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Well, so much stuff is happening these days. Some bad stuff, some good stuff.

On the MegaMan Unlimited side of things, progress is constant as we are working to get the Yo-yoMan stage completely functional (including enemies and boss). We're pretty close to achieving that goal (Of course there are still bugs). After that, we're on to add other various functionalities to the game and get the other levels/enemies/bosses done. Still lots of things to do. But I have to say it's exciting to tweak enemies and bosses and finally seeing them in action in the game. It takes more time than I thought to tweak the whole thing but it's still the most fun part.

I've been working hard on preparing various sprites, backgrounds and collisions for implementation in the game. Now, all the stages are ready to be put in the game (Of course they will require modifications later but the basic work is done). Next, I will try to finish preparing all the enemies' sprites and all the other bosses sprites and collisions. A lot of boring work, but it will be worth it.

We now have a brand new awesome staff roll song from Kevvviiinnn. Very exciting.
Also, Yan has finished his songs and we are close to having a full soundtrack. (Still a couple of songs missing though)

On another topic, I've actually got the PlayStation Move. Now Some of you might know that I'm not really a fan of motion control, but I've decided to give this thing a chance. And so far, I think it's pretty good. It works a lot better than the Wii remote I can tell you that much. I've been playing "Sports Champions" and I find it much more enjoyable than playing on the Wii for some reason. You actually have to do the moves correctly to play the games. So far, I really like the archery game. (I never thought I'd ever say that.) With trophies and challenges, I actually feel like playing "Sports Champions" on my own. Of course we'll play with friends but I actually feel like playing on my own. Also got "Start the Party!" and I must say this game is a blast to play with friends. A lot of fun. Well I know I had fun ^_^
I'm going to play Resident Evil 5 and Heavy Rain with the Move too.
One thing I can promise you is that I won't be getting the Kinect. That's for sure.

Next on my list: the Devil May Cry reboot revealed at the Tokyo Game Show. *sigh* I could write a huge article about how I feel about this one but... I don't feel like it. I'll just let you guys see these links:

The original trailer:
www.gametrailers.com/video/tgs…

The following interview with the devs:
www.gametrailers.com/video/tgs…

An article about the creative director of Ninja Theory basically trying to piss off DMC fans:
scrawlfx.com/2010/09/ninja-the…

More info on the design process of the new Dante:
kotaku.com/5644446/

In short, they are rebooting the Devil May Cry series. (As if it needed a damn reboot) The new title is developed by Ninja Theory (Creators of Heavenly Sword and Enslaved) in conjonction with CAPCOM.
I'll be upfront: I don't like the new design and direction and I'm scared as hell about how the gameplay with turn out. Heavenly Sword was OK at best and I swear to god, if the framerate is at 30 and there are goddamn Quick Time Events in this new game, then I'll be officially done with this series.  : P
Devil May Cry is one of my top favorite videogame series of all time. Right up there with MegaMan and Metal Gear Solid. I care about the series and even though I'm all for good change and usually pretty open and mature in my opinions on games, this whole thing makes me sick.
I can only hope the game will redeem itself somehow when we see actual gameplay... But I'm scared. Very scared...Yeah the new visual design is not very good but it's the gameplay that scares me.

And I'm not the only one. Forum users all over the internet are angry. If you want to discuss the game in a calm and mature way, you can visit the CAPCOM-Unity DmC forums. I hang around there these days, so maybe we can discuss and share thoughts over there too...

www.capcom-unity.com/devil_may…

PS: "Metroid: Other M" wasn't very good. But that's for another day...
  • Watching: CSI Miami
  • Playing: Heavy Rain, Metroid: Other M, Sports Champions
  • Eating: Fondue
  • Drinking: Apple Juice
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:iconmegaphantaze:
MegaPhantaze Featured By Owner Oct 30, 2010  Hobbyist Digital Artist
do you know where you will put mega man unlimited, when its available to play?
Reply
:iconvgmstudio:
VgmStudio Featured By Owner Sep 28, 2010
Yet, you still haven't mentioned when this game will be released, i've been waiting well over a year to test it out, do a beta on it, or just try what thier is of it. it doesn't have to be perfect i've just been wanting to play it since last year, you should do a demo of the complete thing.
Reply
:iconvagrant24:
Vagrant24 Featured By Owner Sep 26, 2010  Student Digital Artist
What!? "Other M" was great, man. =(
Reply
:iconthesnake383:
thesnake383 Featured By Owner Sep 24, 2010
I recently started playing Other M. I like the gameplay because it is not another FPS game (That's why I bought it in the first place). It's a great transition to a 3D platformer for the series. My only complaint so far is when you are stuck in first person mode, trying search for whatever it is you need to find (I got stuck in the larva room for 10 minutes!)

I can't wait to play Unlimited, though.
Reply
:iconomarfabian:
OmarFabian Featured By Owner Sep 23, 2010
so who is making the music for your megaman game?
Reply
:iconmegaphilx:
MegaPhilX Featured By Owner Sep 23, 2010  Hobbyist Digital Artist
Myself, my friend Yan and Kevvviiinnn (You can look him up on youtube)
Reply
:icononewingedlugia:
OneWingedLugia Featured By Owner Sep 23, 2010
Unlimited sounds like it's coming along great! :D
I've been playing "Other M" lately, and I thought it was one of the best in the series so far. (Except for Samus' voice acting) I'm also naming a snake "Adam Malkovich".
Reply
:iconneroangelus:
NeroAngelus Featured By Owner Sep 23, 2010  Professional Digital Artist
If it ain't broke... don't fix it.
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September 23, 2010
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