
  • Reading: World War II History Book
  • Watching: Nothing
  • Playing: Catherine, Silent Hill
  • Eating: Dumplings
  • Drinking: Water
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RedQuasar Featured By Owner Feb 13, 2012
Can't wait for the game to come out :iconawedanceplz:
luteus77 Featured By Owner Nov 10, 2011  Student Digital Artist
I agree with SolarBlaze. Also, nice to see some MMU stuff going on!
TalentlessBloke Featured By Owner Oct 13, 2011
I say stick with your version. You're a more talented composer than you give yourself credit for. And I don't think Stage 48 is among Kevvviiinnn's best.
MegaPhantaze Featured By Owner Oct 12, 2011  Hobbyist Digital Artist
that's great. again, temptation to join to facebook. no deal, i just watch you.
Arceusrules98 Featured By Owner Sep 4, 2011  Hobbyist General Artist
I wish there was more artwork!
Supergamer Featured By Owner Aug 3, 2011
I would say your version for the theme. The other one (in my opinion) sounds better suited for the end credits.
gyroc1 Featured By Owner Aug 3, 2011  Professional Digital Artist
Depends on the level design. If there are quite a few reflex parts, use your song, if you want more atmospheric, use kevvviiinnn's. But then again, you should also make sure there's not too many slow songs in your whole game.
(I like your song based on the limited screenshot of Commetwoman's stage)
SolarBlaze Featured By Owner Aug 3, 2011  Hobbyist Writer
Both songs are good. Perhaps there's a way to use both, kind of like Shade Man's stage in Mega Man 7?
sebamkfan Featured By Owner Aug 3, 2011  Hobbyist Interface Designer
I don't like neither of the songs, but if I had no choise, then I could have to go with your version
Midday-Mew Featured By Owner Aug 3, 2011   General Artist
Were you ever able to get in contact with Starsimuniverse? D: I was really looking forward to Yoku Man's stage...
evangelian007 Featured By Owner Aug 3, 2011
I like Kevvviiinnn's song for CometWoman.

And it's great to see more activity for MMU.

Speaking of Megaman did you checked out Megaman 8 bit DeathMatch? I played it and it's really sweet! It would be awesome to see MMU stages in 8 bit deathmatch.:D
ChibiSaw Featured By Owner Aug 3, 2011
i like more your comet woman
Vagrant24 Featured By Owner Aug 3, 2011  Student Digital Artist
I think both songs sound nice, but I think the fast-paced song you made might fit a tad bit better.

Really that's two attributes represented in each song that Comet Woman possesses: speed (represented by the first song) and cool, icy-ness (represented by Kevvviiinnn's song).

So, personally, I'd pick the first song. Your song.
BlueGalactic Featured By Owner Aug 3, 2011  Hobbyist General Artist
I think Kevvviiinnn's Stage 48 theme fits Comet Woman's stage better than "CometWoman Stage version B". He did compose it for a water/ice level (and Comet Woman does have ice in her level).
Sammeryoshi Featured By Owner Aug 3, 2011  Hobbyist General Artist
Nice to see activity in MMU. It seemed rather quiet lately.
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August 3, 2011


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